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After playing Choppy Orc, One Trick Mage, Sleepy Knight, and Greedy Mimic, This (Sticky Sorcerer) gameplay mechanic is the most fun to me. This could easily be turned into a tag-team type of platformer between all the different characters.
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so that's how they got in those chests. i did wonder.... (going a little crazy on the 0xy Effect control there, btw. lol. good tune though.)
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I'm not sure why people are hating on the game, I thought it was good for a short game. I was stuck overthinking level 7 and after that didn't really have trouble.
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@deathstryker: You didn't say which part you were stuck on, but since the hardest part of Lv. 9 is the right side I'm assuming that's where you are stuck on. What you need to do is grab the ghost on the right, then dash left when at the top, and then wait for the ghost to drop below the fire. Then drop down and dash left into the chest, drop the ogre off, then grab the ghost to get back up. Finally, grab the 2nd ogre, get back to the chest when the ghost is below the fire, wait for the ghost to go up, dash left, and then get back to the chest near the start point. I hope that helps you.
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This was not fun. At all. The dev made every jump require absolutely perfect timing with a tedious and buggy jump mechanic.
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WARNING: If you hit escape you have to start the whole game over again, it doesn't pause and there is no level select.
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I usually really like these games but found the mechanics in this one to be unpredictable and frustrating as hell...I push "up" and fly forward instead. What's going on there?
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The slamming mechanic is flawed. It isn't precise and thus requires just a touch too much trial and error to get it to work. It makes the game feel tedious. An okay game, but I couldn't see why anyone would return to it or seek out a sequel.
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Hmmm... Not too sure how to beat level 15... gonna keep playing this little gem until I beat it, though. Great game. 5/5
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@slowdive21 the game is easy to play and checkpoints wouldn't make sense as you can put the orcs in the "wrong" chests the fact you can't even get past level 6 shows how little you thought about strategy.
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the controls suck. It is a letdown as I like the other game in the series. They either need to put in a double jump or a higher jump. I couldn't get past level 6, eventhough I knew what I had to do.
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Level 15 is just a little bit tricky. Zoom the girl into the staff, and use the rebound to get back to where you were, putting her in that left chest. The rest of the level is simple in comparison.
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1* unfortunately, as I do hate the controls and had to give up on level 6. How did this ever become badge of the day?