Log in to save your progress and earn points!
Det 'N Nate : Operation Snowfall

Det 'N Nate : Operation Snowfall

by digmDrexel

Loading ad...

Det 'N Nate : Operation Snowfall

Rating:
2.2
Released: April 20, 2011
Last updated: April 20, 2011
Developer: digmDrexel

Tags for Det 'N Nate : Operation Snowfall

Description

This game was created in four weeks for a class at Drexel University.

DESCRIPTION - Det 'N Nate pits two spies, Det and Nate against one another. During their run along the track, they can get points by disrupting their opponent's path by elbowing them off cliffs or into trees to foil their foe. Use your remote detonator on the swaying trees to knock them on to your opponent!

This game focuses on two-player SAME SCREEN gameplay, and is intended primarily for use with two USB-connected Xbox 360 controllers.

CREDITS -
Programming / Character Art / Environment Art / Animation - Tucker Abbott
Programming - Zach Thacker
Character Art / GUI Design - Zach Wilcox
Environment Art / Environment Animation - Colin Wagner
Environment Modeling - Louis Peng

How to Play

XBOX 360 CONTROLLER -

Move Character - Left Analog Stick
Jump - A Button
Elbow (Left, Right) - LB and RB (respectively)
Dodge - X
Aim Remote Detonator - R. Analog Stick
Fire Remote Detonator - Click R. Analog Stick
Pause Game - START Button

KEYBOARD CONTROLS - (ie. Action - P1, P2)
Jump - Num2, Num8
Left Elbow - Q, U
Right Elbow - E, O
Forward - W, I
Left - A, J
Down - S, K
Right - D, L
Dodge - X, Comma
Aim Detonator - L. Ctrl + Movement, R. Alt + Movement
Fire Remote Detonator - L. Ctrl + X, R. Alt + Comma
Restart - F1

Comments

0/1000
krakenwolf avatar

krakenwolf

Apr. 23, 2011

0
0

reconsidered again FPS after doing F5 reset still laggy and I could count the frames, closer to 4-6 FPS.

krakenwolf avatar

krakenwolf

Apr. 23, 2011

0
0

Reconsider my thoughts on framerate, more like 12fp/s. But rest of pc functions really laggy.

krakenwolf avatar

krakenwolf

Apr. 23, 2011

0
0

yo kong not xbox. Couldn't do nothing in game and lag is extreme (all pc functions, just scrolling took ages). If you going to upload a game for consideration by the masses make it playable. FFS we aint doing this for the degree we just playing. Nice to see you going outside the box but lag is something that should be considered first above all else. Looks Ok but its not good when a dual core cpu and 4gb ram and 256mb GC cant handle a simple flash (unity )game. BTW frame rates looked to me to be around 8ps but that is subjective. If i'm thinking right you looking to expand flash/unity to gaming consoles, big thumbs up. Pls put PC controls into game so we can play it, give option.