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as comments before: very good game!
needs more challenge, more control in the weapon upgrades and even more difficult enemies. :)
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And haha looks like i am spamming but not :S i remember stuff after pushing post :S and u should have a saving data cause when i refresh the game it goes all away can't continue from my last stage i was in frustrating :(.
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And btw needs new health in each new stage for more % of finishing the game :S and btw 3/5 for having good quality and bad ones :S
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sorry clicked post by mistake and i was saying and other stuff to collect should be able to do something other then score :) like buying upgrades and more :) ty for great game
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I Think It's A Nice Game Not Bad overall i mean: graphics good, creative , good theme, appropriate name, difficulty good, idea very good and so as the controls, good music. However, The Amount Of repetitive stages , and it needs some more features as in 2 players maybe and somewhere to save and instruction button in-game, and some upgrade because the stars and other collectitive
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I think it was quite good. The graphics were cute and the music was very serene, although I found that it didn't really have the stuff to keep me coming back. It just got to repetitive. Maybe add upgrades? Two player mode? You could even make more characters in a sequel of some sort.
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i have to give it a 4 just for the graphics and quality of the game. It's just a bit too simple for me though. A sequel that expands on it would be cool.
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Maybe it's just me but it's sometimes hard to tell what actually hit you. I keep dying on stage 3 for no apparent reason.
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Adding a currency and purchasable upgrades along with an assortment of weapons and possibly even different playable creatures would take this game far.
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way too easy till after H1N1. At this point, most of the player have quit. After that, some part are challenging but still too easy overall. Last boss are a joke and no fun. 4/5
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I disagree with askon:
No autofire is fine and is purely a matter of opinion, the only people this will cause any stress to are the people with no pointer fingers on their mouse hands.
Also it isn't poor design to have you lose a level of your weapons when you're hit. It is just a design choice that you don't agree with. I personally enjoy games with a downward spiral element.
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Pretty fun. I liked the randomness. As others have mentioned, it could have used some more hooks. Even a map screen to show your progress between levels would have been nice. Still, for a first(ish) game, I'll give 5/5.
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Very colorful, smooth, creative, only complaint is lag, which isn't completely your fault. Excellent game. Great jarb!
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Could have a bit more depth in terms of upgrades and stuff. No auto-fire is definitely fine. Music is great. A bit more work and it'd be a great game. It's still good though, don't get me wrong. 4/5
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Not too good. First, it should just autofire and not make you hold down the mouse button. Second loosing your weapon every time you get hit is a very bad design decision. If you are doing poorly and get hit, now you'll do even worse, and the game might as well end on the spot.
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Things that Could make this Game Great:
1.- More than just lvl 10 weapon (very important)
2.- Upgrades
3.- Dificulty Levels
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Fun, colorful, little game. Where is the auto fire? Holding down the mouse button for 30 minutes gives me the claw hand.
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Without optional upgrades and a limit to how far you can upgrade, it gets a little boring.... at level 5 I was about to fall asleep..... anyway, it's still nice 3/5.
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A very good game. It seems that it was poor game theory to have hit-damage lower shooting strength. It creates a negative feedback loop that leaves the player helpless on harder levels. Get hit, lose power, lose power, get hit more, repeat.
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Fun and colourful, but would be even more with more upgrades. It would also be nice to be able to see further in advance; the continuous arcade scramble is fun for a while, but luckily this is only a short game.