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Excellent, except for two things. Sniper Bot is the most broken card in existence, and the single life challenge needs to be against an opponent who doesn't regularly play an unblockable R3 Sentry on his second turn.
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If instants are truely instants there needs to be a way to play them on the opponents turn. much more strategy that way.
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awsome if memory serpent is the only card you have you can still use it for the same effect-you just dont have to discard an extra card
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Draws much too heavily from Magic, which I feel hurts the flavour some. There's some good playability here, though. Beef up the AI opponents & slightly increase play speed & this is something I could play more of :)
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Glitches ive found -- sniper bot adding life, and restoration not doing what its supposed to. If you have no cards and oppenent plays disrupt it freezes
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The AI is pretty dumb, and there are a few bugs, like breaking when a discard call is made on a player with no cards.
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the special effects result in lag, which is annoying - would be nice, if there would be an option to turn them off.
Rest of the Game is Nice =) with some very much harder levels and/or multiplayer this game would have its potencial much more brought into daylight
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the powers of the commander and the restoration don't work. They could be great cards if they weren't... totally useless.
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way to easy i have never played a card game like magic i only played yu gi oh and pokenmon like 5 years ang ans it was so simple to just pus people out to atk there needs to be more stratagy and different cards from the begining
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2/5, The computer sucks and there is no way to really enjoy it without a capable opponent. Beat all challenges with a basic black deck + ES and didn't lose once. Also Enforced Silence is too good to cost 1 purple, maybe 2 or 3 would be better.
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replay value = 0.
also, the missions? more of an annoyance than anything. i played magic, i didn't need to go through all of that. which, i might add, was REQUIRED to even get to play the rest of the game.
3/5 and I'm being generous.
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Great transition of an older concept, but I can't give it too high a score until some of the glitches are worked out. A great start, just needs some revision.
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the computers are a "little" rigged. i was playing a challenge repeatedly, and it got to the point where i could say which card the computer would use next, and, of course, it magically had that card to use. at first i thought it was luck of the draw, but this happened repeatedly, and i was only able to win when i had an overpowered hand myself.
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Well just a small bug. When I play patience, sometimes it doesn't go away. I have to manually destroy it with a card like clarity.