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we rly need more resources so we can at least only have to wait to get back up on barracks ..cant hit lvl 13 when before bug i was at lvl 17 (or lvl 18 i cant remember exactly)or else i ll have to wait weeks to get back to that..just for the needed resources not to mention the days of waiting to build. u cant expect us to end up sacrificing heroes at lvl 50-60 just to make room to deal with your OWN error. 500 resources was helpful and also thanks for the gems to make up for the inconvenience but please send more free resources for the barracks.
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So do my items still increase my "crit-hit" when I no-longer have a "crit-hit" stat? Some characters don't have armor. What's the point in giving them % armor items when you can't see whether it even affects the stat?
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i really dont like the last upgrade. all hero strategies are broken now. you changed the whole game without talking with the players before. i will quit.
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With the latest "maintenance" update with "added features", i lost all level upgrades on my barracks, lost the Deflect, Speed, and Special stats on the characters (replaced with a new set of stats). Not cool. ADD features, don't strip features and demote upgrades!!!
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This is an honestly enjoyable game, a fun idea, I played the first battle and was ready for it. And then I saw the energy. Why? What ever happened to people making flash games for the fun of them?
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If 0/5 were a rating, that is what I would give this. Idling out after a whopping 5 minutes and forcing you to refresh so the game gets +1 to the play count is scummy.
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Finally managed to complete the Gognarr-Dum Vault. Guess all I needed was an Ice Mage to freeze the boss so it couldn't one hit my team.
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this game is awesome the only downside it has to being perfect is its a energy base game thats a big down they need to make less time to get energy or none at all that would be awesome
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Would be nice to know if there is something different to attacks of mages; like: are they ignoring Armor, do the warlocks fire-attacks have a secondary effect?
The MUST be a reason why mages attacks deal only 30% of a physical hero's damage... but i can not find a source to teach me why.
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I do not understand why I buy equipment for 50 Gems and get a "pig in a poke" and not what I need. And I can just throw this "gift" in the hole with little effect.
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it should, at least, have a "daily prize system"...
for a non-payer player, its just impossible to keep the interest!
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I've already commented complaining about energy but, campaigns should have a different border after they are mastered.
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For me it's not bad that it has an energy system. I think if it didn't have energy the game would seem too short. But since it has energy, it feels like it'll take ages to finish the game. But I do agree that it takes a bit too long to gain energy. In most energy games, gaining one energy takes around 5 minutes. But in this game, if I remember correctly it takes 12 minutes to get one energy bar filled up.
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for all who are annoyed by pay2play: this game is of course pay2win, but not pay2play. the energysystem is neccessary because its much more strategic than grinding. You can get any type of hero without paying anything when you are clever and pacient. you can do 12 fights in 72 minutes. if it would be more, the story would have an end after a few days, thats just not the intention.
i never sold a penny for this game and i have a lot of fun.
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another decent game ruined by a terrible energy system thats clearly pay to play based. why else would they make energy take so long to recharge and give you so little? BOOOOOOOO to all games that follow this awful system. games are meant to be free to play. charge initial $$$ if it means we can actually enjoy the game. this if stupid
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I don´t know what do I like about this game, but I do. Have to agree though, thisenergy thing is real boring! ply like 10 minutes of the game every day.
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Log in, use SIX energy on campaign, use SIX energy on pvp... 5 minutes gone. Idle for 2 hours. Repeat. Even the shop items are outrageous; takes about 50 bucks for mediocre stuff...? Come on.
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A solid interface, graphical style and original and unique real-time battle system completely ruined by the flawed game mechanic that is limited energy and pay-to-play. Has no place on Kong and a real shame as it would be a seriously good game, by any standards, if coupled with a decent game mechanic. Disappointed