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The distribution of XP after the battle doesn't seem to follow any logic. My wizard killed all three enemies, while the other two only supported. The result? The wizard got THE LEAST XP of all three. WTH?
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love the idea. However I think this game needs some rework on stats and skills. You should be able to specialice your hero for specific things. For example go full mage, or full attack, or make one a tank. Then have skilltree that fits this playstyle. Right now tank is useless as everyone can get attacked, even by mele. And different spells are must times useless, as you just want to use your strongest 1-2 spells all the time. (so get the heroes strongest spell, get all the passive spells and you are fine). And the canon, while a nice idea they are just boring. 3/5
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More: house upgrade #2 doesn't work. It would be nice to be able to change the attack after picked. It happens all too often that I click on the wrong technique and can't change it.
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A good beginning, BUT there are some very annoying things. 1) Watching ad. It freezes on the loading ad screen with no way to close the popup or proceed to the ad. I must restart the whole game (ad-blocker is off, ofc). Crystals are not that good anyway. 2) Casino. I only unlocked the first game, but I'm not sure I want to rest. You have to pick 1 in 3 with no clue whatsoever as to which the winning card is. This means you will lose 2 times out of 3 while your average winnings cover only one of these losses. This means the casino will always yield a net loss. Why should I even bother then? Either make gambling worthwhile or include a skill factor so that players can make it profitable if they invest some time and energy.
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Way too slow. Takes forever to register a mouse click. I don't have the patience to wait a minute for each action to go through.
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nice game but full of bugs, sometimes save is lost. And now my current amount of gold, food, etc is "NaN" value....and worth zero!
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While waiting for the cannon fights, you can go back to town, do fights, etc. The ship vs cannon will continue while you do this.
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The stun arrow of the archer is bugged (I guess): the game get's stuck when I use special attacks (like polymorph) after the stun arrow
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BUG...In battle my warrior have 6 mana points - http://prntscr.com/gnv316, but my total mana points in attributes tab - 23 http://prntscr.com/gnv3v4
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The same thing that arigold16 described just happened to me. I spun the casino wheel, got the 50 crystals prize, and suddenly my crystals were completely full.
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please let me know when your game has been fixed ill give it a try and increase ranking from the 1 star im giving it game is to laggy and will not funtion
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Seems a little silly to have the upgrades to the Casino require Base Lv2, for example, when the Casino cannot even be built until the Base is Lv7.
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Also at some point my crystals randomly went from 0 to being completely full. I spun the wheel and got the +50 crystals thing, so I'm guessing it was a bug then. But I didn't notice exactly when it happened. It was definitely while I was playing though, not an offline thing.
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The cannons/airship concept is all screwed up. I'd suggest changing it something more abstract, like a thing where you click once and your airship slowly bombards the bad guy's castle with a tiered progress bar and your upgrades speed it up. That's basically how it works now, except players have to repair the ship over and over and they don't really understand that they can leave the screen while the fight goes on.
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There is a strange glitch with the ad thing in the crystal factory. I clicked it and there was a pop-up that says loading ad, but the ad never showed up. Eventually I refreshed the game because it didn't seem to be going away. Even though I refreshed in 10 seconds, about 3 minutes of time ticked off my building progress. I tried this again and same thing happened. But time seems to run normally with just a regular refresh.
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Game is imbalanced toward spells. All you need to do is invest all level attributes to Spells, get some AoE going and you'll win. Later on, get Polymorph. You can beat the game this way without even getting to Lvl 14 Hero Base (so no Stun Arrow).
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Overall gameplay is too slow. Hotkeys in battle would help some. Cannons are a fail. Need more treasure/incentive to battle, XP alone is bit thin. Music and voice are awful and the mute button doesn't stay on for refresh. 2 stars but I'll check for updates if they come quickly
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Why does the Research Lab go up to bldg level 20, when the last abilities re unlocked at building level 10?? I just wasted a lot of gold on those last 10 levels...
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Game is good, don't let my nitpick bother you but I gonna say a few things. One is that cannon vs ship is too tacked on, it wasn't needed and the only thing it useful for later is triggering life leech. Two, Stun/Cow start to feel more and more necessary and gains are fixed, getting 3 HP was good at the beginning, but you need so much more HP later on. Three, this is not a huge deal but i like to skip the exp earned so i can grind XP faster.
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the game is overall okay, but bugs (especifically around 5th world) and enemies attacks along with cannons slow down progress by a lot, i can't feel any difference in the characters, just spend points in magic and HP and you're basically done with this game, there's not a real strategy to do, Physical damage is literally no go. Get the cow and stun arrow spell and you're basically safe to be overwhelmed in 2 hits each character
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i dont know if its just for me but on world 5 enemy 1 every time the first of the 3 dies the game crashes so make its impossible to progress