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Nice to see there's a speed up button now, but it apparently does not work and keeps turning off. What's the point of a speed up button that does not stay on?
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I am not as engaged or immersed into the game as I wished to be. Battles can sometimes take longer than you want and just becomes annoying instead of challenging and fun.
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The game looks very epic but it just doesn't seem quite as fun and approachable as the previous ones. There's so many battle lanes, the upgrades are cool but it's hard to stay engaged in the game long enough to full explore them, the pacing is slow, and the battles are so long. It's beautiful and looks epic, but the heart of the game, the combat, just isn't quite as engaging as it was before.
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Well...this game definitely needs the improvements mentioned under...yet the interface should be changed aswell, I liked the first game more. In this one the units are just way to small to distuingish something or "taste and feel"the battle. A higher resolution, or a zoom in, would help a lot.
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this game sucks, there's no logic on the battles, enemies just keep spawning, you don't even know what to do, what a waste of time, that's a shame.........
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The fast forward button is rather... meh. It should be either "on" or "off" - not that I'm forced to click it every single time I want to use it. It's like: send troops, push button, send troops, push button.
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Overall a nice sequel to the warlords series keep up the good work dev !
O btw i still like your multiplayer spaceship game your name reminds me of it .
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I must have gotten really lucky (or unlucky as it kinda made the game too easy) but all the other armies killed each other off by my third turn..
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should add, as the warlords: rise of demons that when you upgrade a unit, this also has a minor visual change, like a larger weapon...
Because of the way the units are 3d modelled and rendered in a way that allows hundreds on screen at once, having minor visual changes would make the filesize much bigger, and its already big!
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Is there a chance to get the opponents less OP siege weapons? They put a few out just after I launched a 13 spearman charge and I didn't even make it to the wall with any of them. The rocks thrown should not roll so far as to eliminate entire lines of men.
well thats kinda the point of them, they are inaccurate but can take out a lot of men. They are best defeated with archers and scouts. Try a charge of archers next time!
in the early levels, yes. Later on the enemy is more likely to send out a charge of swordsmen, which would beat a charge of spearmen. Also special abilities in general work well on spearmen. There afre people actually complaining about their spearman charges getting wiped out
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kinda miss the individual unit upgrades but like the other features. sorry i only played warlords 1. so not sure what or when stuff may i have been added.
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too bad you can't see the remaining buyable units any more if you alredy have ten - and too bad you can't sell the latterman...
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The fast forward makes the game better, but it toggles off as soon as I spawn in troops. It would be better imo if it would stay on until manually turned off.
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Wow. A 3x speed up button, that operates by clicking not holding, and added because the developer listened to the comments. Take my 5 stars good sir, and thank you for the awesome game!
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Oh, also, It'd be nice if we could take more defensive positions when we're defending a keep/castle/thingy. I'm sick of my men continuing to move across the screen and have it do nothing at all.
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I'm not a huge fan of the lack of exclusive units and specific unit upgrades. I haven't gotten that far so maybe they pop up, but I dunno.
Yeah, the bonuses are an extra upgrade stacked on top, so you can go above the max for each. For example, wood elves can do a charge of 210 spearmen if fully upgraded
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I had15 battles won and 1 loss and when I come back the next day I'm back to five wins......it has put me back three times now.....I like the game but it sucks to start over all the time
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Found a 100% guaranteed strat about halfway into my first play (undead), repeated as both humans, demons, marcolites, both orcs and both elves, not tried trolls yet, but im sure it will work there too... Made the game a tad trivial but i finished it anyway just to see the two paragraphs of flavor text about how they are all bastards underneath anyway.
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I love this game. Amazing. The special abilities just get on my nerves. They are incredibly unbalanced. The Demons can summon some fire which will kill 0-5% of the enemies on screen if you are lucky. Whereas the Lightning, Earth Quake and Rocks waste up to 80% of my soldiers in some cases! I've even been in situations where lighting has killed every single unit. The Dead raising should give random units rather than just scouts, because usually only about 30% make it which only adds about 5% to your morale bar. And before you ask, yes, I love percentages.
people were saying that the lightning was too weak before, maybes ive done it too much the other way now... I did some maths, and when its not upgraded it will kill about 6 people, when its fully upgraded: about 21. So I would be surprised if it took out 80% unless you had 26 men on the field :)
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Good start, but some flawes need fixing. I hvae three races left. I own most of the territory. They keep attacking me and losing. All of their territories have the same defense strenth and I lose when I attack them. Stalemate? But I own three times the countries. I should be able to swamp them.