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Can you implement holding shift to make 10 of something or have 10 people start that job? It gets really tedious when you get into making hundreds at a time after a nights sleep.
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So I comment about unfinished games, get downvoted. Literally every comment is about game bugs and saves not working or refreshing and losing progress... why release an unfinshed game?
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Hmm... Now my game is broken (after the save didn't kick in). It looks like I own most of the skills and I still have the objects I found, but there are no "ticks". The workers don't drain oxygen, but they don't produce anything either.
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Bugged out when I conquered the second planet and had the higher speed engaged. I couldn't get out of the win screen. Now that I started the game up - my savegame is gone.
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I think people could've lost their progress because I added a new skill and there was an error at loading the saved game. I'm really sorry if that's the case.
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What is the button called "Button" on the right over the events log? it gives me 20M Carbon and 20M Primal cores and warps me to lvl 500 instantly??? loogk like a debug/dev button you forgot to remove/hide
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I've changed the build screen so it doesn't cover up the income rates.
Added info about level required on research.
And DISABLED the Universe screen. It's freezing everyone game and that can't be. I will enable it when it's kind of done.
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If you want to play Unity games on Chrome, paste this into your adress box: chrome://flags/#enable-npap
An list will appear - you have to enable NPAPI interface AND native client (which is right below NPAPI).
Well... you can +++ it if you want other folks to play this without them having to install eg. Firefox.
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I also got the fleet bug; the game froze on the victory screen after I beat the second planet; and when I reloaded, all my ships and troops, all the research behind them, and even my hangars were gone. That... needs fixed.
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Major Fleet bugs including the destruction of not only your whole military, but also your hangers. I had one battle ended fine, but the second one (which I also had plenty extra to insure a win) would not even clear the screen till I did a force game reload. This is when I got the full military losses. Generally speaking though game is a lot of fun. I look forward to updates. Thanks.
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Umm My Manual Carbon Gather rate is 15 when I have all 4 Upgrades cause I bought the 15 a Click last, Dailong is Right about the Upgrade Bug
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Another thing, Orchard Matrix (even with upgrades) does not appear to be better than the unupgraded Generic Food Field.
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For the space trips, unless the rewards scale, then the cost shouldn't scale. It's essentially a gamble every time, so making the cost go up just makes it less worthwhile every time.
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Click Research appears to be broken. If you forget about it (like I did) and then research it in reverse order (I did most expensive first and went backwards) you actually only get the benefit of the 5 per click, none of the others seem to apply.
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resource upgrades dont stack. Bought last resource upgrade before buying 3rd resource upgrade and the 3rd resource upgrade overwrote the last resource upgrade.
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If you want to really know how unbalanced it is I had every single skill in the skill tree unlocked besides luck in space 3 before the research for launching ships was done and I started the research as soon as I had the level required to research it.
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To avoid confusion, I would do away with the level division in the Build tab, and instead label the Researchs with the level you need
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its an ok idea but the conquering needs work lost all army ships Terra and research when it froze fixit and its a 4star
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When removing people from primal core synthesizer it displays message "worker removed from generic food field".
Also would be good to add +/- 10 and 100 to workers to quickly move workforce around instead of clicking 500 times when your population is in the hundreds
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Got the freeze on conquering bug 3 times. It reset my army, skills(which I can't rebuy unless I reset), and TS.
TS is way to hard to get. At lvl 2400 now and only have 50 of them
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Is there a way to Assign or Remove 10 or 100 people at a time?
Also needs some more balance just stick all you people on carbon and use carbon to upgrade the PC/Carbon factories and you are set. The extra factory level should require population = to that factory building for the extra bonus or require PC and Carbon to upgrade buildings.
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Can any one tell me if anything is gained by leveling other than the unlocks?
I ask cause right now it seems like i have to wait to lvl 50 to do anything exciting
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It would be nice to be able to see how much of a change adding an employee versus another factory makes, but the popup box for build is not moveable. :-(
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@bravedog if you mouse over the buttons on the screen (not the research screen) it tells you the level requirement, if you read my other comment it says that the research screen doesnt show this but the buttons themselves do.
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@naesalgaming no you didnt, you just probably didnt have the level requirement. The research icons have lvl reqs it just doesnt show it on the research page. universe and army require 1000 to research, space trip 500 to research, hyper travel 800 to research, sky scraper and food field 50 to research, and the derricks which has no use needs 650 to research. + so people can see
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It should be easier to get started without clicking 100 times, say starting with 1 population, and 1 factory (I think you actually start with a single factory), and 1 food plant.
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Once you get to your first lvl 100 then the game becomes very quick so no-one should whine in mid/late section of this game