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Great game to me, but very easy.
I ran an all-purple control deck, and there was never a chance of losing, even in "On the Brink". I didn't try out other decks, but purple is a bit overpowered.
All in all, though, great job with this, and it was a lot of fun.
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you know that time tajen damage done and received do not work do not you? Why publish the game with such obvious bugs?
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on stage finish:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at CCG::GameState/check_kongregate_stats()
at CCG::GameState/notify_mission_complete()
at CCG::MissionPostgame/enter_screen()
at CCG::ApplicationBase/switch_screen()
at CCG::ApplicationBase/update()
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For those who complain about saves: the game autosaves. Atleast it did for me. I was forced to reload the game 3 times because it locked up when returning to the menu after a duel. The game kept the progress and even registered the duel it crashed upon as completed.
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BUG: ability of priest of U'thel doesn't work. It can be triggered but the healing doesn't happen.
Furthermore the game is pretty okay, if you keep developing and removing bugs.
Atm duels are a bit to easy for my taste.
And maybe you removed insta kill spells from the 1 hp challenge, that r3 unblockable robot playable on 2nd opponent turn is just plane lame. (Atm lucking out on your side is the way to beat this duel, not proper defensive tactics.)
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AI is either extremely dumb OR more likely is intended to be extremely dumb to avoid little kids feeling wtfpwned.
Overall, I really enjoy the art and gamedesign is ok. Needs more work on cards diversity, too much cards like 1/1 for one mana, or 2/2 for two mana.
3/5 mainly due to lack of save function.
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Finnished the tutorial and got this error report from adobe:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at CCG::GameState/check_kongregate_stats()
at CCG::GameState/notify_mission_complete()
at CCG::MissionPostgame/enter_screen()
at CCG::ApplicationBase/switch_screen()
at CCG::ApplicationBase/update()
Hope that this helps.
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Very clean looking game, but I wish it could be a bit faster. Also, anyone else getting weird actionscript errors? Good job 4/5.
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Noticed a little annoyance! When you set the speed to go fast, you have to reset it every round.... Would be great if it was stuck on fast, kinda annoying having to wait for the slow moves...
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for the love of pete, please keep the game speed option a static setting, having to set it to fast after every match is aggravating.
I keep getting a frailty time-out message every turn, even long after it's been gone.
It's a fun game, but it's really just too much like MtG. I used to play T1 tournaments, I would like to see a little bit of differentiation from MtG.
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I have to aggree with Deathster666, A mass attack (or select a few units then attack) would be appreciated. I love the concept, but it's taken me way too much time to get throught the tutorial because of a slow attacking interface. You could also add an option to make the attack animation instant.
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BUG REPORT In battle 10 after my spy got damaged he got instant recalled. I played it again but now it only has 1 power and can't do anything
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This game is great set-up ruined by a large number of bugs. Was the game even tested before being published on Kongregate?? From what I can see, the stats (time played, damage dealt/received) only show up when you're defeated, the game gives you a black screen with no where to go when defeated, and occasionally the enemy will play a silence card (no more cards can be played for one turn) which magically keeps you from playing any cards for SEVEN TURNS while allowing the computer to play all the cards it wants.
It was fun, but the bugs ended up being a killer. I really hope you fix it!
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Nice graphics, good idea... but 2 drawbacks :
- not enough diversity in the cards from one colour to another and within the colours ;
- waaaaayyyyy too easy, I don't call myself a genius of strategy, far from it and yet the IA is so challenged that I won all missions and challenges in the first try except for "On the brink".
All together, a very nice game though
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oponent attacked with sniper bot i blocked with myrkin bureaucrat then i clicked sniper bot then again result sniper bot killed sniper bot