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I liked the game, it's a fusion of a couple tower defense games from both developers but I prefer the design and interface from Kingdom Rush. It would be sooo much better with it!
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Watching my guys chase and stutter against the enemy without attacking is frustrating. The way that troops act gives too much of a random factor. I can't trust the range they show as having and am forced to make walls to guarantee a hit.
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Hotkeys are a must for these types of games. It gets tiresome to go back and forth to build things, its good to speed up precious time too.
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You shouldn't be allowed to buy additional towers when those towers don't benefit you. 2 investment centers do nothing. Also the barracks needs to reflect what you're current reduction with all Barracks on the map as I can't determine whether buying that 2850 one will be worth anything when I've got 115% total cost down and it still lowers the price when I upgrade them. Or at least put what the hard cap is on them.
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@ActiveUnique: Report a Bug is only there IF the developer is willing to fix the game if a bug is found. If the developer decided he won't make any changes to the game, then there won't be a Report a Bug button.
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i don't usually comment about games but this is a perfect stoner game its great. the strategies start easy and progress at a pace i love and simple but good size attribute system and easy to be placed perfectly with the square placement thing. The fun of balloon dart throwing and the seriousness of soldiers and it makes me feel like I'm in the movie troy (with brad pit.) thank you for reading my thoughts.
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If I cast a spell at the start of a level I can't place my hero, and especially on the first mission I ever play this doesn't make me think positively about what's to come. Where did that report bug button go?
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Add a sound effect for when a foe does. A "Oorah!" or "Gu-nooo!" would be very nice. Add a "Clang!" sound effect for hits by melee units. Add a "Fhooh!" sound effect for bowsmen. Make it sound like a battle! The game's good, and by that I mean great, but you've got to add to the setting.
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Commander: Incoming! Drive them back!
Rangers: Uh.... sir why dont we just sit here on the side of the road next to our towers and kill them as they walk slowly by...
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I've noticed a small bug; The game seems to be counting my champion as a non-champion unit. It's not a bad bug (to me), but it is a bug. :|
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these game loses all purpose once you can skillfully do the shock towers. easy challenges for all. Think i exceeded by like 100,000 at least the damage needed challenge
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This is what RPG/Tower defense is all about. Global buffs, on map upgrades, tons of levels and difficulty settings. 6/5! Any chance of a number 2?
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All badges gotten, check. Game dominated, check. Fun times had, check! 5/5 most definitely. Needs Kong badges now. Warrior hero OP after a bit(splash+area slow+damage+bloodlust=everything dies....)
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"Like" Axis Games on Facebook for information about Hands of War 3 beta testing and release dates http://www.facebook.com/pages/Axis-Games/25142580254
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Guys I shit you not. I tried the charge tower technique because I couldn't get get passed those "overkill damage" stages... I just now finished the 200,000 overkill damage stage... with 1,318,398 in total damage. If you want to get the overkill challenge, USE LOTS OF CHARGE TOWERS!!! All next to each other!
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ok(para os brasileiros)realmente vi jogabilidade e graficos regulares,mas,o jogo n tem nada de diferente dos outros jogos de Tower Defense,como o Bloons o Kr,acho que poderia ter varias outras funções e torres.