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To anyone else still having trouble with the medium badge, click on the question mark to see detailed information about the game. Most important is the "summary" section, there are some important tips in there. Also try asking for help in the konkr.io discord server.
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Really good and polished game, but extremely difficult medium badge to get for a BOTD. This is more like a hard badge. Even hard badges take 10 times less time sometimes.
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After winning a level, I like to surround the remaining enemies with towers and force them to fight to the death like hunger games. Anyone else do this? ...anyone?
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Nothing makes you angry more than enemy attacking the single tile that holds your entire kingdom together. 5/5 great game.
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@Tripida, thanks! I kept bashing my head against it trying to get that cutoff, and I finally managed. Appreciate the tip, and the pic
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Anyone have tips for Native Resolution? I cannot for the life of me figure out how to keep Orange from expanding too fast
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@Sibuscus: Um... What's wrong with chess logic? The opponents make moves that won't cause them to be defeated in a few turns. Just think ahead and you should be fine in this STRATEGY game. This is not a game where you just rush up and start beating up the the first opponent you see.
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Best flash game ever
Months ago I´ve stummbled upon this work of art and didnt understand it at all. I swore my self to understand the game and here I am months later playing daily and having ablast
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For those who have issues with the easy badge, capture land and cut off the northern area from his base. The knights will be destroyed. Then, combine the next round to kill the main enemy base. After that, just expand aggressively, defending with towers.
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There's always a small king attacking medium player while the big country is farming. This cant be solved without some rewind.
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Fun little conquest: set sail to Gravemorra, Large, Flat, Colonization, Unfair, 9, Zombify On. (Got to have zombies on with an island having name starting with grave...)
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@PredaO You mean "city of the dead"? Choose the starting position due south of the southernmost town. Carefully expand without losing anything to the zombies. Turn 1 - expand north. Turn 2 - connect the two towns. Turn 3 - connect the three towns and castle. Turn 4 - pikeman captures a tile next to the necromancer's lair. Turn 5 - upgrade your pikeman to a knight and take the lair for the win. It will likely require multiple attempts to get right.
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I have my account on Kongregate since the very beginning in 2017. I am away from kongregate for a loong time now. But I come back only to play this game. 5 starts for sure!
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@LeekyBum69 I just managed to beat it.
There is no margin for error in the first turns.
Turn one I splitted ennemy territory to kill the knights, in a way that will make easier to defend next turn.
On turn 2 I reinforced the defenses in the middle so they can't reconnect their two territories. I still lost a spearman and a villager on this turn. But it was worth it as their knight upkeep is now krippling their economy.
Turn 3+ it's just normal strategy. I let them reconnect the two sides, just to split them again and bankrupt the right side, killing their knight and spearman. Afterward I destroyed their economy and never let them make a spearman again.