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" Also, building tick speed now is capped at 1,000th level.
So it would be much harder now to “reach infinity” and break the game." 4 to 2 stars
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just some notes. hard resetting lets me prestige with the mult gain I would have gotten before the hard reset.
also a QOL change to the purchase amount, if we have an odd number to the purchase amount (say 24/25) it should purchase to the next 25 so that it's even and we're not wasting money to tier.
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can you make it just show 2 decimal places like 7.64 e +19
or at least an option for that and once again max number is too small
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Hi,
Actually I am at more than 100 TD multiplicator and more than 30K of each object. The numbers are too long and have a lot of number after the coma making all number unreadable. I think format number is a good idea. The engine is cool, I think you must consider more layer, or more object and some leveling to add content to your game, because restarting and doing it quicker is not an interesting goal.
Oh , and during typing this comment, I get an "Infinity" on an object and I stay at 0 in money and can't buy anything else. After reloading all is stuck on undefined.
Anyway, it's a good start. I hope some update soon to go further in the game.
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When there is no gain, there is no point to prestige. When there is no point to prestige progress stops. When progress stops, they is no point to play. Apparently your "fix" got the balance wrong.
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Let's count breaking game with gaining "undefined" (too many numbers) gold as a completing a game, just because this is litterally an endgame.
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(Also this game appears to store the main numbers logarithmically like Revolution Idle, so the undefined behaviour either means some other stat isn't stored logarithmically or some function tries to use the full value. Not sure where that would be.)
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Why don't the bar fills/second numbers have number names like the rest? It should be fairly easy to name them, slap a "/s" on the end, and adjust for numbers <10.
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would be nice to see some sort of higher ascention after you reach infinity.This way you can beat game in 2hours or so.Here is idea.Maybe trading infinity for some perk or some point.For that you would need some sort of shop
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would be nice to have a x25 for the multiplyer to be cleaner. im someone that likes to have things nice and clean like even numbers
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once multiplier raises to 500+ you need like 1-2 hours and kinda 3-4 prestiges to broke the game with infinite value/undefined multiplier