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the hire cooldown is terrible and why does it cost more for workers the more workers you have when with every worker you have you get closer to having a full working area?
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Seriously baffled as to why resetting doesn't boost earnings to spare players from always suffering through the early game struggle
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Good concept, but the amount of manual drudgery is ridiculous and serves no purpose. Also, exponential scaling of goals with barely linear scaling of production is not satisfying.
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I actually very much like this game so far. I'm having a lot of fun playing it. My only complaint is the same as many others. Spending amber to clear a field seems greedy. When you only have a few extra tiles, it is necessary sometimes to clear the field after gaining enough resources to build something new
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k seriously add a upgrade that makes hire speed faster which doesn't cost amber. Or decrease amber speed upgrade to 15 percent but make it permanent and the price increases by 1 every time you buy it. thus put more early game features
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Just 100 empire points, if anyone is interested: German 1: hero starts at lvl 2. German 2: quarry-> mining camp, each gives 500 wheat, wood, stone and gold after abdication. German 3: each mine gives 500 faith after abdication. German 4: clearing tiles starts at 3 amber cheaper. German 5: you can restore all buildings after abdication for 5 million gold(no workers, just the buildings).
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why does it cost amber to clear fields? if anything, you should receive back some wheat, not have to spend real-world money on it.
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This game really feels like it has potential, but....... Having played pretty much every idle game on Kong, this one feels really tedious and labourious and to me it feels like unless your willing to spend kreds on it, your seriously stunted, I don't mind supporting devs by buying ingame stuff if the game makes me want to play deep into it, but yeah, this game seriously has it's priorities the wrong way around.... Get the game right and make it worth investing time in, then give bonuses for people who want to support it...
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So when you sail away you get fame and you get more fame accumulated if you capture more tiles. Is it important to get as many tiles you can(like stopping when it takes days to capture a tile) get before you sail away?
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I found a bug. I do the second stone divine trial, and when i do automate worker hire ritual, the cave steals wheat, like it is hireing worker.
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Auto hiring for training hall is working in a strange way. It auto hires only when the mouse is moving pass the hire button or staying on it.
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hey is it normal that after I click a different tab then come back after a few seconds the auto ritual has been shaved done anywhere from 1-3 rituals?
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I got myself stuck, i spent all wheat on building farms and have no money left to hire a worker, you should give the option to reset the game on last abdication for this stuff happen and keep playing the game. Now i am stuck and i dont want to play the game anymore.
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Need a confirmation for spd(the 1 amber boost). It's my second time clicking on the spd button accidentally, which I didn't wanted to at all.
Also the second time was cause by a bug. My mouse pointer had already moved away from the spd button, but pop-up-message from spd button didn't disappear. I did some tries, but the message was still there. Then I moved the mouse pointer to the ritual-cancel button, left-clicked, tried if it would do the cancel-auto-ritual instead of spd-boost. And as a result, 1 amber was used. May be cause by something with view moving by right mouse button.
And great job on the camera works!
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Start feels like a non-idle game given how much clicking is involved. There are a lot of requests for x10 button. Until then, this game is too tedious to play
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Exp: 31608/2800 and I have the Wheat requirement yet when I click Level Up nothing happens. Have leveled up lots of times so I know what should happen.
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This game isn't the least bit fun. Honestly I thought a game such as this would be that and go all the other idle/clickers out there. I'm disappointed by the steep curve in progression. It's far worse than ItRtG and I actually like that game. Unless the steep curve of progression is balanced more to fit the game and not the scam shop you put up for the p2w mode, then I'll come back and start playing this, but for now it's going to be a 1/5 rating.
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This is so painfully slow that my only guess is it's meant to force the player into buying upgrades with cash. This is a scam.