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Good game. 4/5 Obvious magic the gathering elements that make it good, but simpler so it's good for this site. Lot's of dumb people here. Which is obvious when people don't get the difference between NoBlock cards and Unblockable cards.. It's not hard you idiots. One can't block, and one can't BE blocked.. DURRRRRRRRRR
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same thing with me, i am using safari and it wouldnt load at all it would just b black but after like 4 tries it works
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Was surprised that i actually enjoyed a card game not like that complicated Kongai shit. Only problem for me was nothing saved when i left the game =/ 4/5
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Not sure if this has been suggested yet, there's a lot of comments. But a log of whats happened would be nice. Such as I looked away for a second and now I'm not sure how my creature died. Like the card games btw. This looks well made so far
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I don't know what's wrong with you guys, but I just played through everything without any glitches, and if I leave the page and come back my game is saved. Cool, guy. 'Cept 'Instants' should be instants. You can't use them on the opponent's turn (perhaps only if you don't have creatures, I didn't try when I did).
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The AI just played a Hardy Steed on a Solarian Fortress. This is a bit odd, because the Hardy Steed makes a creature unblockable, but the Solarian Fortress can't attack.
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I was on the challenges when I quit game and it glitched leaving the draw a card box up so i refreshed and lost everything i'd done x.x
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ah! and believe me, sniper is such an awesome creature, being capable as it is of killing anyone just for the cost of their strength in blue mana that seems too over-powered even without the life bug
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Sniper bot has a tremendous bug over there. If you use his ability against you or your enemy it adds 1 life instead of damaging... apart from some bugs, it's a cool game, congrats!
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When playing Mission 9 in the campaign, I kept getting the message that "Frailty has expired" many turns after my opponent played the card.
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great game, however, several cards seem not to work. The one that immediately comes to mind is Commander Jarden. He doesn't get his bonus. If you could fix that, that would be great.
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I just playing mission 6. I think the sniper bot is too powerful. Maybe make it only can shoot once per turn is better.
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Good overall game, but the AI is a little lacking. Also a few bugs; if something has damage when an opponent returns it to your hand, and you play it, it disappears. Also, red commander doesn't scale as tooltip states.
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the challenges are too easy beat all of them with the same 20 card deck (5 enkor bots, 5 hive minds, 5 shield walls and 5 pincher bots)
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Found a bug, when you start a match and it asks you to draw a card or increase your power if you click quit game before you pick one the menu stays up.
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Great game. I always loved these type of card games. Although I must admit the missions were too easy (or maybe I just got lucky on the cards?).
Also that blue shooter bot (let's call him Timmy ^^) ... it's possible to shoot all enemy creatures to hell with it with enough "mana". That's just too overpowered. And the Timmy card heals the opponent if I target him to shoot at (and myself if I shoot myself with it). Is that correct behaviour? I mean, the card says shoot target creature, shouldn't be able to target players right? Still, great game! 5/5
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Commander J'ardan isn't working properly he is always only acting as a 1 strength even with many soldiers on the field.
Further more the heal X white spell just healed zero for me after i paid five power.
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well, I just beat the entire campaign and all the challenges with the same deck. If the difficulty could be notched up that would be nice. but overall great game 5/5