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Ways to improve:
1. GET RID OF MINIGAMES!
2. Further lower scaling/or have custom page sets
3. Have upgrades for clicker items (Typewriter as upgrade to Pen)
4. Make Idling tools less expensive.
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It's not a true Idle game unless there's a auto-publish-skip-the-minigame feature that can be unlocked. Or at least allow me to continue accruing words while it's waiting for me to come back.
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Selling 2k+ books and not earning a single fan. I only have 1 fan total and it's probably myself because the books I'm writing are genius!
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I have written a total of 5k words and my next book needs 196k so I might have done something wrong, it's gonna take a minute at 2 words per click.
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all minigames should explain what to do... and you have floating point errors in the stats page! overall good concept, so-so execution.
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Doesnt get any followers. Only the forst few books gave me maybe 5 in total, which dropped down to 1 very fast, and after that, not even a book selling thousands gives even 1 more fan. Im stuck at 1...
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When you get the first pop up about how your first book is going to come out, you spelled "affect" as "afect". In a writing game. Sorry, that cracked me up xD
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Really love the concept of this game. Only thing is, it really is hard to earn money. Words scale up waaaaaay too fast. And I keep getting 'Click as fast as you can' minigame, which gives me $2-3 each time. Now my book requires 1.16k words, and I'm writing with 7 words per click. Upgrades getting expensive, I have no money to buy. Books taking painfully long to complete, with too little rewards :( And what is the leveling for? Spent whatever bits of money on leveling to level 2, noticed nothing different. I am at a lost.
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I am going to guess the mini games are to deter auto clickers but honestly it removes the idle part of this game if you have to be there at the end of each book.
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It's a really great idea, and it's not bad all things considered, the issue is the money. Only way to get it is to publish books, but the scaling (even brought down) is so large, that it's still hard to earn anything in the time it takes to actually publish it. Even with an autoclicker and upgrades it's just a bit too time consuming.
Also maybe another way to earn exp would be to write your own blog posts/edit/draft/whatever. Doesn't have to be much, but have it the same way you publish books. Instead of cash, you get exp.
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Also, could be a nice feature if you got exp in each genre you wrote, so the more you wrote a genre, the better you would become in that genre.
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I like the design of the game alot, but it need some work, like the whole picking a new genre every time becomes kinda annoying, maybe need some kind of option to just say it to pick a random genre and title, if that is what you want as a player, because 10 minutes in and it's already too much, but the game have alot of potential, so keep it up.
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Seems like the minigames arent balanced, the click as fast as possible will never yield positive fan results no matter the speed, tried everything from waiting a couple of minutes to using an autoclicker - whereas the minigame where you need to click a circle getting smaller almost always yields positive fan result
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Could EXP be tied to book publishing rather than a bought item? Maybe a formula like 1/ #of books old * fans gained? It's really hard to gain money in this game and it feels like having two different money pits is not needed.
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Interesting subject matter, has potential, mini-games detract from immersion and idling.
There aren't that many idle games about writing and many people like the idea of being authors. The mechanics (apart from the mini-games) are simple but sufficient. However, the mini-games interrupt idling (which might be fixed by having them give a boost but not be a pause on book writing) and aren't explained (is that supposed to be a magic square or sudoku?). 3/5 for now but this has the potential to be a 4.5. The topic allows for a lot of complexity if that is a path you want to go.
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Love it bro, at first i thought it was goin' to be a casual clicker with boring late game idlin' but this game has somethin in it, keep it up
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What i learned... Doesn't matter when or how fast you click on the autoclicker game, you will lose fans. You seem to get a big surge of winner money on the first book that you level up on, so hope you get the number game. the precise clicking one you need to at least click on 4 or 5. fans don't feel important. the clicking scale is insanely stupid this game needs different mechanical feeling for the idle to make it worth it. a jump from what was it.. 500 to 45,000 for an extra 150 words a click/second? while the jump from being able to earn that is in the hundreds of thousands?
Always go with the trend, your favorite genre is pointless. But if you do get a trend with your favorite genre it does have a noticeable bonus.
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thats not well balanced. the "sudoku" game is the only one where i dont lose fans. fast clicking and precise clicking- games are a nice idea but id rather have typing minigames since the whole game is about writing. still needs a lot of work. after 20 published book i should have more than 30 fans.
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Something different than other people have already mentioned: For a game about 'writing books', it feels kind of stupid to be clicking all that much. It'd feel more cohesive if you could 'write' by clicking keyboard keys, which I think would also help with scaling (I can type a lot faster than I click). The minigames are funny, though the magic-square is sometimes unsolvable, and they don't really seem to have to do with writing? A 'type this word asap', would be more in theme I think.
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One of the mini-games appears to be a Magic Square, but if that's what it's supposed to be, whatever random distribution it's using often creates an unsolvable starting point.
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This game kinda sucks... I cant make any money. The mini-games are confusing without any instructions. The scaling is ridiculous considering I cant get money to buy upgrades. There is no description of what the "upgrades" do nor what the point of getting experience is. And the "Reset" option does absolutely nothing. It's almost unplayable, please fix.
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Such a glaring error, I don't know how it even got added to the site. As others stated, I clicked read an article first and now I cannot progress.
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Some mini games need description. This 3x3 game, what should you do? There is no solution (only 1000000 solution, but this is to much to do -.-). Even reaching in every horizontal and vertical sum, there is no solution when addition and same result. There should an option to turn minigames off.
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Not too sure how to play the Sudoku like game, don't know if it is suppose to add up to a certain number or follow a certain rule. I also have an issue with the clicker mini-game no matter how fast I click I always get a low rating. The reset option doesn't work on my browser it just flashes the page and nothing happens.
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clicked on read an article, had 0 money, clicking does nothing, hard reset doesn't work. Like Vertal said, did you even test this?
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The math mini game while entertaining shouldn't really be there. It can take longer to do those an the book. The mini games should be a quick time sink to break up clicking. It feels out of place.
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Words per books scaling is soo big, it takes a lot of time to get enough words after 20-30th book. I get good rating after "sudoku" and "click the circles", but after "click as fast as you can" minigame I always get bad rating and lose fans (even if I use autoclicker). Also there is no any prestige system. 3/5 now, definitely needs more work (much better balancing and more features). But idea is pretty good.
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One major thing that turns me off is the scaling health/words of each and every consecutive book... Especially when you're on a laptop and can't complete the mini-games efficiently (Thus falling behind...)
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I can't do anything. I clicked "Read an article", spent the money, and now clicking gives me 0 words/second. Did you test this at all?