Under rating threshold (hideshow)
Proof that responsive gameplay is more important than animations. Frame 1 FTW. Probably your best game so far; flying around like a maniac chucking axes was really fun. 5/5
Under rating threshold (hideshow)
Level 14 was the the most diffuclt technically, but I found 15 the hardest puzzle. Would love to see more levels, this was a great game! Perfect combination of platforming and puzzle.
Under rating threshold (hideshow)
This one was far better than the sleepy knight one! For you stuck players stuck at various levels. "The hatchet returns and bounces, consider your return angle and position." That should tell you all you need.
Under rating threshold (hideshow)
Pretty abrupt difficulty spike at Level 11, but other than that, 10/10 game. Love that there's a Speedrun mode. Controls and movement feel responsive and very satisfying to use. Great work, buddy!
Under rating threshold (hideshow)
Another one in the great tradition of One Trick Mage and Sleepy Knight! Simple, pixelated, oldskool, simply beautiful delights to play. Keep adding gems to the collection, pretty please.
Under rating threshold (hideshow)
1/5 unoriginal trash literally looks like your other 2 games... this would be like if i took a game like btd5, did absolutely nothing to it but added a grey bloon which killed itself in 5 seconds. if you have played this dudes other games, you secretly played and finished this game... 1/5 copypaste developer
Under rating threshold (hideshow)
The mechanics of this game are so satisfying! Originally I gave it a 4/5 like the 1st 2, but I had to change it to a 5/5 after getting addicted to the speedrun. Looking forward to your next game!
Under rating threshold (hideshow)
Solution for level 15: Throw ax; jump down hole; pull ax; stick axe in wall; jump up; throw ax in to skull;jump down and get chest
Under rating threshold (hideshow)
I find each new gamel in the series being more difficult to beat than the previous one, because the mechanics of each new player character become more complex to master and even so, remains simple enough to understand the basic from stage 1. It seems just brilliant to me the fact that the learning curve of gameplay keeps escalating not only through each game progress, but also in between them.
I really, REALLY hope Eddynardo has something big planned for a epic finale where the mystery of who the hell is putting people inside chests and to serve what purpose is revealed. Or maybe, just maybe prequel after prequel will keep coming with a new hero freeing previous tittle one each time. That kind of neverending & beginless saga would still be pretty awesome to be fair, cause well... it already is.
Under rating threshold (hideshow)
nstas, start by throwing the axe to the right and jumping down the hole to the left. The rest should be self-explanatory.
Under rating threshold (hideshow)
So, if this game, One Trick Mage, and Sleepy Knight are all happening in the same dungeon... who is putting so many people in chests and why?
I expect a future installment where we are putting people into chests, or and another where we have to move them into dangerous areas.
Under rating threshold (hideshow)
Stage 14
Axe wall to your right, jump up (to the left avoid spikes), put axe into that wall.
Bounce right, moving axe to totem, fall down shoot with ghost.
Go to the right, repeat the same situation as before with that wall. Put axe in totem, and fall to the right.
Retieve axe when you, the totem, and the bat are in a straight line.
Now that the bat is dead, do as before with the wall to your right. This time when you put your axe in the totem, fall to the left of the fire. Walk to chest.
Under rating threshold (hideshow)
For the speedrunners out there here's a 128 speedrun for those who wouldn't bother finding all the strategies themself :P https://youtu.be/9IsXd0RAd40
Under rating threshold (hideshow)
Great game! Half a star reduction because stupid casual gamers like me lack the "Fingerfertigkeit" to finish.
Keep up the good work!!
Under rating threshold (hideshow)
@fy_leo_peo From start, throw the axe to the right, then jump down the hole. Recover from pit, bat is dead. Nothing pixel perfect required.
Under rating threshold (hideshow)
a skip level would be great. My fingers are not fast enough for level 12. Great game though, loved the others which I finished.
Under rating threshold (hideshow)
I never actually figured out how to beat lvl 15 the intended way then I guess, I always used this method in my speedruns (got a time of 133 with it) https://gyazo.com/218cbf3f0902b30a4dc59af066ae3220.gif and lost countless runs due to it being so precise, guess ill try a few more runs with that strategy you (desmonde) just explained.