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Comments for Groundhog Life

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cdave0

Jun. 26, 2017

Under rating threshold (show) There's nothing more rewarding than killing the adversary in this game. This is especially true knowing how many "years" we put into get to that point. Who even needs the instant gratification of kills in FPS or action games when there's this?

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(0)

macizo

Jun. 26, 2017

Under rating threshold (show)

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(-3)

Elise825

Jun. 26, 2017

Under rating threshold (show) Not sure if I'm doing it wrong or if it's just not working, but fast forward button doesn't seem to do anything for me which can make the game painfully slow. Maybe idle games are just not my thing.

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(1)

turianmage

Jun. 26, 2017

Under rating threshold (show) Can't we just buy happiness?

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(1)

CalSal

Jun. 25, 2017

Under rating threshold (show) My investing skill is at 401K, how spooky.

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(0)

galmacky

Jun. 25, 2017

Under rating threshold (show) You can return a wallet 40 years after you found it, and still can get thanked.

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(2)

MiguelSama

Jun. 25, 2017

Under rating threshold (show) I want to hire 5 Cleaners $50/day. It's four times less the price of a Full-time Servant for the same effect. Even though having a buttler when you're kinda rich isn't half-bad.

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(5)

lastdayonearth

Jun. 25, 2017

Under rating threshold (show) add more things to purchase with in game $ you could buy your own fully staffed lab ( like reasurch assistant) honestly it should not be too hard to create some way to boost the progression of the game outcomes as well that can unlock new skills as well as purchases for bettering the game. I see a lot of potential in that!!! Note: body building could be a skill added to self improvement as well and help with health deterioration in the long run of things as well as engergy.

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(13)

FlamingDeathB

Jun. 25, 2017

Under rating threshold (show) Is there going to be other options to gain health such as exercising?

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(3)

numenor123

Jun. 25, 2017

Under rating threshold (show) Thanks to you; we watched a great movie yesterday evening :)

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(2)

zwj36028

Jun. 25, 2017

Under rating threshold (show) It's not easy to resort the Research Queue

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(1)

smartypants367

Jun. 25, 2017

Under rating threshold (show) fast forward time should have a faster setting and keep the current speed as a slow setting

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(3)

silvadel

Jun. 24, 2017

Under rating threshold (show) Anyone confirm if memory groundhog is working or not before I spend the tachyons?

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(1)

Benooj

Jun. 24, 2017

Under rating threshold (show) Pride should be making it to a certain age without researching anything.

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(3)

freesombrero

Jun. 24, 2017

Under rating threshold (show) Great Game, cleverer than it seems and more engaging. Doesn't feel quite as linear as some other idle games.

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(1)

zipdog2

Jun. 24, 2017

Under rating threshold (show) It would be interesting to have some sort of high level upgrade that adds time to the day, so that you can have more than 24 hours.

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(1)

Psycheboy

Jun. 24, 2017

Under rating threshold (show) Really cool game. I like the concept but I feel like it needs more fleshing out. I would love options like more career paths (a cooking one would be cool), working out (would have a direct effect on health), etc.

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(2)

Regod

Jun. 24, 2017

Under rating threshold (show) I just used memory groundhog for the first time, and the game just reset itself like a normal groundhog. Very disappointed!

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(0)

zwj36028

Jun. 24, 2017

Under rating threshold (show) The UI is too large. I have to shrink the website through browser myself

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(5)

DustiiX

Jun. 23, 2017

Under rating threshold (show) Firstly, the formatting of the numbers: why do I go from 999K, to .9M and THEN to 1M? It's nothing important, really. It just irks my OCD. Secondly, as others have said, I would love to see a way to spend money. Aside from the Investing skill, there really seems to be no reason to amass money, and yet you receive a penalty for living with a negative net income. Aside from that, just wanted to say great game! I am really enjoying playing. It's refreshing to see an incremental-style game where I don't just fall into the same path with every playthrough.

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(0)

maxybaer123

Jun. 23, 2017

Under rating threshold (show) you should make pride or lust be get 2000 in getting stuff done

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(0)

FeteleA

Jun. 23, 2017

Under rating threshold (show) gordon

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(1)

darkreaper161

Jun. 23, 2017

Under rating threshold (show) please ignore my previous post i didn't read the text good enough

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(0)

darkreaper161

Jun. 23, 2017

Under rating threshold (show) I don't know if anybody else is having the problem but when i activate the boost 'go to conference' my energy doesn't get boosted

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(0)

DrakoNinja1279

Jun. 22, 2017

Under rating threshold (show) How did you make this game (as in what language is this)? The GUI seems super simple but the concept is so, so powerful! Good work with this! easy 5 stars

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(5)

Fabryck

Jun. 22, 2017

Under rating threshold (show) At age 55 I went bankrupt and moved back to my parents basement... So, is it a retirement house or the graveyard?

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(21)

sooch

Jun. 22, 2017

Under rating threshold (show)

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(-6)

alexd000

Jun. 22, 2017

Under rating threshold (show)

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(-6)

Erewan

Jun. 22, 2017

Under rating threshold (show) Cloud save? That'd be neat!

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(2)

rudy2

Jun. 22, 2017

Under rating threshold (show) Suggestion: Add cultural achievements, such as learning languages/music/art over multiple lives.

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(3)

rudy2

Jun. 22, 2017

Under rating threshold (show) If I invest too much in "Getting Stuff Done"... will I still be allowed to play this game?

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(59)

MasterofDestiny

Jun. 22, 2017

Under rating threshold (show)

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(-3)

Phengsakmueang

Jun. 22, 2017

Under rating threshold (show) when you groundhog a life it should start paused and there should be an option to groundhog early

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(0)

afsagag

Jun. 22, 2017

Under rating threshold (show) Mrs. Pennywise... WE NEED IT 2!!1

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(0)

badmeetsevil17

Jun. 22, 2017

Under rating threshold (show) some hidden achievement would be cool to try to find them out :)

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(1)

JAStewart

Jun. 22, 2017

Under rating threshold (show) I love this game, OP Can I make a subtle suggestion? Human observe a phenomenon of time "speeding up" as they get older. I wonder if this game could take that into account? It'd be a way of speeding up the game but not too much

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(1)

numenor123

Jun. 22, 2017

Under rating threshold (show) Nice game. Are there any plans for it? To know if I stop here (more or less did everything :) )or if I continue to prepare for the future!

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(3)

Micric

Jun. 22, 2017

Under rating threshold (show) I may not be able to remember where I put my car keys, but it seems I know how to flip burgers instinctively.....Not sure if I should be worried. Love this game. I have lost 2 days to it so far.

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(2)

Cysghost

Jun. 22, 2017

Under rating threshold (show) More addictive than it should be

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(2)

Kommsussertod

Jun. 21, 2017

Under rating threshold (show)

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(-4)

joe123vvv

Jun. 21, 2017

Under rating threshold (show) I know I should post this in the fourms but get rid of the idle thing whenever I have another tab opens it shows up even though my mouse is clicking and when over the tab on the game.

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(1)

jonisawesome

Jun. 21, 2017

Under rating threshold (show) do we need this Idle Progress Calculating progress since you left. 60 days left. Just let me play!

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(2)

jonisawesome

Jun. 21, 2017

Under rating threshold (show) do we need this

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(0)

MaderLevap

Jun. 21, 2017

Under rating threshold (show) This game has potential, but there is simply too few things. More content is direly needed. New job carriers (like servant, hehehe), events (some of them random, so every run is different), lab options etc. And options like buying stuff for your house (for example, fridge cutting 10% or minutes or whatever from your chore time). Right now there is almost nothing to spend money on. Also to balance out those new opportunities, also new needs and wants. And and and. I think my point is clear. :)

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(4)

NateMcCloud

Jun. 21, 2017

Under rating threshold (show) ...Never mind. It only doesn't display in XP/day view. It displays properly in XP/hr view.

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(0)

NateMcCloud

Jun. 21, 2017

Under rating threshold (show) After the second hog, progress has gotten painfully slow. I looked at the numbers, and it seems that the Groundhog Factor has completely disappeared.

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(0)

Levgre

Jun. 20, 2017

Under rating threshold (show) Why is there so little offline progress? it seems to be at about a 10:1 ratio of offline time to fast forward in game time.

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(9)

butterflysigh

Jun. 20, 2017

Under rating threshold (show) Those alert flags really should fade away after a while. They really stack up if you leave them alone for a few lives.

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(2)

bowserbabe

Jun. 20, 2017

Under rating threshold (show) An “are you sure?” on the loop trap button would be nice. Accidentally hit it.

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(3)

FallenCake

Jun. 20, 2017

Under rating threshold (show) Hey Dev. I love the game. However I have a big problem with it. It is very anti idle. To realy make progress you need to switch the research and the job at the right times. That means you need to be around all the time and switch to the game at the right times. And one life is around 30min? I groundhoged now a few times. If you would give Automatize researching and Automatically start boosts much earlier (like after 2 groundhogs) it would feel so much better. But I still need a few more groundhogs before I can buy one of them. While I love the game and would love to keep playing. this kinda sucks

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(12)

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