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Comments for Reprisal

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dragoon1000

Jun. 21, 2012

Under rating threshold (show) cant use fire mountain where a previous one was? BLASPHEMY!

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(0)

deathjack69

Jun. 21, 2012

Under rating threshold (show) wow really no one is gonna help me

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(0)

Wildfeather

Jun. 21, 2012

Under rating threshold (show) Being able to hold down the left click to terraform en-mass is pretty cool. Unfortunately, it's overpowered. I haven't had any trouble on any level 20+ since it was implimented.

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(1)

N7791

Jun. 21, 2012

Under rating threshold (show) Terraforming made easy, thanks. Difficulty level is very low (build, attack, etc. is enough for the whole game): skills are superfluous, which is too bad. That said, I had a good time, wishing there was a bit more variety.

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(1)

WhiteWolf001

Jun. 21, 2012

Under rating threshold (show) Do you lose guys when your houses get converted into a city

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(0)

Lizzy_1_year

Jun. 21, 2012

Under rating threshold (show) Wow. I'm on level 25 right now and I just discovered click-and-drag. This game is so much easier for me now! 5/5

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(2)

deathjack69

Jun. 21, 2012

Under rating threshold (show) i am still frozen on the screen thumbs up so he can see this please on the baby steps D:

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(1)

Ayelis

Jun. 21, 2012

Under rating threshold (show) It takes too long to build the mana to flood everything a few times. Spamming thunderbolt is a much better strategy. And leveling your land. And leveling land under the buildings you raze to get your guys to quit being lazy and go plunder...

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(0)

mstory

Jun. 21, 2012

Under rating threshold (show) PJack, the whole point of terraform is to do that XD

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(0)

Vorrath

Jun. 21, 2012

Under rating threshold (show) Hi guys, I realized that terraforming is really overpowered. not only can you wall off an undesirable enemy, starve the enemy of space, and expand faster than EmpireKas; you could also destroy tall enemy cities by cutting from the base.

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(2)

taco101100

Jun. 21, 2012

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bud001

Jun. 21, 2012

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delthir

Jun. 21, 2012

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pldl

Jun. 21, 2012

Under rating threshold (show) Click and Drag. This is now a five star game.

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PJack4456

Jun. 21, 2012

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MgDawn

Jun. 21, 2012

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rocker39

Jun. 21, 2012

Under rating threshold (show) how do you use the hero totems?

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(-1)

ryguypiee

Jun. 21, 2012

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(-5)

cthulus_mustache

Jun. 21, 2012

Under rating threshold (show) Thank you thank you thank you for the click and drag terraforming. That small changed completely transformed my strategy and greatly improved the game, which is overall great. Well Done.

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(3)

SnowWolf75

Jun. 21, 2012

Under rating threshold (show) Yay. Finally crushed level 24. The mouse-drag update helped, but mainly I used the tactic of misdirection (since the goal is just to gather the totem). And level 25 fell to the 'win button' that is tidal wave. >:}

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(0)

blah3

Jun. 21, 2012

Under rating threshold (show) @RRS1980 - no, Populous charged per click, that was the whole point. The click-hold terraform in this game is missing the point. You are supposed to raise a mountain, then flatten it, without moving cursor, because that costs a lot LESS mana and a lot LESS time than raising each tile by hand. But in this game, raise/lower is too cheap, the click-hold is ultra-cheap, and the spells are too expensive, so it all becomes irrelevant :(

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(0)

Developer response from electrolyte

Agreed about terraforming, have tweaked costs :D

joelph

Jun. 21, 2012

Under rating threshold (show) click and drag makes this game ridiculously easy, all you have to do is endlessly flatten your land out until you have far more troops than your enemy and attack.

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pershe

Jun. 21, 2012

Under rating threshold (show) I'm trying to play the last level, but I keep esperiencing a bug that doesn't allow me to use my totems but still consumes my mana.

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srgKingston

Jun. 21, 2012

Under rating threshold (show) I can't start a level, ik i sound like a n00b but how do i start campaign levels?

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(-1)

martinxx24

Jun. 21, 2012

Under rating threshold (show) Hahaha! This game is a piece of cake when you get the water storm. Build a tall village, wait for 500 mana, then boom! Most of them are gone. :D

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(0)

Gnuwwol

Jun. 21, 2012

Under rating threshold (show) Addition to my previous comment: That strategy stopped working right after I entered it. On level 19 there's too much enemies and they also have flat land. (beaten it by sprinting around them...)

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Zophronoth

Jun. 21, 2012

Under rating threshold (show) You should be able to fill the entire screen... enabling the show all, right click.

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(-1)

AllonOak

Jun. 21, 2012

Under rating threshold (show) One word: Waterstorm!

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(-1)

xyzzy1126

Jun. 21, 2012

Under rating threshold (show) Also, maybe a minor complaint here, but I've always hated up/down/left/right keys moving along the diagonals on the play grid.

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SolstaceWinters

Jun. 21, 2012

Under rating threshold (show) I'm in the third bloody level, and I'm getting my rear handed to me, I have no idea whats going on, the characters don't seem to be responding to my commands, and I think I just heard my character game over as I'm down here typing this.... This looks rather interesting, but I have no clue what I'm doing.

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(1)

Gnuwwol

Jun. 21, 2012

Under rating threshold (show) 1. Make the land around your cities flat. 2. When the enemy approaches, start attacking. 3. Use lightning on their big cities. You can't lose. This game is far too easy and offers no variation. The enemies actually burn down their own towns more often than mine. I am just waiting for the levels to end, nothing more.

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Chenbipan

Jun. 21, 2012

Under rating threshold (show) The first 25 levels can be won by just building flat land quickly and letting your guys naturally win. The last 5 can be won by building flat land a tier higher than your opponent and then flooding everything a few times. This made the game pretty easy.

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(3)

jjvv555

Jun. 21, 2012

Under rating threshold (show) what about a multiplayer reprisal??

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(2)

Padilla

Jun. 21, 2012

Under rating threshold (show) And the point of armaggedon totem is...

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(4)

gatherer818

Jun. 21, 2012

Under rating threshold (show) @MrSister: To get a leader, set a Waypoint and direct your men to go to the waypoint. The first one to arrive will take a moment or two and then become a leader.

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(0)

tey_nagra

Jun. 21, 2012

Under rating threshold (show) Everything looks so nice! I feel like a bully for setting them on fire =[

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(0)

wolfan

Jun. 21, 2012

Under rating threshold (show) Love it, just as good as populous and added in some great improvements on the original idea. One thing that I really liked was that you added those little glowing tiles around the buildings to show where the building wanted to grow. Back in the day I remember that the manual explained that, but it was hard to see which building needed you to give it more flat land and which was staying. Some of us had to learn how to notice. (Which was done by the look of the building). Now I can check the edges of my land mass and see which buildings have grown up to the edge. I like this because it adds to the playability of the game without actually messing with the concept. Also I noticed that you changed the rate of mana growth, making it almost impossible to end up in a situation where you can't terraform -- that was an excellent decision.

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(3)

AngryGamerAce

Jun. 21, 2012

Under rating threshold (show) Level 19 is the hardest level in the game, the best way to beat it is to rush and get the totem.

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(4)

54321stuart

Jun. 21, 2012

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TheMantis

Jun. 21, 2012

Under rating threshold (show) The update for multiple terraforming is much appreciated! Well done!!

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(5)

MrSister

Jun. 21, 2012

Under rating threshold (show) How do I get me one of them leaders, so I can use the army totem or whatever it is?

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(2)

cunningbunny

Jun. 21, 2012

Under rating threshold (show) Ah, yeah. Now I know what exactely I hated about the 90s games: Endless clicketyclick against a faster computer, no possibility to use your keyboard as a second command unit and shitty graphics. Thanks for reminding me and goodbye!

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(-2)

Developer response from electrolyte

A new click and drag has been added to stop the clickly click :)

mythealias

Jun. 21, 2012

Under rating threshold (show) love click drag for terraforming ... although it make a game bit too easy. would suggest making the ai more aggressive in final levels.

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(-1)

dragonclaw50

Jun. 21, 2012

Under rating threshold (show) Is that an "L" on the title page?

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(1)

Criminal9021

Jun. 21, 2012

Under rating threshold (show) I actually had a blast playing this game since I never actually got to "experience" Populous, as well as for the fact that this isn't your typical game on Kong. 4/5 since it could be a little harder and not so dependent on Offensive spells (but maybe that's the point of the game? Who knows...)

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(2)

blah3

Jun. 21, 2012

Under rating threshold (show) Ah ... you only need keyboard to complete the tutorial. Not actually needed in the game. Hmm.

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gokussj10

Jun. 21, 2012

Under rating threshold (show) Thanks for the click and drag feature now i almost pass the levels 10x faster. :D

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(2)

Developer response from electrolyte

Pleasure :D

blah3

Jun. 21, 2012

Under rating threshold (show) Also: why do you force people to use the keyboard for one tiny part of game? Needs mouse scrolling

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blah3

Jun. 21, 2012

Under rating threshold (show) Screen way too small, and because you didn't implement your code properly, it stays tiny when you zoom - all except the landscape, which zooms correctly. Please fix. 1/5

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(-2)

Developer response from electrolyte

Ctrl 0 or Command 0 will reset your browser zoom :D Reprisal has not been designed to scale as it's a Pixel based game

kingpinlarry

Jun. 21, 2012

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(-5)

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