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The maps load a bit slow. And the game freezes sometimes (don't know if it is my fault). Anyway good game, makes much fun and as you told in the title screen there are no lags while racing which is great. :)
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Would've been a great game had it not: (1) Taken so long to load each track. (2) Not crashed repeatedly.
But when I wasn't sitting round twiddling my thumbs it was very enjoyable
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Promatheus, I got the required time on Oving Oval without cheating. 14 seconds each lap is completely possible, just make sure to take the turns as close to the inside as possible, but if you ever hit the grass, just restart.
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great game, i love these kind of aerial view games, but theyre usually not satisfying, this one gets it just right! 5/5
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Really a shame one has to resort to unsporty shortcuts for the map Oving Oval to complete it within the given time for the hard badge (play and see). This is Borderline-cheating because of flawed checkpoint-placement.
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This would be a wonderful idea if it actually worked. Frequently I see the ghost racers I'm against desynch and wander about the interior of the race course until they 'finish' at some spot far from the finish line.
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cool graphics +1
good steering +1
nice system (against others) +1
auto pause at focus loss +1
championship/quick race +1
i count 5/5 :D
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milton keynes 98.5s in impossible for me - the hard badge isn't that easy for computers with lags! (lagging makes turning imprecise)
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Hey racerxonclar, if you create the track then add the checkpoints, the checkpoints will automatically align themselves in the right direction with the track. It took me a minute to figure out but it works quite well
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There /really/ needs to be a better way to handle checkpoints. I could not add checkpoints in the needed places on a map I created because of the way turn pieces are made. The end result...is the fastest guy on my track cheating and bypassing an entire loop.