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Complex in the begining, it keeps getting easier and easier as levels go by... maybe just another paradox but I would say it's normally the opposite with games???
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The concept is good, but the platforming itself is a little dodgy. Right now it's the skeleton of what could be a good game. 3/5
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too easy
enemys shouldnet be placed where you cant see them when you have to jump anyway
except of one lvl they are boring 0/5 from me sry
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As much as I like zeebarf, platformers are not the way to roll
for him. Those Small-favour-style games are a lot better.
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I love the differences in the music for each mode, and how they still resemble the same piece, just through a different perspecitive.
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I enjoyed it quite a bit, and it's nice to see Zeebarf doing stuff other than point and clicks. 4/5, however, because the art was a bit too bright and happy... Unless it was supposed to be, in which case it's still 4/5 for not matching theme.
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1 word: achievements.
a game doesnt need to be good to have achievements it just needs upgrades or lvls or scores in my opinion like enldess migration, Pel and Seppukitties, this is one of those level achievements games 3/5