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Comments for Hands of War Tower Defense

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Bzykacz

Jan. 28, 2012

Under rating threshold (show) Would love faster 'fast button'...

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(20)

wattro

Jan. 28, 2012

Under rating threshold (show) What is the point of factions in this game?

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(0)

Auin

Jan. 28, 2012

Under rating threshold (show) The Divide challenge is sooo hard (unbalanced), it spoiled the overall perfect game.

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(0)

Enemykiller

Jan. 28, 2012

Under rating threshold (show) If my guard towers cost 345 and I sell one of them, the price stays the same instead of go lower. Can you please make this?

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(8)

Lucaskiller

Jan. 28, 2012

Under rating threshold (show)

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(-6)

Bloodmonk555

Jan. 28, 2012

Under rating threshold (show) the warrior sounds like cookie monster

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(1)

Twilight9x

Jan. 28, 2012

Under rating threshold (show) i would like more speed choices cause double is still slow

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(0)

Ulexi

Jan. 28, 2012

Under rating threshold (show) great game, only thing that bothered me was that you can't place towers on spots that reduce price if you can't afford the full price (without the -50 gold cost)

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(-2)

ldadsfx

Jan. 28, 2012

Under rating threshold (show) lol before u play when u pick ur profile it says "please be sure ur using the latest version of flashplayer and hav ur browser setting to allow [COOKIES]"

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(-1)

1zod1

Jan. 28, 2012

Under rating threshold (show) If you build any bonus towers (scouting post, battle standard, power totem) with active first active skill of ranger eagle sight, then that buildings would have permanently increased range. Rate up!

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(4)

Timm638

Jan. 28, 2012

Under rating threshold (show) There should be when i complete a level with 1000 gold, i want something for it!

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(1)

Eisenhorn

Jan. 28, 2012

Under rating threshold (show) why does the "Fast Forward" button only seem to make them jog instead of walk.

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(7)

shaelas

Jan. 28, 2012

Under rating threshold (show) PLEASE increase gamespeed. even with the speed up button some maps are just boring and way too long (even without additional waves..)

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(9)

scarotum

Jan. 28, 2012

Under rating threshold (show) I enjoyed this TD alot, but just a couple things with some of the challenges. It would be nice to be able to see how many units, and total damage to be done to those units before starting a map. Also, some sort of stat for overkill damage once the map is finished so you can gauge how high to set the map settings to reach it. Otherwise, I keep just playing maps over trying to find out if I chose the right settings. Don't know if that is troublesome to add, but just my thoughts. Again, awesome game 5/5 and favorited :)

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(7)

darkChaos23

Jan. 28, 2012

Under rating threshold (show) Reposting original comment from magish"For the "Deal 250000 damage"challenge, overkill damage is counted as well. What I did was place a bunch of guard towers, and had them all be the shock/chain (whatever its called) tower, With +30 waves and double enemies, they did enough overkill damage to get me like 270k total damage."

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(4)

DonGandon

Jan. 28, 2012

Under rating threshold (show)

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(-9)

VaibhavA

Jan. 28, 2012

Under rating threshold (show) The splash screen while loading the game seems to be parody of the 300 movie...

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(0)

NiWe

Jan. 28, 2012

Under rating threshold (show) It's a technically very well done game, but somehow it leaves me fairly cold, and I don't really know why. Perhaps it is that I see several good ideas that have been exploited individually in other TD games brought together, but that the final tweaks with respect to balancing the game play remains. For one, I believe the game is way too easy to beat - you simply can get too many talent tree and attribute points at once in the beginning. Perhaps additionally tweaks could be done as well. 3/5 from me.

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(9)

OrangeFlame

Jan. 28, 2012

Under rating threshold (show) If I have a Wizard with 15 fire rate with -22 from buffs, what does that do? Does lowering it even more even make a difference? [Triple shot splash wizards own]

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(3)

Spearman42

Jan. 28, 2012

Under rating threshold (show) @ Zoruss Put number of waves at max and put enemies per wave on double

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(1)

LesserJohn

Jan. 28, 2012

Under rating threshold (show) "Hrmmm, yet another tower defense. 3/5" 6 hours later: "WOW!!! What a tower defense! 5/5!"

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(0)

Zoruss

Jan. 28, 2012

Under rating threshold (show) I'm not sure how to earn some of the badges, since the most I can add to maximum waves is 30, making the highest wave total 55, as a for instance. Anyone know what I'm missing here?

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(7)

KenpachiKfc

Jan. 28, 2012

Under rating threshold (show) its funny that you can get 0 speed, gattling gun mage FTW!

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(4)

gus_skywalker

Jan. 28, 2012

Under rating threshold (show) there's a bug with the upgrade Bank Roll, levels 4 and 5 give the same amount of bonus starting gold.

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(5)

Muspell

Jan. 28, 2012

Under rating threshold (show) @ Tianang : I'd say that YOU are the "dumba$$". What he says is that when you teleport out of range, you lose point in the stat as well as the bonus. Like, you have 50(+8) when in range, you teleport outn getting 50 (+0), and then teleport back, getting 45(+8), for example.

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(-1)

koswordsman

Jan. 28, 2012

Under rating threshold (show) When I first saw this game, I thought "God no...not another Tower Defense game...these take forever to beat." But after playing it and seeing how fast you can beat levels, it got me at the first level. I really like the Hands of War series and this game is no different than the series :) Awesome

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(3)

elvescast

Jan. 28, 2012

Under rating threshold (show) i tried this after seeing it on the kongregate home page and decided to try as i try all td games. its another brilliant td game. i agree with needing a closest to exit option on targeting. the cost of units going up everytime you buy one took some getting used to, still a brilliant game. 4/5 from me.

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(1)

Redbolt666

Jan. 28, 2012

Under rating threshold (show) Great game. Looked like it might be just another TD at first but the RPG elements proved otherwise. Love the hero feature and the way towers are unlocked. 5/5

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(0)

bigchiefpaleface

Jan. 28, 2012

Under rating threshold (show) reminds me of gemcraft

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(2)

Tianang

Jan. 28, 2012

Under rating threshold (show) @muelkord that's what's supost to happen you dumba$$.......buff towers only affect towers within range so if you teleport out of range then you lose the buff. F ucking dumba$$. it's not bugged.

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(-1)

Xan00

Jan. 28, 2012

Under rating threshold (show) I want to lose just to listen to the song when you lose

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(0)

darkbuster666

Jan. 28, 2012

Under rating threshold (show) does the reduced build cost effect of Barracks stack?

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(0)

reijubv

Jan. 28, 2012

Under rating threshold (show) sometimes the sfx on victory screen are looped forever :|

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(2)

muelkorb

Jan. 28, 2012

Under rating threshold (show) Teleport is quit bugged. whenever you teleport out of range of buff towers and vice versa you lose points in the buffed stat. if i tp out of range buff tower i lose range when i tp back in range for example. otherwise nice game

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(-2)

Gaminic

Jan. 28, 2012

Under rating threshold (show)

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(-15)

ChrisDaPatriot

Jan. 28, 2012

Under rating threshold (show) I don't care what other people say, I can never get enough TD games.

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(22)

Alxdu89

Jan. 28, 2012

Under rating threshold (show) When you put a scouting post on the map with the Eagle Sight (ranger ability), the scouting post have 150 range instead of 100 after the end of the bonus... I think it's not intended.

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(4)

Leothyr

Jan. 28, 2012

Under rating threshold (show) My champion is retarded, isn't he. Targeting enemies entering the screen instead of those who are 5 px from leaving.

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(4)

Darxstar

Jan. 28, 2012

Under rating threshold (show) Warrior hero should have movement speed adjusted to range.

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(-2)

fecc

Jan. 28, 2012

Under rating threshold (show) It would be nice to see the challenge progress during the game, so we could know what to check in the settings menu before start.

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(1208)

Grumell

Jan. 28, 2012

Under rating threshold (show) The divide challenge is so tough...

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(16)

csjaugustus

Jan. 28, 2012

Under rating threshold (show) A good tower defense game, but maybe you should change your font next time, this font is a little irritating to read, and makes everything look messy. Just an advice.

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(1)

lordbrain

Jan. 28, 2012

Under rating threshold (show) After playing this game for a while, it's not so bad... bud I still think Djugan can do better, atleast better graphics... 3/5

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(1)

darkwarrior42

Jan. 28, 2012

Under rating threshold (show) 4/5; -1 for having units with a random dodge ability. I just watched one walk past my entire line of towers without taking a hit. Random and unlikely though it may be, it is incredibly annoying to have that happen (and I have downrated other TDs with similar abilities for the exact same reason). Other than that, very excellent game (though I also enjoyed your other games, so no big shock there).

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(0)

TheChad

Jan. 28, 2012

Under rating threshold (show) Your tower targeting priority is, for lack of a better word, retarded. Even when I switch it to fastest, the attacks are inconsistent.

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(0)

sk8inglegend

Jan. 28, 2012

Under rating threshold (show) Did the opening scenes remind anyone else of mortal kombat? o.O

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(0)

Sunrunner1605

Jan. 28, 2012

Under rating threshold (show) So my champion's speed was 6 (-22) (from powerups). I don't get it...

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(0)

driesemol

Jan. 27, 2012

Under rating threshold (show) fast forward doesn't work lol

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(10)

ishnick

Jan. 27, 2012

Under rating threshold (show)

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(-6)

aidyncross

Jan. 27, 2012

Under rating threshold (show)

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(-4)

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