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Comments for Absorber

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Dagodless

Feb. 12, 2020

Under rating threshold (show) Love the game, just restarted

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(0)

highTrolla

Feb. 12, 2020

Under rating threshold (show) You misspelled "Ogre."

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(0)

Developer response from DirkF17

fixed

kvoorneveld

Feb. 12, 2020

Under rating threshold (show) Can it be that block is calculated wrong? When fighting the golem my crits do more damage than his 6 block, but he still takes no damage from those hits.

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(1)

Developer response from DirkF17

ill look into it edit:fixed

SaplingArcher

Feb. 11, 2020

Under rating threshold (show) *Kills flying eye* Yay! Continue because i only killed 4 assassins.... Alright, let's go kill the rest of them- *dies instantly to the first assassin* ... XD

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(0)

Zippedidoodah

Feb. 11, 2020

Under rating threshold (show) Simple, but surprisingly addictive. Would love to see this explored further.

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(0)

doodypants

Feb. 11, 2020

Under rating threshold (show) It would be cool instead of reset maybe a sort of prestige system so it goes faster the more times you beat it. maybe a multiplier on the amount of stats gained or something along those lines

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(0)

xNoobMagex

Feb. 11, 2020

Under rating threshold (show)

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(-3)

tsesarevich

Feb. 11, 2020

Under rating threshold (show) Surprisingly enjoyable.

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(2)

EmperorOfWorld

Feb. 11, 2020

Under rating threshold (show) Can add something like must-hit or accuracy, which will decide if the attack will still hit when enemy try to dodge. Can also have something like damage reflect. This game has the potential to grow into something amazing.

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(4)

Developer response from DirkF17

accuracy sounds good, i thoght i call it catch or something :P

007sparta

Feb. 11, 2020

Under rating threshold (show) Need prestige ASAP, this game is like cocaine and I need more.

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(36)

Developer response from DirkF17

can u hold at least an other day? edit: prestige is out.

daemonblackheart

Feb. 11, 2020

Under rating threshold (show)

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(-8)

Heylookthatsme

Feb. 11, 2020

Under rating threshold (show) are you planning on adding a prestige feature. i think it would benefit the game greatly

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(4)

Developer response from DirkF17

Yea but i dont know if i should add just benefits or something like turn recovery into regeneration. or turn vampire to regeneration. speed to damage. Something wich will make the charackter more unique.

gotoxy

Feb. 11, 2020

Under rating threshold (show)

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(-4)

gotoxy

Feb. 11, 2020

Under rating threshold (show)

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(-3)

gotoxy

Feb. 11, 2020

Under rating threshold (show)

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(-3)

AquaTama

Feb. 11, 2020

Under rating threshold (show) Kinda weird that speed is straight up detrimental e.e

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(-1)

stinkybooger

Feb. 11, 2020

Under rating threshold (show) Evil Spirit is a game breaker

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(0)

Developer response from DirkF17

you mean they are too overpowered?

prikan

Feb. 11, 2020

Under rating threshold (show) Awesome game! Prestige points in accordance to the time needed to defeat the final boss would be a nice addition.

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(9)

par1ah23

Feb. 11, 2020

Under rating threshold (show) So I've killed 4 bats and now I have negative health and it doesn't regen so now I can't do anything other than getting more negative health.

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(1)

XxfuriouspyroxX

Feb. 11, 2020

Under rating threshold (show) aye 2:59:30 for all enemies.

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(-2)

XxfuriouspyroxX

Feb. 11, 2020

Under rating threshold (show) What does silencing do?

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(1)

Developer response from DirkF17

chance to silence the enemy. Silenced enemys can't use stun, crit or DoT

SkyCharger001

Feb. 11, 2020

Under rating threshold (show) While I can understand a full timer reset when going from one monster to the next, could you please allow the timer to take the remainder into account while fighting one monster? (for example, at the moment speed 1301 to 1399 attacks are no different from 1400, which makes progress a bit slower than it ought to be)

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(3)

The_4th_Wall

Feb. 11, 2020

Under rating threshold (show) I don't get a "won the game" notice when I defeat the Flying Eye. I haven't defeated everyone else.

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(1)

The_4th_Wall

Feb. 11, 2020

Under rating threshold (show) You get 4 stars for having an actual ending goal. I dislike games that play forever with no end.

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(0)

XxfuriouspyroxX

Feb. 11, 2020

Under rating threshold (show) You kept your promise, you updated this amazing game on time, so thus I will keep my promise (that I made to myself) and rate this game 5 stars because you seem like an amazing and very creative gamemaker.

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(1)

xxtrikerxx

Feb. 10, 2020

Under rating threshold (show) When enemies are supposed to die to poison or fire their life goes to minus numbers and wait for another attack which i don't think it's how it's supposed to work.

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(2)

kronokiller

Feb. 10, 2020

Under rating threshold (show) seems like a 2/5 game rn but seems to have potential to be a 4/5 or 5/5 game. for now i will rate 3/5

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(0)

SaplingArcher

Feb. 10, 2020

Under rating threshold (show) We're Rimuru Tempest?? Yes! Ik that anime! :D Instant 5/5 just for that alone XD

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(1)

007sparta

Feb. 10, 2020

Under rating threshold (show) This game is awesome, please keep updates coming!!

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(5)

leucetios26

Feb. 10, 2020

Under rating threshold (show) rimaru tempest well i see what inspired this game

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(2)

RobertS2407

Feb. 10, 2020

Under rating threshold (show)

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(-3)

Developer response from DirkF17

I know its not clear, but you can read the tooltips in stats.

TheLowerLight

Feb. 10, 2020

Under rating threshold (show) I love the instakill description lol. "calculation= life -1"

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(0)

Galmur

Feb. 10, 2020

Under rating threshold (show) i think you could go pretty far with mechanics based on slime anime, please add more, a lil jank but i like what's here so far

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(1)

kronokiller

Feb. 10, 2020

Under rating threshold (show) honestly, can i fix your typos? this is irritating

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(0)

stinkybooger

Feb. 10, 2020

Under rating threshold (show) This update is so much cleaner. keep up the good work

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(292)

RedTrev

Feb. 10, 2020

Under rating threshold (show) I'm struggling to see a "game" here. 1. Click auto-fight. 2. Click a monster 3. wait a bit 4. Goto 2. Is that it? If not, then the instructions need some serious amendment.

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(0)

jessupar

Feb. 10, 2020

Under rating threshold (show) Bug: If you *almost* kill an enemy, and poison them, then they take a turn and lose hp to poison, instead of the enemy dying they go into negative hp until your next turn. Upon your next turn you hit them and they die, but the poison should already have killed them.

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(29)

Developer response from DirkF17

yes, yes. its becouse i calculate death on the players turn. ill fix this. edit:fixed

ElectricMatt

Feb. 10, 2020

Under rating threshold (show) Very annoying that magic attacks don't kill and just make the enemy health go negative.

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(7)

Randam1

Feb. 10, 2020

Under rating threshold (show) Nice game, made it till the end and i like having instakill: 2.0000000000000004% :P

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(0)

BiggMmoney

Feb. 10, 2020

Under rating threshold (show) Is this inspired by Reincarnated as a Slime? The character name is awfully similar

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(4)

Sleepingpill

Feb. 10, 2020

Under rating threshold (show) You fixed some text things, have tooltips, and magic is more than 1, amazing!

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(1)

aceina

Feb. 10, 2020

Under rating threshold (show) new assassin enemy is way over powered even with max stats from killing every thing else it auto kills me most of the time

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(4)

Developer response from DirkF17

well he has the "skill": instakill -> Killing an enemy instantly.

robertjh12

Feb. 10, 2020

Under rating threshold (show) tooltip for magic and poison have conflicting equations

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(2)

Smom

Feb. 10, 2020

Under rating threshold (show) go for wind elemental after yellow slime

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(1)

arigold16

Feb. 10, 2020

Under rating threshold (show) It happens fairly often that some kind of special hit (crits maybe?) will put the bad guy's HP negative but he stays alive until the next hit.

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(2)

solzerid

Feb. 10, 2020

Under rating threshold (show) Cool proof of concept, but needs fleshing out. I would love to see this idea grow into something more complex.

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(5)

arigold16

Feb. 10, 2020

Under rating threshold (show) I love this tooltip: "dodge = dodge"

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(1)

dauntless

Feb. 10, 2020

Under rating threshold (show) I think it's a pretty cool mechanic, of stealing certain enemies' abilities. Would love to see it more polished, and I echo other comments asking for more choice in how to advance.

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(1)

robertjh12

Feb. 10, 2020

Under rating threshold (show) Reset could use a confirmation to accept doing. Alright game though.

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(-1)

szyszaaa

Feb. 10, 2020

Under rating threshold (show) Wait.. Rimuro.. Absorb.. Stats .. Basically you jsut make a game based on Reincarnated to slime manga don't ya?

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(-1)

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