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Suggestion: Put a colored background behind each item to help differentiate between wooden/Lv1, iron/Lv2, and golden/Lv3 items.
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The English is a little iffy, papyrus and arcane are used in a way that sound a little off. Target system needs a little work. Music is good. decent mechanics. Forging system seems a bit tacked on. World building, story, and monster creating need a little work. Good game. Good music and sound.Tweaked a little it could be a great game.
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Sorry. No f@cking way that i will play with an elf. Treehugers. The game would be good, if it would be some normal race story .
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1) I sometimes die even with full health 1.7k HP and i am wearing the maxed forged items this is potentially a bug.
not a bug. necromages kill in one hit.
2) Fighting feels off because on later stages you can only win battles by using magic.
not true at all. in fact, some of the tougher enemies regenerate when you use magic on them (again, necromages). the idea is to use items that boost your physical attack after you cast a skill. Normal attacks then do huge damage. as much or more than any skill.
5) The hero should attack into the direction of the mouse for better aiming of attacks and skills
hero attacks in the direction it is pointing. it's pretty simple. really, this game is best suited to keyboard only. move your guy with the arrow keys, and attack/use skills with your other hand. works fine.
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I felt like there was something missing for the last level. I kept thinking i would run into a boss but never did. the 5th level i also simply ran through. I did like the game, and the one hit one kill where great, becuase they were harder. Looking forward to the sequel
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lol when i was playing i spent 3 hours just to finish all so i can look at how the elders would look like when i came back alive then i kill all of them but sadly i finished the game and..........not the ending i expected but pretty good game 4/5 (just needed better ending which is probably the sequel and maybe better equip per ground level)
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Overall this is a great game, BUT if the magic is supposed to be the only way to kill or weaken monsters enough to be hit, then the cooldowns are ridiculously too long. I found myself sitting and waiting for 30+ seconds at a time for the timers to run out so I could move on to the next monster pack.
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I hits the english languages wiht my swords. it fails by 3 hits. five point toward arcanes magic potion elf. fight warrior withs potion to win battle victore.
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For the people talking about getting 1 hit killed, did you guys read the notes on the dead bodies? They talk about that. Also great game! But on floor five I had max crafted gear so I ignored everything and just used aegis to skip everything. Even the necromagus couldn't catch me.
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The necromagi have the ability to instakill you folks. Your gear, hps, skills, horoscope, and general opinion on paradigm manipulation are not relevant. They just... kill you. Now, is this very fun? Not really. I don't like it as a design element at all. But it's how it is in that game. Now, that being said, the way around them (and I'm guessing the way the designer intended as there aren't many other options) is to use your earth spell to stun them, THEN attack them. Notice it's one of the few that easily goes around corners - use that. Or, if you're feeling mildly suicidal you can just jump them with a quatar or broadsword equipped (50% stun chance.) It's recommend one of those anyway for general use - but yeah the stun spell is the wiser way to go. In levels with a lot of the little shits just keep 2 versions of it up for ease of use.
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The game has a lot of potential but here are some suggestions: 1) I sometimes die even with full health 1.7k HP and i am wearing the maxed forged items this is potentially a bug. 2) Fighting feels off because on later stages you can only win battles by using magic. Normal attacks should still deal at least some damage. 3) Space could be used as a key for the dash attack 4) The more advanced skills should have the same cooldown (unless the fighting will be changed tho) 5) The hero should attack into the direction of the mouse for better aiming of attacks and skills
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finally an RPG hack and slash that allows me to equip my character with nothing but hats no matter how ridiculos or impractical it may be
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1/5 It was very very boring. There is nothing to do other than hit grass, remove rocks, kill, kill, kill, heal, find/open treasure chest, kill, kill, find check point. I expected more when I saw the thumbnail. Was a big dissapoint.
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I seem to have glitched on level 4. Everytime i find a necromagus, either I or it drop dead, literally instantly. It does not even seem to attack me, yet I die, from 2600 hp. In single combat. Is this just stupidly overpowered once you get to level 4, and i'm just not grinding enough? (not sure thats the case, 2600 hp, two claymores, 2 saints robe, 2 helm of valour, all magic)
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@JANUS WHY GIVE IT A RATING IT DOESNT DESERVE THERES A REASON ITS 3.4 AND GIVING IT A FALSE RATING JUST BECAUSE THE CURRENT RATING DOESNT SUPPORT YOUR WRONG OPINION IS BASICALLY THE SAME THING YOURE TRYING TO PREVENT (WHICH IS WRONG RATINGS) LOL
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HAD NO TROUBLE WITH DIFFICULTY BUT ITS SO BORING AND ANNOYING LIKE WHY DO THE GREEN THINGS BLOCK EVERYTHING I CANT KILL THEM UNLESS I USE MAGIC BUT THAT TAKES 45 SECONDS TO RECHARGE AND IT DOESNT EVEN 3 HIT THEM SO THATS A WASTE OF TIME SO I JUST RAN PAST THEM AND MOST OTHER ENEMIES THAT TOOK FOREVER TO KILL AND THEN I GOT BORED CAUSE NOT EVEN THE BEST SWORD ON MY LIST WOULD DO ANYTHING SO WHY BOTHER PLAYING IF YOU ARENT REWARDED FOR UPGRADES OR ANYTHING IT STAYS THE SAME THROUGHOUT THE ENTIRE GAME WHAT A WASTE OF TIME 0/11
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Forging with a full Stash should not fail, as all recipes use up 3 items, in which empty space the new item will easily fit.
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i think me and you can work toghter and make sweet games my business has earned over almost 17,000 in revenue and
want to negotiate a deal with you and make a very cool game for lots of people to enjoy
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Strange bug: sometimes I'll be beating on a monster, and it will turn invulnerable. I can hit it a dozen, maybe twenty times to no effect, but when I stop attacking it it drops dead even though it still has more than half of its health.
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well, i like it. it has a bit of a zelda feel to it. Its quite easy to gather a lot of stuff through grinding. Don't forget to use the elven forge. Noticed this too late so upgraded to alot of stuff makinf the game much easier. During battle, when it gets hectic, you can stand next to a shrine and keep healing yourself while decimating the NMY's
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Some tips: 1) destroying items (gras, boulders) drops arc, looting corpses drops items. 2) loading refills treasure chests. Find a save point next to a treasure chest (there are several), loot for arc and items, save, load and repeat for easy farming and crafting. 3) The single most useful item to craft is Aegis. It turns your dash into a multi-hitting attack that can take care of enemies which usually require magic, so you won't have to wait for cooldowns 4) while a magic is on cooldown, you can swap it out for an earlier version to get some more shots in. Useful for hectic mass battles, especially if you don't have Aegis yet.