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borntobebad, idle game doesn't mean "stay actiive hen you log off" but "run in the bacground when you have nothing to do". just let the window open, that's what is really a idle game
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This game has most fantastic story and mood of any idle game I have ever played! That said, I do think the upscaling needs to be fixed.
I feel that the lower buildings are basically useless for the entire game.
The exchanges are a really cool idea but I think they should be made as x1.1 multipliers, so that each one does +10% as described, eg. 1.1->1.21->1.33->1.46, rather than 1.1->1.2->1.3->1.4 as it does now, which makes each upgrade more and more useless to the point where I might as well just not buy them. It's also a similar thing with all of the other upgrades that improve by a percentage value.
- I also think it would be cool if the maximum mana value could be improved as leaving the game for any amount of time fills my mana way too quickly!
That said, heaps of fun and I really enjoy playing!
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get goblins greed>open multiple instances of game> use greed in each window until you get satisfied= tier 11 buildings for free while i can afford t7 barely=)
5/5 one of best idles out there imho.
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@gatherer818 i'm "evil undead" and i can tell you that 99% of the coin i've spent came from clicking. The clicking assistant give you 1 clic per second for each building that have 100 level (for undead there's the necropolis that will give me 1 more per second every 20lvl of this building but seeing the cost it's not for today). And i'll need to add that it's precised by the dev of this game that the chance to get a faction coin from clicking assistant is not the same as from the manual clicking of the player.. which mean that in the end if you want to evolve.. you'll need to be very active which.. is not playing idle... aka "evil" specialized mode of play.
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I mean what is the point of playing idle if you have to be log on to gain gold coins, kind defeats the purpose of it if you ask me
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well interesting indeed,I bought Proof of Evil Deed upgrade because I can't be an very active player (work schedule) and low and behold when I log back in my mana is still low and my gold coin have gained anything, why is that?
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for all the people complaining that auto-farm doesn't give faction coins - for EACH building you get 100 of, you unlock an auto-clicker upgrade that will auto-farm faction coins. It doesn't add to your Clicks stat, though, still gotta do that manually.
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Pick evil for idle focus, have to click thousands of times afterwards to get faction coins to support a faction. That doesn't seem right...
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I Agree with FuzzyFsh, Idle Mode/path is waisted because of having to "Click" to gain faction Coins. What makes this worse is the fact in Idle Mode the faction Upgrade costs get higher. Yes I know they are supposed to but clicking for 100 Undead coins with it being random finds is abit rough
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@hyperion you can make combo with skill, as a evil undead i use blood frenzy + call to arms and i spam my tax collection which give me then around 15 time what it would give me without those 2. Then you clic the chest and that's all good.
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You should clean the highscore, i don't see how someone could have won "9,223,372,036,854,775,807" gems in less than 24 hours. What the point of running after a high score if all the top are cheater.
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Suggestion: Make the Mana regen upgrades depend on total mana spent instead of total spells cast. That way we don't need to spam Tax Collection to increase mana regen, when we could use our mana for better spells. On a side note, make Tax collection more useful. As it is right now I need about 133 seconds to charge a spell that gives me an income of 30 seconds. Kinda...not useful.
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The biggest issue for me - performance is quite laggy. Secondary, it will be great if prices match while holding or not cltr. And please add description on mouseover for faction coins. After all, nice game.
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Lag.. right click 'Quality' - set to low. right click 'Settings' 'Local Storage' set to Unlimited. Helps some, but doesn't fully fix the Chrome compatibility issue. Only real issue besides the usual lag, is doesn't appear to accumulate offline.. It really needs an ultimate upgrade/reward to move away from being pointless and mundane.. stat boosting of an angel/demon perhaps. 4 stars.. 5 star potential.
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It might be helpful to remove the animation of the chest moving when you're clicking. It seems to cause quite a bit of lag and stops clicks from registering for chunks of time. This causes skills to lose considerable income with the loss of those clicks.
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Bug with the faction coins. while playing as the angle faction there a few stages where it needs one more coin to rank up the buildings. the 24 and 29 stages require one more coin that stays as a left you keep but still need to have.
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I regret that the lower building seems useless. Some kind of multiplier for them would be interesting or even scaling the clicking assistant bonus on the level of each bâtiment because past lvl 100 it's pointless to level them.
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The more I click the slower the game gets. I don't know if it's my computer or memory leaks. Either way please add a lower cpu intensive mode/lower graphics mode too.
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soi ot the farming assistant.... but im not sure if it is actually doing anything..., some kind of thing to show it working (or not..) would be useful
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Trophies should do something, so we want to get them. Other side faction coins are annoying (right now I have more "good side" coins than "evil side". Casted is not a word, it's cast.
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The name for the first Diamond Trophy is wrong. It says '100000 Gems' instead of '1 Gem'. The description of the trophy contains a little grammatical error (should be 'Gain 1 Gem' instead of 'Gain 1 Gems')
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Suggestion for faction coins: When you pick good or evil, it should double the chance of dropping that side's coins, and stop dropping the other three. When you pick an alliance, it should then triple the chance of finding that faction's coin, and stop dropping all others.
Alternate suggestion: Allow building a market where you can exchange one faction's coins for another.
It is frustrating finding all these coins I can't use, and none of the ones I need.
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Perhaps implement a coin trading function? Since acquiring them is so random, maybe 5 of your good/bad moral for 1 of your desired. Then 10 of the opposite moral for 1 of your desired. :)