Under rating threshold (hideshow)
would it be possible to make it so when we mouse over a time it says how long ago or how long till it happened/happens?
Under rating threshold (hideshow)
Actually, to add on to balony's comment can you make it possible to slowly change traits. Maybe add a maximum of 1 every month (and take 1 away to to keep it balanced). Because people change over time. I would like to change a few of my traits.
Most traits in the game represent something permanent/something about your character's past. They aren't something that's just going to change over time.
Under rating threshold (hideshow)
seeing as almost half of the supreme court justices are liberal(and harvey dent is 1/2 of the time) scotus should be blue rather than grey...
Under rating threshold (hideshow)
WINNERS DO DRUGS IN CLOUT! Lol
Oh i have a idea to: Sorry For Space :)
There should be a trait at the beginning of the game for how easy or hard can you become addicted to drugs
I dunno. Drugs have enough drawbacks that their non-use confers some significant advantages. As for the trait, adding traits at this point would be a bad idea for a variety of reasons.
3 days? Or maybe I changed it to 5. Can't remember. I'll add it to the help when I finish some things and do that (within a couple days. RL has been retarded lately).
This would make money too good. Nobody is supposed to be perpetually invincible. The only way I would add an option for this is if it were somehow scandalous as well.
Under rating threshold (hideshow)
I play this game mostly on my tablet and I can't "mouse over" text... The only important "mouse over" for me is the clout bar, though... Is there another way to view your current lifetime clout over how much needed for the next tier?
Under rating threshold (hideshow)
i leave the cloutiverse for two days and foreign relations is completed, some "scotus" guy starts messin with the binaries and the president, vice president and secretary of state is killed!
Under rating threshold (hideshow)
One feature I would like to see in the game is some sort of stat indicator, to show what items you buy from the store will do to your stats if you equip them.
For as much work as that person put in to abuse stuff, I'm pretty sure they profited more from the one good target than the rest combined. Though I'll probably be adding some randomness to the missions just to stop the newspaper spam from people who feel they really need to annoy everyone for an incredibly tiny advantage.
Under rating threshold (hideshow)
There's something about ordering faceless thugs to beat down the political opposition over small disagreements. Kinda gets me frisky.
Under rating threshold (hideshow)
Okay, why is it a gaff to use "Think of the Children" against declaring war, but not for it? That is, in my opinion, some very twisted logic.
It is a bit dark, but read the ability texts a bit more closely. The ability is specifically about American children and NOT children from other countries.
Colored names are never linked. Besides that, the posts aren't really supposed to be representative of an actual in-person interaction (so how would you see them?). If you want to look at someone you can't see readily, run an investigation on them and click their name.
It would be possible... but if you're looking to customize the appearance of your character, for now you can look in the Pawn Shop for custom item tokens and dyes.
Under rating threshold (hideshow)
Delosford how about once in a while we could have Situations we could react to when playing bills like these situations : North Korea has Invaded South Korea, Pandemic, Riots, and Much more! Witch effects happiness, GDP, Health, Foreign Relations and more?
sure seems like it these days. I'd have replaced the justices by now, but I'm locked out of my hosting account due to some issue that I'm getting resolved.
Under rating threshold (hideshow)
That's what I mean about the other games affecting this one more. The incentives to start bills would be getting paid by lobbyists, or enhancing your chances of being elected.. kind of like it actually is. Clout would flow more from being on the winning side of any particular bill.. also a little more like it actually is. Though admitted, this might become more feasible once The Lobby is fully up and running. Right now though, I can game the system fairly easily.. by starting and completing low level bills, I can easily raise my clout without ever worrying about what anybody else is doing.
If you adopt that strategy, you'll gain Clout extremely slowly. Notice how Moses popped back up from roughly 0 clout to over 300k in what... 2 weeks at most? He doesn't do that by soloing piddly bills. The most effective way to gain clout is to introduce a bill, act on it enough to keep it supported, and then help pass/fail the bills of others with most of your energy. The system is designed for multiplayer interaction to be the most lucrative option already. You should also probably read the design doc for The Lobby that I posted on the Facebook page a while back. You haven't even begun to see how the two games will connect from what's currently in.
Under rating threshold (hideshow)
When you run attack ads under campaign management, apparently it shows that the ads are targeting yourself, it's kinda confusing.
Under rating threshold (hideshow)
I personally think it would be interesting to see a lot fewer bills, and a lot more fighting over the ones there are -- it could also mean more opportunity for the other games to have a real effect in this one.
Easiest way to do this, if your interested, would I think be to reduce the award given for starting a passing bill to slightly less than the bill's cost, and increase the rewards for multiple plays on bills.
Then nobody would have any incentive to ever introduce bills. The system is presently designed so that introducing bills and helping the bills of others is the most effective way to gain clout, which seems to be the best possible situation for the health of the game and increased multiplayer interaction. The inflation in the number of bills happened somewhat recently mostly due to research committee (and also somewhat due to the new FR bill options). You'll see the count go back down now that I've altered research committee.
Under rating threshold (hideshow)
THE ASSASSINS!,who wants to live in such a assassin infested country?,or the assassin has clones and more then 9 lives...hmehme....