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Struggling with lvl 11, finally able to get to Double Jump potion but can't manage to jump over fire pit using either up arrow or W key
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Jumping sound should be lowered a little bit. Right now, I feel it's too loud to be enjoyable. Otherwise a very fun game!
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The puzzles are fun, and often there are 1-2 that really requires lateral thinking to solve. That said, many tend to requite precisely timed, lightning quick reaction, which makes knowing the solution but frustratingly trying to execute it a major issue. Couple it with unresponsive keys when a solution demands 3 keys in near simultaneous strokes in 4 consecutive sequence with zero margin for errors and you have a perfect storm of unnecessary repetition just to get that perfect path to resolve the level. This appears to be consistent with Choppy Orc and Sleepy Knight as well.
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5 minutes is really accurate! I just finished it in 304 on speedrun mode :) quality lil' game, the level designs were quite good! makes players second guess enough and undergo trial and error (y)
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Oh no i rescued that worthless sleeping knight the horror. I enjoyed this one a lot more that the knight one. Overall everything flowed prety well. Keep up the good work.
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For stage 5, for folks having issues with Teleport, it sometimes helps to let go of the arrow key before you hit space, and then hit the arrow key again right away to finish the move. It got me across after trying to figure out why the heck I couldn't Teleport while jumping.
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Great game, but maybe a bit too easy. Level 7 was the only one that got me stumped for a second, but the rest were very straightforward.
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Doesn't it make it rather redundant to have a speedrun feature but take four seconds of your time between every single level? why does the timer keep rolling? Also seems rather cheap to make three games in such a short amount of time that are pretty much identical.
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Thank you for a nice game! Got the achievement for a speedrun. By the way, I can see the seconds part of the speedrun timer increment every time the fraction part passes a point of .50, like 4.40, 4.45, 5.50, 5.55, ..., 5.95, 5.00, 5.05, ..., 5.40, 5.45, 6.50, 6.55. This looks a bit mind-blowing. There must be something wrong with the seconds part.
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That -was- pretty fun and easy. But I'm not too sure if I'd be up to earning a Hard badge for completing the game without dying... Though I'd still like one of your games to get a Hard badge eventually :D
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i NOT gona belif tis guys rel wizerd coz he dont even do noting he dont even do ting like were hes oter ppl or oter animal all te time so he cant be rel wizerd devloper u gota prof it now to make him oter ppl
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In level 7 I managed to step on the border of the pillar on fire. Yes, I stepped in there without burning myself so you can do this too by jumping carefully into the edge and then into the final ledge. Perfect to gather the final chest. There's an alternative for level 7? No idea. For level 14 I used fireball, teleport and finished with double jump if you want to finish it quickly.
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@Stealthofair You walk(or jump) into the direction you want to teleport and press space. (Pressing space activates your spell.)
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One of the levels where you had to jump and teleport at the same time it felt like it ignored the commands half the time. Getting the timing right was almost impossible. Hence only 3 stars. Fun puzzle otherwise.
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There's a small skip on level 15. You jump in the fire pit, teleport to the left, and end up underneath the spikes on the ceiling. You skip the entire top right side, which may be useful to speedrunners.