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The mid-level building upgrades are pretty pointless. They are so expensive for what they provide.
Example:
Silk Blankets Inn upgrade would provide me with +100% income for the inn. With 100 Inns, that equals out to 9000 money/sec. It costs 15 Billion.
Why would I save up for that when I can buy nearly any building for a few million at this point and get more money / second?
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I think that you should decrease the initial cost of joining a faction to 10 coins rather than 20, it's a ridiculous amount of clicking to get that many for a specific faction.
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Guys, check instruction tab. CTRL + click= buy 10 --- Every 100th building of each category unlocks building assistant which will automatically collect coins and faction coins
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if anyone is wondering, eventually you can get an upgrade to help farm the special coins for you in the evil path, or atleast i did under the undead/
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Knowing how many coins you have would be great. Rather than continually clicking and checking, it would make the game much more playable.
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Hidden Trophies that I've found: ?; ?; Building Hater: Reach 100k coins without buying any buildings; Grand Diplomat: Ally with each faction once; Exchange Master: Purchase 500 exchange upgrades in one game; ?; ?; ?; ?; Assisted Economy: Have 10 Assistants in one game.
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Ive seen two problems, or one problem and one thing that's weird. the problem is it doesn't give you any indication of how much for one diamond and the weird thing is when you're evil or good you still get the opposite faction tokens
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@Fuzzyfsh IT does, so long as you've purchased the Assistants that come with 100 of any building. You get tons of extra assistants through the Demon route (1 for every 10 Hell Portals passed 100). With 400 Hell Portals (40 assistants) I get about 20 of each faction coin per second.
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The game looks cool, but players need info to play it, otherwise it's just random clicking. For example, most people have surely an idea of what is a soft reset and what diamonds are for, but not everyone does. Also... what bonus do you get with a diamond? I have no clue. What are assistants exactly for? There is a lot of stuff like this in the game, it should be explained.
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The game would be a lot more fun with more intermediate upgrade between the existing upgrades. As it currently stands, there's a lot of grind between upgrades as you get further in. More grind than necessary.
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First of all. Great game! Having so much fun with it! But I'm curious. When I soft reset, do my bonus from gems stay or do they reset too?
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Too much clicking for faction coins and the auto-clicker upgrade for the faction coins should NOT cost 60M coins, especially after I've had to build 100 of a structure. The auto-clicker shouldn't be tied to the buildings. Just let me build it outright and earlier in the game.
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but lowerlight i'm tired of clicking, they should increase coin drop rates at the start then, or at least your 3 factions have a higher drop rate than the 3 useless ones
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Fun so far, but the thin red text on the light marbled background is VERY hard to read. How about sticking with black text? Black can signify evil, too!
Assistants help you collect Faction Coins, for both Good and Evil alignments. Assistants upgrades are unlocked when you buy the 100th building of each category except Hall of Legends, therefore you may have up to 10 assistants for buildings only. Some factions also help you gather more faction coins (or have more assistants) with specific upgrades. Gems also boost the chance of finding faction coins slightly.
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Why are there no Instructions in-game? There should be some sort of tutorial to usher in new players, otherwise you may lose your audience (which is essentially what happened with me, unfortunately).
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Seems like an interesting game so far with plenty of replay value if you want to explore all of the different races. However, there are some performance issues I've been noticing that make trying to play an active, clicking based strategy rather difficult. The rate of gathering faction coins could be faster as well as those are a rather significant bottleneck. Same goes for mana, the upgrades to mana generation just don't add up to quickly enough. Of course, this is all just my opinion, but might be worth looking at if you're planning on balancing the game.
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at least its an idle game and not purely a lazy game like most "idle" games have been lately but still its really bad and boring simply buying more buildings or whatever things i look for now are random loot and things to do instead of the exact same screen i realize it sounds less idle like but idle doesnt mean afk you should for sure have something to do but them completely afk it forever then come back and do whatcha wanna do 0/10
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When I was first starting it was adding wrong like I would get 5 the I wouldn't get any when I clicked for a few times.
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Love the game, very entertaining (the alignment choice favoring idle play vs active play was a great idea and well implemented!)
just curious though, what does it take to start getting gems and what exactly is their effect on gameplay?
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DivineGames, the coin upgrades are not working as stated by the tool tip. They only increase production by right around 1.3% not 10%. That is kind of a big deal because instead of the 710% bonus (from 71 upgrades) I should be getting I am only getting 92.3%. Please look into this.
We just updated the game with a lot of fixes that should clarify most of these issues. We added tooltips in various places to help players understand what's going on, and reworded others to be more intuitively comprehended.
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@Developer: Can we get a hint at a good timefor a first reset? I'm at 4 crystals and things are getting slow but I have no idea if 4 will get me anything worthwhile.
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Clicking shouldnt be mandatory, being idle should earn faction coins. Having more resource types should be a good idea, but not like this.
When you build the 100th building of the same type, you will be able to purchase Assistant upgrades. Assistants autoclick the treasure once every second, thus giving you Faction Coin passively.
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Also, the game runs pretty smoothly in general, except when I start clicking. Is there any way to fix this? Thanks a lot!
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Love the concept, it's really nice! I'm still at the beginning of the game, but is there any indication of how much each gem increases the production?
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Is there any way for us to trade faction coins? As once you join a faction, you really do not have use for the other faction coins?
Royal Exchanges are what you are looking for. Starting at 20 coins, you can buy a royal exchange (i.e. Fairy Exchange, Elven Exchange, etc) which will increase your overall production by 10%. The cost of each Royal Exchange increases progressively with each purchase.
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[Suggestion]: Include in the text for the achievements a progress bar of some kind.
[Suggestion] A good way to get by without a tutorial when in early development is to have a text box show information about something your mouse is over. Maybe I wish to know what the different coins are used for at the early stages of the game.
Otherwise a great start!
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{Suggestion} Change the spell trophies to "total mana used" instead of total spells used because otherwise the easiest way to win the trophy is to spam tax collection 5000 times lol.