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ok don't think it' normal..my heroe moves only when facing the first boss..on every other stage he stand in front of the enemy just doing nothing (lv 2, 3, 4 and so on)..
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What about comparing for the cheapest piece of eq.? or even better, compare to the first slot and add an arrow to change which slot to compare to.
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Having a lot of Health is not necessarily a good idea. Having 200 or so is good to sustain hits, but being able to regenerate large blocks is more important to long term survival. That said, trying to outlast your enemies is a may be a better exercise, than to take them out as fast as you can.
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Enjoyed all but bosses 15 and 20 since both can't be killed by normal means [meaning shooting them is very pointless]
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Letting the drones be a proxy for gold pick up would be nice, then the radius that the drone travels from you would also be relevant. And the gold would be picked up by them, so it wouldn't have to travel to the player to look like bullets, and having + rotation speed lets you pick up the good more consistently as well. Just a suggestion
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Here's an idea / suggestion... Let the rewards have a chance to give you items that are better than the best that you could buy in the shop. Also, a suit should get unlocked when you beat the Kraken.
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A possible solution to the suggestion about Armor compare stats and your multiple slot system ... 'Since you drag and drop the piece over the piece it will replace, as you are hovering the piece above the other, the +/- affecting symbols show show up over the stats currently displayed on the right'
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Ever want to instantly kill yourself? Just cast that "fire ring" ability. It will freeze and turbo-lag until you're dead.
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insane mode bosses are really unbalanced, a huge amount of RnG in some of them, and in others... well you can get MAYBE 1 shot worth of lives. it's bs and unfair.
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When playing the first EBF, I never once thought "coin magnets are too grindy" or "OMG that coin is gonna kill me!" Coin magnets are an absolute standard in these types of games, not including it AND trying to justify that is...bizarre.
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Great game, but hard mode bosses seem a bit unbalanced. After I passed the germ stage, the bird was extremely simple to kill, and the three bosses after that were difficult to dodge but died extremely fast. Awesome game other than that though, keep up the good work!
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Just from my first run i can tell you've improved the game ALOT. For one. It might just be me. But i think it runs MUCH smoother then the last game. And switching that hearts out for a Health Bar is genius. 5 stars out of 5. Kind sir. This is going in my Favorites list and is going to remain there forever. I thank you for this game.
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Much better optimized than the last game, and the bosses were much more interesting. There are a few really sketchy collisions though -- the yeti's punch shockwaves were much bigger than they looked. Also, the hitbox being at your feet is really unintuitive, as most bullet hells put it at center of mass.
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The upgrade system in Epic Boss Fighter 1 was much better. Just spend your gold on stat upgrades, no messing around with random items.
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great game only one thing I hate how the skip low level bosses setting doesn't skip certain bosses that I may be able to kill in a few seconds though the only reason I cat skip it is because one boss sems just too tough next time try like a time thing like kill shield in 10 seconds and you skip it or a certain amount of hits
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boss throws out coins like you know you want them and fires at the area i'm like nU! thorws more out nu! throws more out NU
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The 500 bosses killed achievement takes way too long. There is not much to do after beating insane difficulty, and that can be done easily with less than 200 boss kills for the average player.
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Much better then the first one, and that w=one was perfect. I was surprised to see how much had change but it was well worth it. And like theglooplop mentioned "My favorite bosses are the gimmick ones, like the Shield that has to be deactivated with an enemy minion's explosion" Awsome touch . This was an easy 5/5 Keep up the Excellent work !!!
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I really enjoy the in-shop theme, for some reason it reminds me of a theme that you would hear in a N64 or PS1 title :P