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i just found a hilarious bug on the brickbreaker hidden area. if you mash your character between the bar and a wall, he will get stuck in the wall and will fly along the edge of it.
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i just glitched out brickbreaker1: get the ball all the way to the left and instead of boucing it off the platform, push it against the wall. If done correctly, the ball should be bouncing inside the wall just below you platform you can now move away your platform. The ball should bounce upward while still inside the wall hit a few times back up from the left side until all the bricks are cleared above it and then the ball should have a clear path to escape the brickbreaker's box. bounce it one more time and it will bounce outside of the box FREEDOM!!
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A really round ball traveling in the space, collecting small balls, jumping on evil squares, being a ninja. That makes perfect sense!
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on level 18 go to the left of the second switch and you will fall to the second floor. Push the wall left and you will enter a secret area. + if you appreciate the excess of balls
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I thought the boss was the end of the first level set, but then I realised it was the end of the game. Sure was easy(and short).
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I found the game to lag a bit when I played. I would get stuck on invis blocks when they appeared making me stop. Hit detection also seemed like your hit box was bigger then your ball, or it could have been the hit box being not aligned correctly. Other then the small control problems it is a pretty awesome game.
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Like lots of other games, but something about it makes it way more fun. Very smooth engine and crisp, fitting graphics.
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Woah- This is really impressive damijin! The level design is amazing, as well as the great graphics and catchy music. The bonus levels also add a great touch to the game. I was a bit iffy at first seeing as this was your first platformer, but you really did do a great job with it. All in all, this was an awesome game, and I can't wait for your future releases. 5/5