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Nice but realy needs some kind of upgrade system. Also, why is the worm the only one that can be hurt by explosions? It would be realy cool if you could make combo's by chain exploding.
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Smooth controls, cool animation, and entertaining... but only for a couple minutes then I realized there is no depth to the game except that initial novelty.
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hey you need evolutions but great game 4/5 you need evolution not upgrades if you get many checkpoints you can evolve but great!
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i acutally loved it at the beginning but after 2 checkpoints i simply stopped playing as nothing made me continue like upgrades / evolution etc.
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It was too short, not "a bit short", just overall too short. Also upgrade are a must! Aside these I enjoyed the game.
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I made it fly o.o, ^ + > close to ground level, will make you eventully take to the air in a long arc, then start going up and not hit the ground again...
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well i could'nt upgrade my worm with a lazer on its face or lazer vision. i mean if we are go crazy with the worm theme they definatly need to fire lazers out of its face.
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Hmm... same kind of visceral destroy it all feeling as Seed of Destruction... but not as fun and the feeling doesnt last as long.
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I did put JTR, the creator of death worm, in the credits. I just updated the game to credit him in the preloader also, I hope that makes it more clear.
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I'm not normally one to throw around the term 'rip off' lightly, but you have to acknowledge that this is a 'remake' of the old DOS game whose name i cant quite remember...
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Wow, way to steal your game, guy.
Flagged. You should really give Daniel Cornelisse credit since this is his game, Death Worm. Or hey, better yet, next time why not try making your own game.
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Move horizontally near the surface, then just press and hold [UP+RIGHT] (or left, if u move to the left) and your worm will FLY into the blue sky until U relize the buttons! =)
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ok its good but i agree needs upgrades and it does get a little boring after a while and i have somthing 2 add, SRIOSLEH NO UNDER-GROUND UNITS?!?!?!?