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How I beat kraken- 6 final tech armor's, 1 final tech boot and night helmet, eedlessly hot pot suit! Don't worry about getting the sheild until he stops shooting but worryabout doging until that. Whenever the chance though, shoot the eyes anytime.
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All it takes guys is balancing out your max capacity for weapons with whatever stat is greater than any other fo equipment like one would have best health than the rest, almost max ot lucky shot, fire rate, and get up to 5 bullets per shot! Up to the last row of the bosses either equip geater damaged or equip anyhing with lots of healh even with more stats.! Rate to keep alive!
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There's a bug in the boss after the bird that hits the rock. After killing the boss that fires green bullets and stomps the ground, it will freeze everything except the boss that will continue to walk while exploding. Please fix this. :\
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For the Kraken in Insane mode: Pro War Medic Suit, 3 Final Tech Protector droids, 6 Final Tech Armors, 2 Final Tech Boots + 2 Amateur Damage Pills consumables.
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Alright, you got me to give up on the kraken. Hardest hard badge I've attempted and at this point I have to give up. You stop getting gear upgrades several bosses before him and you can only stack two consumables. Plus the kraken feels not well designed, since you're basically running to get the shield to stop the tentacles but depending on the bullet placement you could just wind up running into the bullets on the way and dying anyway. It's totally random if you die that way and not only that, but he heals over time so if you're not rushing to hit the cannons to do decent damage to him it's practically impossible. Nothing about the kraken fight is fun and the difficulty makes terrible gameplay unforgivably unpalatable.
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This is exactly what this type of game should be. I love how the only way i could beat the boss was to completely reverse my tactics of full glass cannon, to full medic/turtle. Well played!
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i hate how the hit box changes between the different bosses, and wtf is up with that yeti boss? it's just rude to make a maze to navigate, then throw some snowballs down the only narrow corridor you can use.
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I believe picking up allies means that they snipe the little bots/birds out the sky for you, so you can just focus on the boss's bullets without being chased down.
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Boss 11's pet Golem is kill-able. After he's dead, it's just a forever stare-down between you and the boss in his shield. lol
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too many upgrades have the movement speed bonus, which makes precise movements too much of a problem which is bull in a danmaku game
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Tip: Easy money on kraken: start the level, get the coins that appear before the kraken (10k coins), hit esc, menu, repeat. :)
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Build the most badass setup you can, then the final boss is a pure mechanics fight (your damage is irrelevant). Until that boss, 5/5.
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Gunner bots have become somewhat useless due to their long recovery time compared to the melee bots. Other than that - just as fun as EBF1 :)