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Oh, and a hint for the planet with the deadly gas:
Throw your tongue at the floating thingies.
Swing around and around them multiple times and see what happens.
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The people who are yelling and saying this game sucks just didn't finish the game. =3 *nods* 5/5, great plot, gameplay, and music, and really everything. Even the gravity isn't slightly off. ^^
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This was very engaging and abstract. Loved the music, it kinda fit the mood. I just loved this game, it was one of the most beautiful I've seen in a long time. It makes me feel solemn after I've played it.
5/5. You deserve it. ;)
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Extremely boring. It's a pretty fun game, but the music and dull colors made we want to take a nap. There wasn't any real motivation to play the game because it lacked any excitement. 3/5
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I like the game on an aesthetic level much more than I do on a gameplay level, so it's artistically pleasing but not actually much fun to play.
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The game play isn't rich, and the game is quite short.
But the originality, the sub text and the small dive into the mind of a child were flawless for me. 5/5
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Game looks like sh.. but when i started to play it i feeled something.Then game became very nice and at end very sad ending.
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@oblong
Here's a challenge.... put the red birdy at the top of your screen, and fly towards it FOREVER. After you have done this for 328 straight hours, go to Wal-Mart and buy yourself a clue.
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OK, I liked this game ,once I figured out how to play, here's my major flaw in its development: In space, you have no compass, and human beings tend to consider "up" in a 3 dimensional plane to be "Forward" If you're human, you will never find a planet... What I didn't realize for the longest time, is that as you get near a planet, the entire universe rotates around you slowly, until the planet is "Down" or "South" from you. I kept trying to go "Up" or "Forward" to new planets, and this sneaky little mind-bending rotation of the cosmos would have prevented me from ever reaching a destination, had I not tabbed to another web page out of boredom.
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It's a decently amusing little diversion, but I don't think it really qualifies as a puzzle game, you know? Every puzzle is just "figure out what moves when you touch it". So you just bump into everything untill something moves, and you've solved the 'puzzle'
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I always cringe when I see a game open with 'keep an open mind'. More than anything, it signifies that the game is all concept with little quality design. Its the kind of thing someone specializing in modern art says before opening an exhibit of fire hydrants in curious poses. This really is no exception, the challenge of the game is to figure out what you're supposed to do and how the controls work. The game is covered in a white haze which I'm sure seemed very meaningful to the designers but overall its just kind of obnoxious. That being said, the music is very nice, which is sadly its only really redeeming feature as a game.
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I dont like games where you spend more time figuring things out than doing...... The funny thing is, they are the easiest games to make :) They have become popular as of late.... but not my thing.... I like games more based on skill :)
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Seriously, you get the gas monters to puff up, then suddenly it goes back down, even if you go inside it again.
Ruins it for me.
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For a game that is suppose to be relaxing, the mechanics are way too hard to manuever to get certain things done. (Gas level.)
Also, can barely see, not clear what puzzles are.
Needs quite a bit of work.