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inSaNiOuZz

Dec. 28, 2014

Under rating threshold (show) Dear developer, would u plz add a button so i can skip or super fast forward battles i've already done? it;s nice to grind lvls over and over again for more gold but it's a bit annoying 2 see the same battle 100 times over and over.. it would make my day :D

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(-1)

GenericBob

Dec. 25, 2014

Under rating threshold (show) needs a serious look at the amount of times things take. most people are here to play a game decide if they like it and then beat it or leave it. gotta say, im 20 minutes in and im done. im not sitting around for hours and then coming back to this. love the idea and the look unfortunately it just doesnt work as it is. unless i had a couple hundred $$ to throw away.

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(2)

Jack_Firerage

Dec. 25, 2014

Under rating threshold (show) What are the chances of getting a hero with the same class, name and rank 4 times in a row?

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(-1)

inSaNiOuZz

Dec. 24, 2014

Under rating threshold (show) it's f**kt'up when you put a lot of hero's into one hero and he has for example 347/400 points and you put that one into a 0/800 points that you only get 3 points because he's epic and not get the full points so that i get 350/800 points 1. because it's a epic hero and 2. because that hero has a lot of hero sacrifice points earned. so it's quite annoying 2 restart over and over again.. So devs. if you would fix this it would be great :D

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(7)

GravisMetallum

Dec. 24, 2014

Under rating threshold (show) People may have not noticed but the earlier un-cap system is back where you use up the same type unit or units in sacrifice to allow you to advance to further levels. I'm happy about this, thanks devs!

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(-1)

okgreat

Dec. 24, 2014

Under rating threshold (show) I figured i would try the game one last time before stop playing to see if its better with updates and not so greedy, it seems the chat of other players has died so couldn't ask what the vault did exactly and no info i could find on it so i figured give it a try and turns out i wasted 65 gems for a item that i will probably not use well the greed and lack of communication about any thing has killed the game for me. make money yes but make players know there getting robbed is either not caring or just not vey clever either way game won't last when published as is.

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(4)

zohh

Dec. 24, 2014

Under rating threshold (show) Very painfull energy system. That's a pitty.

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(5)

tbarnado

Dec. 24, 2014

Under rating threshold (show) Anyone else having issues with capped heroes. I have a 29 trying to get to a 30 and as soon as I choose one hero the tiles go away and I cannot choose another. Bug maybe?

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(0)

Cynikal3

Dec. 23, 2014

Under rating threshold (show) I find that when you need a specific hero for a sacrifice, they are almost impossible to get from the tavern. When I don't need them, they pop up all the time. When I do, it's beyond rare. I have spent $50k+ trying to get a Carnifex. I would suggest that when you have ANYTHING that is capped, it puts a more likely chance to roll.

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(2)

bloodvampire

Dec. 20, 2014

Under rating threshold (show) good game

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(-1)

volley1990

Dec. 19, 2014

Under rating threshold (show) nice game, but energy recovery takes way too long.

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(5)

BelaBela

Dec. 17, 2014

Under rating threshold (show) This game hates me. I never get the heroes I need to upgrade my troops :P I have a basement full of skirmisher and carnifex corpses now...

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(2)

SuMagi

Dec. 15, 2014

Under rating threshold (show) Nice Update. Will hold the game active :)

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(7)

tbarnado

Dec. 15, 2014

Under rating threshold (show) Only suggestion I have now is if we could see the units we have unlocked in the Barrack's with the Stage unlocks. Of course it might be a moot point since now we have really great motivation to purchase and sacrifice units, since each star applies to Class Upgrades.

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(4)

eijiwolf

Dec. 15, 2014

Under rating threshold (show) A bug? When skirmisher is forced to melee, it does not resume ranged attack after the melee'd opponent is killed.

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(-1)

innmerchant

Dec. 15, 2014

Under rating threshold (show) Thank you for the evolution system changing back, for the chance to upgrade, and for the vault as a new way to spend gems after saving up! The evolution is a big one to keep enjoying an already fun game :)

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(13)

tbarnado

Dec. 15, 2014

Under rating threshold (show) Love the new stuff. Looks like someone does pay attention to their users. Just bought some Gems to tell you thank you for listening.

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(11)

eijiwolf

Dec. 15, 2014

Under rating threshold (show) @inSaNiOuZz: Actually, 20% of 50% is 10%, so it's all good. You seem to have expected percentage points instead of percentage rate, imo.

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(1)

eijiwolf

Dec. 15, 2014

Under rating threshold (show) Update? Me like. Looks great, even the payers/freepers balance. Kudos!

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(15)

spiderman7777

Dec. 14, 2014

Under rating threshold (show)

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(-8)

innmerchant

Dec. 14, 2014

Under rating threshold (show) Plus this if you want a "confirm" screen before spending gems pls! The icons switch or even replace each other so it's very easy to accidentally spend the gems you grind for on a faster build, energy reset, etc., when you didn't intend to!

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(2)

tbarnado

Dec. 13, 2014

Under rating threshold (show) Never mind about the capped problem.

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(-2)

DocImmortal

Dec. 13, 2014

Under rating threshold (show) I have two 2-star level 14 characters and two 3-star characters at levels 10 and 13 and I can't get anywhere in Quest 3.8. You SERIOUSLY need to work on balancing the battles. This will kill the game.

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(-2)

inSaNiOuZz

Dec. 12, 2014

Under rating threshold (show) lol my mythical hero frost mage has a 50% chance for a critical strike (normal) and when i equip my excellent amulet it only goes 10% up when it says it goes 20% up very weird... :/ plz fix this bug devloper!!!

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(-2)

tbarnado

Dec. 12, 2014

Under rating threshold (show) Capped problem seems to be corrected. Good job.

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(2)

GravisMetallum

Dec. 12, 2014

Under rating threshold (show) You gotta make money and I understand that, but the evolution change is wrong. Add premium gear and potions but don't make people look at capped units that it will take possibly lots of kreds to evolve, its disheartening and doesn't make people like the game.

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(8)

eijiwolf

Dec. 12, 2014

Under rating threshold (show) Oh, that math again. 160% more? 320 vs. 200 gems is NOT 160% more! It's SIXTY percent more... This has been happening for a while and always gets me wondering whether it's a scam or an honest mistake. Please, please check your math. Or ask one of the players to check it for you.

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(3)

gorgonheap

Dec. 11, 2014

Under rating threshold (show) I'ts uncanny how you can continually make this game worse with each update. You don't fix what's broken. You leave the parts that are frustrating and take out what makes the game work. Is this really paying off for you?

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(7)

pennst8r

Dec. 11, 2014

Under rating threshold (show) I agree with Sayrune...i don't see how this "improved" evolution is "better"...I you sacraficed a few common heroes to make a rare...and then a rare to make an epic and so forth maybe that would have been "better" but the cost to upgrade now is not proportionate...ugh...just when I was enjoying the game...

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(0)

Sayrune

Dec. 11, 2014

Under rating threshold (show) thanks dedalord for the improved evolution. now people with a 4 star hero get punished for even having one? it's hard enough to get one legendary and now you need three to evolve it? this isn't realistic at all. i feel betrayed. the game gets more and more pay to win and i don't like that. this will be the point where i quit playing

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(13)

eijiwolf

Dec. 11, 2014

Under rating threshold (show) Huh. 20+ heroes hired at tavern, no rares. Bug or feature?

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(-1)

tbarnado

Dec. 11, 2014

Under rating threshold (show) Definitely a pay to win or even a pay to play once you get to a certain level.

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(4)

tbarnado

Dec. 11, 2014

Under rating threshold (show) So now to evolve a legendary you have to have another legendary? What is up with that?

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(12)

Felkanator

Dec. 10, 2014

Under rating threshold (show) The only way to stop money pit games like this on the site is to quit giving them money. I don't have a problem paying a couple of dollars to a game like this, but the concept since this update is quite ridiculous. You could potentially pay a hundred dollars to level up a 3-4 star hero based on the randomness of the current tavern. That's great for the developer trying to make a quick buck, but sucky for anyone on this site trying to play a fun cheap game.

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(8)

Silomat

Dec. 10, 2014

Under rating threshold (show) now i can do anything my heroes are lvl 29 and captured and i need 2 epic monsters how can i get some?only with crystals? if yes its a pay to win game. Please write a comment

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(2)

1Thunder1

Dec. 09, 2014

Under rating threshold (show) LOL!! "20% off!"... you mean "80% off", or "20% of original cost." All your maths are belongs to us!

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(3)

Developer response from dedalord

Well, thank you for the report! (Not many players will give you for this, though :P )

Realta

Dec. 09, 2014

Under rating threshold (show) This game is going from enjoyable to terrible the more I play, mainly due the game being designed as a huge money pit. The way evolution is set out makes it almost impossible for f2p or even very small spenders to have a decent team. Given that epic evolution requires a further epic to evolve this is difficult f2p who struggle to get even 1 epic, the only reason it'd require other epics is greediness to encourage spending. I appreciate devs wanting to make money but its a few steps too far in this game.

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(12)

innmerchant

Dec. 09, 2014

Under rating threshold (show) Hitting walls for sure but I do like that there are always ways to get gems in game, even at the start, and non-stop events. Just slows later in. I'm sure it's too far along to implement, but a chance to auction off unwanted/unused equipment for gems to other players would offset a lot :)

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(0)

pennst8r

Dec. 09, 2014

Under rating threshold (show) I agree with raarmaarwarr whole heartedly...was fine with the other "minor" issues but this is a "little" over the top...especially when its considered "improved"

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(0)

Developer response from dedalord

Check out the next update! this particular issue will be improved. As in "better".

pennst8r

Dec. 09, 2014

Under rating threshold (show) I'm curious if i am missing something...previously when one of my heroes reached a capped level they had to consume another (and then multiple) heroes...Now i have another hero (lvl 49) which is capped and now need 3 legendary heroes to evolve...this didn't happen to my other Level 49 hero so why the change now or am i just missing something?

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(1)

innmerchant

Dec. 09, 2014

Under rating threshold (show) Good news: after the 12/8/14 update, my barracks are allowing me to hire the full amount of ppl now once I upgraded it one time (it was previously saying it was full even though it showed I had the new/extra space). So, just upgrade the barracks! :D

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(1)

innmerchant

Dec. 08, 2014

Under rating threshold (show) Thunder, thx for explaining the orange diamond buff was a +1 to each of the hero's 3 stats! Also, I had the same barracks issue after the upgrade and submitted a bug report. I also upgraded my barracks to see if that would correct it, tho I have 9.5 hrs left to wait. Will update :) As for the +1 honor point only on pvp, it seems to me like it gives larger amts of honor pts if it is a person/player I've never faced before, regardless of their strength? Rather than beating a stronger player I've previously beaten? So, the more new challengers, the more honor pts maybe? But yeah, dropping 100 pts after a tough loss hurts :(

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(0)

Trialos

Dec. 08, 2014

Under rating threshold (show) Special offer. 80% off. But 1000 - 80% should be 200. Your math is off.

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(3)

VDBai

Dec. 08, 2014

Under rating threshold (show) You need to use Kred Units to upgrade Kred only units. The ways to get these units require a terrible amount of time, and you can only store energy for up to one hour before you cap. The combat is fun, and so is acquiring new items, but the pay wall is complete and total BS. Until a way to get better units purely through gold comes out, 2/5 stars.

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(22)

DocImmortal

Dec. 08, 2014

Under rating threshold (show) Bug: Level 5 Barracks. 16/18 heroes. Try to get a new one at the Tavern and it says "Barracks full".

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(2)

DocImmortal

Dec. 08, 2014

Under rating threshold (show) How about adding a minimum starting level for the tavern? Have it increase by 1 every 3 levels.

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(3)

1Thunder1

Dec. 08, 2014

Under rating threshold (show) Barracks says it has 18/20 space because of the new update, but when I try to hire a new hero I get a "Barracks is full" message. I did have a full barracks before the update, and assume that if I get rid of a hero or upgrade it will fix itself, but I cannot do either anytime soon.

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(4)

innmerchant

Dec. 07, 2014

Under rating threshold (show) What is the little orange "diamond-looking" buff/stat? Some equipment grants a +1 or +3 buff to the line that draws a diamond essentially, but I'm not sure what that does...? The equip didn't explain it either.

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(2)

Setari

Dec. 07, 2014

Under rating threshold (show)

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(-4)

1Thunder1

Dec. 06, 2014

Under rating threshold (show) Why is it that beating a weak team gives +30 honor points, beating a strong team gives +1 honor point, losing to a weak team takes -1 honor, and finally losing to a strong team gives -100? This seems awfully backwards.

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(5)

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