Under rating threshold (hideshow)
Very good! Great dark atmosphere, rotting spider corpses... I like it! 5/5 from me. One bug: if you have grid toggled on and wil a level, it takes 2 clicks to toggle it on again next round. But overall: great job, I enjoyed it !
Under rating threshold (hideshow)
I was about to destroy the enemy base within the first 15 or so turns, and my tarantula turned around and walked around five scorpions and sat there. I got close again, but they spawned and killed my spiders again. Path finding seems slightly glitchy. It's not that bad of a game, all in all.
Under rating threshold (hideshow)
I love how people give low points for games they can't beat, and high points for games that they can beat. A point though: hard mode is way too easy. If I had the computer's army, I can easily trash myself. Let the hard mode computer snipe off low health units with ranged units: instead of hitting the "tanks", have the scorpions aim for the weak ranged units. Etc. Basically, the AI sucks.
Under rating threshold (hideshow)
Fun game, like the strategy involved with choosing which spiders to use. Also good pace, most other flash turn based games bore me. Beat last level with some ranged spiders and the fire guys on normal without much trouble. Black Widows were a nice push unit. Also want to use enemy spiders. 5/5
Under rating threshold (hideshow)
3/5, pathfinding needs work, graphics need to be sharper(?), more big and cartoony and distinguishable and less burred and pale. I don't really know what it is, but something else needs to be added. This game feels incomplete, even if you added minor fixes. I can't say what this game is lacking, but it's there.
For ideas, maybe look at Battalion: Nemesis or similar games for ideas of what 'complete' feels like.
Under rating threshold (hideshow)
its true lasts campains are not winnable XD or too hard even in lvl easy. and corpses on the ground can be confusing sometimes i dont see the freking bugg
Under rating threshold (hideshow)
Arachnid Wars... Suitable, especially since Scorpions are arachnids. Just two things though: What are the enemies named and is it possible to make a version where you can use them?
Under rating threshold (hideshow)
Good game, only few mistakes (for me) like graphics (too dark), com spawn a bit faster, saving progress, it became boring some times... and BADGES, of course xDD
Under rating threshold (hideshow)
Intresting game.
Clearly Fallout inspired as stated by DZ.
Some content taken from Fallout and Starcraft but its allright.
Under rating threshold (hideshow)
Haha the sound you hear when you kill a nest is from Starcraft when you kill one of the zerg buildings. I hope they're in the credits.
Under rating threshold (hideshow)
I give up. I'ts pretty ovious that the game creator did reallly bad job of playtesting this game. I am on round 73 and I have not hit the enemy base once.
Under rating threshold (hideshow)
Wow the last campaign level takes FOREVER to win. IF it is even winnable. The computer spawns far far too fast. I've been playing this level for 2 hours now and so far no progress at all.
Under rating threshold (hideshow)
excellent content. Well put together. Mute would be nice as I tend to listen to internet radio while i play. I disagree with the red agrobie being useless. area efect is very good. esp. vs the enemy nest!
Under rating threshold (hideshow)
The first level (after tutorial) is endless ... by the time i reach his base he has already spawned a f*ckton of spiders right there, while my reinforcements are all the way back. From there it repeats itself for eternity and beyond.
Under rating threshold (hideshow)
I found the game to be a nice change from the standard RTD or TD games that populate Kong's Strategy Defense genre. The AI was challenging, but not difficult, the gameplay was fairly simple to pick up and play, the graphics could've been slightly crisper, but I did notice and love the Fallout music.
4 of 5. Would like to see more content from this author.
Under rating threshold (hideshow)
who can afford to write so few about his own game made it right! I think a simple but well done game is a very good attitude! Well done!
Under rating threshold (hideshow)
Simple, but one-dimensional. In the beginning, micro blue tarantulas. Later on, micro yellow argiopes while using blue (and later on, purple) tarantulas to tank. When you get fire tarantulas, you have the ultimate tank that can also deal 1-hit KOs. As long as your fire tarantulas don't suffer over 260 damage in one turn or a critical hit, they will always be there. The red (splash) argiope is useless. Either raise the damage range, or make splash not-friendly-fire.