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To Make This Game Seriously Better, Stamina Should Gain Max Every Level '+' So The Moderator Can See It And Give Us What We Want
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I like the game and all but the fact that this is just a game to make allot of money is annoying. Reminds me of facebook. Why does stamina cost real money? It should be buyable. Good Vials cost real cash. Any 'good item' costs real money. Its really annoying. After you run out of the items that you were given its 10x harder. There shouldn't even be stamina. Let the people play without a limitation on how much you can play for once.
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Does this remind anyone else of Pokemon? Anyways, I've noticed a trend in online RPGs: when you attack, you miss more often than you hit. Seriously, why does this happen in every online RPG I've ever played?!?! Every time I try to attack I miss.
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Correct me if I'm wrong, but you can already tell if you've won a battle by seeing if the fraction of combat progress is over an even number? How convenient.
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If it already knows how the battle is going to turn out, why waste the time of showing it? the 5x battle speed under settings almost seems to be a necessity, as battle style becomes boring after a few times.
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i like this game the only thing is that i dont get how to add skills and i keep losing... but this game still rocks! :D
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Critteroppolis? Really? The game is called Critter Forge, I get it, but did the name of the city have to have the word critter in it? Why make it so obvious? Was this game made for 5 year olds?
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So...this was one of the worst possible choices to get a badge. Not that it's a bad game just that it floods the game with people that don't even really like it and are just like I WANT to get to level 20 and get the Time Fcuk out of here.
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someone needs to fix the piece of shit server im getting tired of the stupid 1 popping up and telling me the stupid thing needs to be restarted the creater of this game needs to fix the problem
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client is out of sync. half an hour the servers were incredibly fast for me. now it takes how long a cockroach can live without a head.
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the healers (win or tie) the strongs (win or loss) the fasts (tie or loss) the normals (no partners) (win 10% or loss 90%) badd distribuited traits and skills (need dont use the brain)(99.99999...% loss or 0.000000...-1win) :P push + if you agre ^^
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Kongregate- We feel condemed to give out a new award. This goes to a game that is good, but makes players frustratingly angry at the SAME TIME for being slower then fat people running in slow motion. We would like to give this award, the Turtle in Syrup award to Critter Forge!
Edgebee Studios- Thank you all! To commemerate this event, we will have our servers deliver the Best lag our company has to offer.
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People! Stop complaining about how long the fights are. Go to settings and set fight speed higher if your really in that much of a hurry.
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I'd rate this a 1 if I didn't see all the work that was put into it, this game is nearly unplayable with the garbage-server thing.
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Having every single action need to communicate with the server (in the foreground!) makes this almost unplayable. It looks polished and fairly in-depth, but with every action taking 10+ seconds I'm not inclined to take many hours to play it through.
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:O for create some grify wolfs (wolf with bird wings and lion tail) I are reached one owlbear ¿lol? :P add + if you tink this is lol :P
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The game has some nice ideas, and breeding different types of creatures is a lot of fun. But the game is badly polished (in the arena all the enemy stats are dispalyed on top of eachother making them unreadable. There's no excuse for blatant bugs like that in a game over half a year old), the over-the-top sexism is annoying, and while playing you spend more time waiting for the server than actually playing. I can't give more than 2 stars for this game because of that.