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The game needs to explain terms (hash, power rating, efficiency), achievements page needs descriptions so you know what you've got, and offline mode is essential
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WTF GODDAMMIT! OH, mr Game Dev. Thx thatnits saves NOW. 2 day after release. I had multiple millions and the first three Units at Max upgrade as well as clicker lvl at 999.
Progress is completeley lost. The game is good but THX for adding a save feature that works AFTER release ;D
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I would like a change quality option or remove fire option. The game gets really laggy when you get in the 300 per ship. Also a description on the achievement would be nice.
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I like the look of your game. I'm sure a lot of time and energy went into making it so don't let comments get you down.
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few things i noticed,
unclear what the power rating does (or if it even does anything)
the MHash/s is not correct it is the number you get each with each "tick" but does not take the speed into effect (so lose the /s in the end for the pop up notation and alter the formula for the total to divide by tick speed)
And of course the lag issue that will limit everyone after a certain time
also why is there a pause button in a idle game? seems a bit odd haha
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I refreshed and saw you had already fixed the neg bug... but in the process I lost all upgrades and have to restart. Might do this later...
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So I crashed the game... sort of. 250 manual, 100 each from cpu to pool, 10 each in hash/power up to asic, 4 each in pool, 2 each for cloud and upping to 32 clouds when I dropped to -1,827,029.939 btc and it froze my amount there. Still mining animation and everything else, just no forward gains.
Scared to reload at this point...
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I upgraded my click twice and my cpu once. now the game shows I'm clicking, but don't gain anything from it, nor do I gain from the cpu.
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game broke after i bought 3rd cloud hashing rate option. My btc went negative and I couldnt earn/buy anything. Will check back in a week to see if improvements are made.
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When you get a lot of the upgrades the game gets so trippy to look at. Overall the game is good, yet need some improvement like toggle the particles, some hotkeys, save funtion, and maybe a upgrade in groups and or batches. Clicking 100 times can get a bit tedious so maybe add something like a 10x, 100x option in the game.
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Game doesn't feel like bitcoin mining at all. Needs timeline and competition or it's nothing like bitcoin and deserves to not hold that name.
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Bitcoin Miner was fun, loved the computer references and the upgrades flow smooth, however the game begins to lag far too bad to be playable once too many miners are purchased. Will check back for polish and updates!
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So as with all the massive amounts of idle games on Kong. There is a need for offline mode. And you must have a setting to turn off the visuals. I am at 500 each for the first 3 miners that are maxed level and it has taken me 5 minutes to type this. The lag from the visuals is gonna kill your game.
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add option to turn off particles and really sd effects because some people might start to lag (im not lagging but people with worse computers most likely will)
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This game has lots of potential. But like stated in recent comments, it still needs lots of work. I'm not one to judge, but at some points; after exiting the core selection, bitcoin mining doesn't work. UI needs improvement, as it is hard to use. And a save function would be quite nice. All in all, this is a great game, but it needs quite a bit of work.
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the game looks good but needs srs work, the ui is really bad, i have no idea what anything does, how much things cost, the text is overlapping in areas, does this game even have a save function? needs a lot of polish but when it all works i think it will be pretty good.