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unbelieveable.this game is pure awesomeness.5/5.if i just could rate higher.
PS:first comment!w00t!
PPS:just got card.now that was pretty frustrating.
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The original was great, this one not so much. The shell mechanics are terrible, and the levels are entirely too contrasting from easy to difficult.
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afro ninja trophy: Lvl5 after the ball thingy at the left theres holes in the wall that u must jump too and then press up and jump up the wall, ther it is a door, then u must go though some kind of ninja test, and woala u got the trophy
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Great art, interesting game mechanics, and ZERO fun for me. I absolutely hated both Fancy Pants games. The original made me think "thank god this only has one badge". I'm sorry! I like platformers in general, but I can't stand this one.
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It's a good fun game. I think the physics on the shell make it a little frustrating. It behaves more like a ball of jello than a golf ball. I also think the game could have done without the golf element completely but I don't like golf and I unlocked the pants anyway for the badge. I can't get the headache badge because of the extreme reactions of the shell (best so far is 8). Overall 5/5 but in world 3 ditch the shells.
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I have every badge for this game, and even though it was hard and frusterating to get them all, after I was done, I wish there were more.
Thanks for these fun challenges and frusterating moments, it made one great game.
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The black pants are so annoying to get.
He seems to refuse to kick the damned snail shell up when on the oil and you can't stop before he hits the shell. gah!!
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The shell is too unpredictable. There doesn't seem fo be any relationship between what I do and what it does. Otherwise, every bit as good as the first one. 4/5
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bug report... when u roll into this green tube i got stuck and i respawned back onto the beggining door (this was on lvl6)
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Run Fast! Run Fancy!
kick ass game...still want the headache badge... only 1 thing seems weird to me...why is level 6 (the end) easier than lvl 5? o.o
just seems wrong lol
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I tried to play this for an hour or so, but then I realized that being fancy meant never having to do tricks for imaginary points.