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iamdorf

Feb. 06, 2015

Under rating threshold (show) Apparently I spoke too soon sorry.

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(0)

MitchellTF

Feb. 06, 2015

Under rating threshold (show) Okay. So...Evolve was removed? Bad form, bad form. Other then that? Need an easier way to recharge energy, and the Continue Mastery button is blacked out. Otherwise...decent game!

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(2)

N7791

Feb. 06, 2015

Under rating threshold (show) Thank you for our reply, Dedalord. But even after reloading it doesn't seem to work.

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(0)

iamdorf

Feb. 06, 2015

Under rating threshold (show) Well this is a good game, nice graphics, interactive battles. There are a few negatives though. One is the screen size; I have to move up and down constantly to see everything which gets old. There also seems to be a problem with the mastery button. It tells me how many more fights I need but I can't click on it. I can only continue campaign. Hope the feedback helps.

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(-1)

wolfgang12345

Feb. 06, 2015

Under rating threshold (show) Really good game, but it could use some better victory music.

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(-1)

Seth_Mankid

Feb. 06, 2015

Under rating threshold (show) Sorry, I only have some grammatical errors to post. *Spoiler Alert* After the Asmodeous defeat, and the fortress is destoyed, the elf woman says, "Regardless, we will not let this defeat OUT (should be our) will!" On the 2nd stage of Oversized bandits, it says, "Taking advantage of our momentary weakness, unruly Goblin Bandits HAVE (should be HAVE BEEN or ARE) preying upon wanderers..." I've just started, and while these aren't big concerns, I just wanted to point them out.

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(2)

Developer response from dedalord

Thank you for the report! Both issues will be fixed by next update (around Tue-Wed)

Piffinatour

Feb. 06, 2015

Under rating threshold (show) Just curious, but does everyone get the same heroes to start with? The game wasn't quite clear, and the Duelling fights I've seen have shown quite a variety. Though, are the Duels actually against other players, or just NPCs (for the beta)?

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(1)

Developer response from dedalord

Only the first two - after that, it depends on chance!

N7791

Feb. 05, 2015

Under rating threshold (show) Where are the 25 gems (20 Kreds) promised in the email from Kong?

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(2)

Developer response from dedalord

Try reloading the game - your reward is now available!

bloont

Feb. 05, 2015

Under rating threshold (show) Scratch that, it was a zooming issue. (The sword in the bottom right was not on the screen.) Speaking of that, it does seem to start out zoomed funny in Chrome on my machine at least.

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(0)

bloont

Feb. 05, 2015

Under rating threshold (show) Seems to be stuck. Just started a few minutes ago, got to adding a hero to the party, then the screen is dark and nothing clickable. Tried reloading, but same screen.

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(0)

Sirmalek

Feb. 05, 2015

Under rating threshold (show) As said in another post. The idea of over training is terrible. If you want to keep the players coming back then do not penalize them for trying to advance while offline.

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(6)

Dannylives

Feb. 05, 2015

Under rating threshold (show) good game so far. i do have 1 thing i think would b good, but its an opinion. the exp should b the most when the hero is lower level than the higher lvl heros

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(0)

MikeH3

Feb. 05, 2015

Under rating threshold (show) I just now started playing, I'm having a hard time with the waiting for energy to come back i'm really digging the game, so making it take less time would be awesome for realz

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(1)

Tarwix

Feb. 05, 2015

Under rating threshold (show) bug report: typo in dialog for second mission "Trespassers", should be "sighting" instead of "sigthing"

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(0)

Developer response from dedalord

Thank you!

boredplayer

Feb. 05, 2015

Under rating threshold (show) Not loading for me, kinda sad really wanted to try it after reading comments

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(1)

ojo70

Feb. 05, 2015

Under rating threshold (show) The time to recharge energy and both adventure and PVP is horrible please change that. Make it shorter. Makes more sense for us to get more play time rather than have a dead halt and have no play time with your game. WIN WIN in your eyes.

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(0)

Descri

Feb. 05, 2015

Under rating threshold (show) Game is hugely linear, such as you can not choose which building to bring back first, you can't get any gear until it lets you have it. Game also has many items that are behing a pay wall currently or at least a "gem" wall, that I have yet to see any way about. In short, the game needs more variety, less of a cell phone app mentality, and more choice, till then 2/5 rather disappointed.

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(4)

nick_o

Feb. 05, 2015

Under rating threshold (show) Bummer. Seems like an interesting game, but there's no zoom level that lets me see see the full screen (13 inch macbook pro, in firefox). unlike Arenyll , that's a dealbreaker for me :(

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(5)

jedigamer619

Feb. 05, 2015

Under rating threshold (show) awesome game, like the concept behind it. keep it going and ill keep playing!

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(0)

Arenyll

Feb. 05, 2015

Under rating threshold (show) Why does the game window have to be so gigantic? Even in cinematic mode I find myself scrolling up and down so I can see everything. It's a minor annoyance, but it's something that'll stop me from wanting to play for long periods of time.

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(6)

eijiwolf

Jan. 30, 2015

Under rating threshold (show) Well: sacrificed some 5k resources, got 2 pieces of arcane gear. Lucky. OTOH: no more unit evolution means no more money from me. Unlucky.

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(6)

innmerchant

Jan. 29, 2015

Under rating threshold (show) to simplify my exp carryover post. sacrificing a lvl 40 char to a lvl 4 character, they stop at 10. don't get the extra. i miss exp carryover. hope they bring it back.

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(18)

innmerchant

Jan. 29, 2015

Under rating threshold (show) To add to the well posts. same for me. 13th try, I got an Arcane gear. I've heard about 4 others say about the same. Also, adding your gear builds the bar pretty slow. Adding your building resources grows the bar pretty fast (about 1K resources to fill all the way). Just look at that lost gear/first try as gear you weren't going to use anyway (I learned the hard way too). Seems to get better after that first gear hit. Good luck :)

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(0)

Trilobyte

Jan. 29, 2015

Under rating threshold (show) Wow, I just sacrificed every single extra piece of gear I've gotten in the last few months playing this game and what do I get for it? ONE XP POTION? I hate potions in the first place, but to sacrifice so many good items for one lousy potion, wtf? Potions shouldn't even be something you can get from the well under any circumstances. Gear only, why would anyone want to sacrifice gear to get a stupid potion. Until potions give us +300% damage for 3 days, no one wants potions in exchange for a 4 star fill on the well.

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(20)

PFAtrofiado

Jan. 29, 2015

Under rating threshold (show) Well gives you gear, from what I can tell you have less than 10% chance to get gear, the rest is pots...took me about 13 or 14 tries to get gear, just to let you guys know.

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(0)

Graviton33

Jan. 29, 2015

Under rating threshold (show) I seem to get only pots in the well too no matter what resource I use.

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(1)

janusmccarthy

Jan. 29, 2015

Under rating threshold (show) Has anyone gotten anything out of the Well but pots? I just get pots.

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(1)

innmerchant

Jan. 28, 2015

Under rating threshold (show) if you have a character lvl 68 and you use 4 characters to get them past the lvl 69 cap, their exp stops at 70 now, instead of those 4 characters' combined exp taking them well past 70 like it used to (example: using 4 characters at lvl 40 each or so). a work around is sacrificing them to the cap before evolving but a lot of evolving is done before a char hits their cap. any way to get that carryover exp added back in?

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(1)

Primovento

Jan. 27, 2015

Under rating threshold (show) Please bring back a way to evolve units.!!!!

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(3)

MrHaczor

Jan. 27, 2015

Under rating threshold (show) If possible try making evolved units look different and cooler instead of just having a floating crown halo thing

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(1)

PFAtrofiado

Jan. 27, 2015

Under rating threshold (show) Great game but right now the unit evolve system is really awfu, before the update it was bad but now its even worst. Well of transmutation definitely a good idea. Also, maybe instead of chosing opponent we could instead have 10 energy to play where we want, I rather spend 10 energy playing stages than hitting same opponents over and over again, sucks for lower levels...either that or better rewards and lower penalty for losses...just a couple ideas anyway.

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(5)

gorgonheap

Jan. 26, 2015

Under rating threshold (show) BTW, I'm loving the Well of Transmutation. Amazing feature add.

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(6)

gorgonheap

Jan. 26, 2015

Under rating threshold (show) Please bring back a way to evolve units. It was a feature that really worked for you as it gives a strong incentive to play and sense of accomplishment when you finally got to move your heroes up a tier and add that star. Now it just feels hollow and pointless to level any low tier units.

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(225)

Zak25

Jan. 26, 2015

Under rating threshold (show) eijiwolf, to uncap my legendary lvl 69 I need to sacrifice 4 legendarys lvl 29. Thats not as awesome, actually its worse than before. And no way to make it a 5-star...

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(1)

eijiwolf

Jan. 26, 2015

Under rating threshold (show) Okay, the update seems to have made upgrading higher tier heroes easier (epic lvl 39 now needs 3 lvl9 rares) - which is awesome - but I no longer see the option to evolve the heroes to higher tier. Been grinding for that possibility for weeks. I understand that there is huge disparity between what players ask for, and what the devs need to make the business profitable... is that the reason? Other than that, I have no problem with anything else. The energy os just right for me when I have a few minutes a few times per day, and am able to grind 40k+ per day for sacrifices etc. Downgrading my virtual rating from 4/5 to 3/5 until I have more info...

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(2)

Denovan

Jan. 24, 2015

Under rating threshold (show) Training Ground (lose the penalty for not making it back, nothing about this system makes me want to use it. The timer is fine but if I am spending cash I should get something out of it) Evolution thing just makes no sense. So I am expected to spend my limited energy to level a hero to only then lose him to some xp transfer for another hero? Since for some reason so many devs want to use energy wells for game play I can at least say I like that you have two. Since I doubt you would lose it entirely I would suggest increasing it or drastically reducing the time needed to get it back w/o paying. I get you want to make some money but if you want people to spend you need to make it worth it.

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(2)

Denovan

Jan. 24, 2015

Under rating threshold (show) Balance is out of whack on nearly everything so far. In a Duel 5 LVL 1's should not be able to kill 3 LVL 9's. The Kred/Gem ratio is stupid unless you want to spend in the thousands. Not enough bang for the buck with gem purchases. And the single biggest fail of every game like this, energy bank and a very small one to boot. Lots of changes needed to make this game playable/payable in anything but a short term experiment.

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(1)

detrickster

Jan. 23, 2015

Under rating threshold (show) I should clarify, I lost it by my fortress being attacked by another player, which there is no reason that gold reward to the other player needs to come from my treasury. Definitely not an element that needs to be part of this game

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(2)

detrickster

Jan. 23, 2015

Under rating threshold (show) Well I thought I would give this game another try after taking a few day's break, and when I logged back in I had lost 637 gold, which represented a fourth of my gold I had saved up for the next upgrade, and eventually I need money to feed the sage, etc. It's really too bad this game is being implemented poorly, because it is such a nice game visually, with a smooth UI and fun combat system... but the amount of grinding required to progress in this game with the low energy bank is insurmountable.

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(0)

detrickster

Jan. 16, 2015

Under rating threshold (show) Good grief, why are people voting down valid comments?? Just for giggles I looked at "show" to see what drivel was there, and it turned out to be a well thought out criticism of the game, sometimes even with a fix suggestion. This is in beta, that's the whole point of beta testing, don't vote down valid concerns...

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(13)

detrickster

Jan. 16, 2015

Under rating threshold (show) After playing this the second day, I can see now this is a dead-end game. I think you should ditch the whole "evolve" thing entirely, make max level for all troops be whatever the max is now. I don't even know what the max is because all my guys are level 9. There is no point in spending money, because if I do I will just have a level 9 legendary or epic or whatever with no chance of progressing. If you are absolutely set on keeping this ridiculous system, then give us "points" or currency of some kind to purchase the heroes of our choice.

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(2)

Gerald1989

Jan. 11, 2015

Under rating threshold (show) I think a good future feature would be a way to save another team or two. I would love a way to be able to switch quickly between saved parties. I would like to develop an offensive team and a defensive team. It isn't a big deal, but would be great to quickly switch. Also, being able to sort the barracks would be awesome.

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(21)

Gerald1989

Jan. 03, 2015

Under rating threshold (show) I like the quests. There is a good balance between making it worth it for players who have played awhile and possible for newer players.

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(1)

innmerchant

Jan. 02, 2015

Under rating threshold (show) Any chance we could add a feature to view the stats of a possible evolution/upgrade before a sacrifice? Ex: Adding 2 3-star heroes to upgrade a 3-star hero, but then viewing what the new hero's stats would be before hitting enter with the "eye" icon, so we could play around and see which combo we like best? - Works as is, but I would also use that function :)

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(1)

Gerald1989

Jan. 02, 2015

Under rating threshold (show) People can vote down my evolution comments, but it still doesn't change the fact that over 100 times in the tavern still did not produce an hero I could use to evolve my increasing amounts of capped heroes. I am getting tired of not being able to progress my heroes solely based on rng. My barracks is full of useless heroes I keep for the ever diminishing hope of getting them somewhere. When I could sacrifice to heroes to get them to higher quality to sacrifice, at least I could stand a chance at evolving them, but now I keep clicking "Hire" over and over without ever getting anywhere. Having no hope will limit players interest.

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(5)

Trilobyte

Dec. 30, 2014

Under rating threshold (show) So every time I log off for a while, I lose at least 200 points on leaderboard. This happens at least 2-3 times a day. I get maybe 10 points for a win when I'm really lucky, most of the time 1-7 points per win. Devs, you're so far off on this one that it's not even worth playing.

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(-2)

Gerald1989

Dec. 30, 2014

Under rating threshold (show) Really hating the same unit evolution.... 40 trips to the tavern now and still no closer to evolving my Gnoll Brute. I could spend $1,000 real world dollars and still not get what I need. I quit DoTD because of excessive gambling with little chances of getting what you need. I think there needs to be away to get what heroes you need after a certain amount of tries. Eventually people will just give up. Or, at least I will. As this is Beta, I'm willing to wait it out for now, but the further you get in the campaigns, the worse it is because you can get a higher variety of heroes.

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(-1)

Gerald1989

Dec. 30, 2014

Under rating threshold (show) Not sure I am liking the same unit to evolve with. I have a capped Gnoll Brute that I needs three Gnoll Brutes to evolve. I can't even get one more, let alone three. I have done 20 tavern runs since I needed it and am not having luck. I hate gambling. I always lose.

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(1)

inSaNiOuZz

Dec. 29, 2014

Under rating threshold (show) it also would be great if u can trade your resources :D like if you have 2 many (for example stockade) and you want to trade your stockade with chalice it would be great :D

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(1)

Gerald1989

Dec. 29, 2014

Under rating threshold (show) Been playing for awhile. Great game. Decent balance between free play and pay play. I like that if you're patient you can build what you want. And when I'm not patient, there are options. I would like to see a way to sort barracks. I want to build different teams, but find it hard to see who I want to keep and who I want to sacrifice. Being able to move them where I want in the barracks would be great.

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(1)

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