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It seems like the dark areas where you need the star to light your way needs a bit of work. The light sometimes shines from the front, but sometimes it shines from behind instead and leaves you in the dark, even when the star is literally a foot in front of the girl's face.
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I loved it! One of the best projects for unity, thought I recommend if there's a second one tell us when the game ends. I stood there infront of the rock feeling stupid.
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Very interesting concept and good implementation, except for the weird controls and low light. W for jump would help immensely and it's very hard to see anything, especially after the drop. 3/5
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It's a great game, however i am exceptionally frustrated with the controls. (the mouse thing I can deal with on my laptop, after all i'm the one one who is too lazy to go get my mouse and plug it in) but why cant the up arrow, or the w jump? Why cant down be pick up since there doesnt seem to be a duck? And have space be run? or something along those lines. Definitely make up/w a jump option. Playing and pressing so many different keys seems to be a bit redundant...and out of habit i want to jump with the up/w.
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Interesting ending. I didn't quite see how that resembled the rocketship, especially with that tombstone-like thing sticking out of the top. And also, the windmills were quite glitchy with the orb going through it if you moved to quickly. Other than that, it was a wonderful and very unique game. 5/5
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Seems to have a lot of issues, especially with the physics. At one point I had the girl jump on one of the windmills and the thing went flying across the screen and another time I jumped on a rock and the thing bounced up. It does have some potential though.
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I didn't so much enjoy the game. But you seem to be pretty good with the software, hope to see more from you in the future.
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Lol i found glitch If u turn the first windmill to drop the piece then jump on piece and turn windmill back u fall through map
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I don't know if it hapenned to anyone else, but I had a LOT of lag, so it was hard to go on, but good game nonetheless!
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it's a nice game but it definitely needs work. jumping is rather non-responsive, while using the white sphere is finicky and doesn't work very well. also, as has been mentioned, not being able to push 2 buttons at once makes it almost impossible. lastly, it's so dark i found myself almost needing to squint to see. i was hoping the ball of light would help, but it barely casts a glow. With work, it would make a 5/5 but as is, I don't think it merits any more than 3
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I was moving along the level, when for some reason, I "lost" my white sphere. It was a glitch. I spent several minutes looking for it, but i couldn't, so I "found" that this game needs a bit of work...
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When you can't hit more than two keys at once on your keyboard (shift+d+space to get over the first gap), the game becomes unplayable.
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on Level 2?
at the lever where you are underground and you have to make the ball brighter in order to see, at the area that you have to jump on rocks with a waterfall in the background, the first time when i fell it before the first rock it re-spawned me. the second time when i fell between the second and third rock, it started falling in an infinite fall with what seems to be a sunset dark sky background. refreshing the game forces you to start from the beginning. there is no save. also no way to skip the intro :(
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Nice unique platformer and good use of Unity. The ending was good but sometimes I found the controls a bit lousy, as with moving the windmills. 5/5
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It took me but 30seconds to break this game. lol. If you move the right way when dropping the stone and then jump, you kick it into the air and off the screen.
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I have to be honest here the art style is good but usage of the 'white-ball' seems a bit fiddly, specifically with turning those windmill-things.
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Great stuff! Looking forward to whatever you create next. Don't forget to work on some of your own stuff in Berlin ;).
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The one thing that I don't like though. Is that there seems to be a delay between the time you actually press a key, or move your mouse. And when the character or star actually moves. Made the windmill part very hard. Fix this!!!