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So what are people not getting about the fact that the aliens are not invincible? They do die when killed by normal weaponry. The problem is that they eventually reanimate. The technology they stole, however, will explode just as well as any other aircraft/vehicle. The army has been either killing the things to keep them within the border. If they find them outside the border, I assume they kill them and put them back inside before they can reanimate. They can't exterminate them, because the things just come back to life, so they contain the problem. Making sense yet, people?
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Ugh. Stupid bloody cave level. Absolutely dreadful. Only single one that i didn't platinum. There just aren't enough enemies to kill for a plat! >:( (Also - do bosses not give score at all? What up with that?0
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It's funny how so many people pick apart the story. Heck, i've seen Blockbustermovies with weaker stories (Independence day: loading up a windowsvirus to an alien spaceship). It's a game, and most games would just tell you: "Aliens! Shoot em!"
P.S.: can't find the secret exit supposedly in level 5, under the shieldgem are just two boulders i can't get through.
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I love the music in this game. Is there anywhere I could download it? It reminds me of a mix between Street Fighter and Megaman.
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so not only are the alines not affected by normal weaponry but they have aircrafts and giant firebreathing trucks... but they decide to stay inside the perimeter of woden watch towers? obvs.
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My game is stuck right after I poisoned the last boss. It's just sitting there with the poison animation going. Really annoying.
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Is it just me, or do you expect that robot to take control of your awesome ship and take over the world. Sequel, you have to take down your own ship.
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Good graphics with an acceptable storyline. The level of difficulty was very challenging, which we don't see very often in modern games.
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There's honestly a number of issues with this game that seem to indicate it wasn't ever playtested.
Its hard to see the bullets when the multicolored experience bubbles are moving in the same manner.
Dialog skip is the same as the fire key.
The initial gun is very difficult to destroy the smaller ships with. Its a fine line to walk if you're offering upgrades, but the player can't even kill a row of three fighters without getting run into.
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You ARE OUR ONLY HOPE IN DEFEATING THESE ENEMIES. However you must give us their useless guts so we can give you the weapons you need to complete these missions...
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I just unlocked 4.1 through 3.1 by flying through a small hole in the middle of the mission. I find that kinda odd. Basically, the hole is located in this pit about one screen deep with stalagmites (upward-pointing rock spikes) on the bottom.
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The delay between when I tell my plane to move and when it actually moves (and, just as importantly, when I tell it to stop and it actually stops) pretty much kills this game. When you're asking me to dodge into spaces scarcely bigger than I am, you wanna make sure I have some chance of moving precisely.
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We are about to eliminate the alien parasite. I am about to save the world. Why should I earn money by killing bugs when we are at an emergency?