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@A8nton - D'oh! I knew it would be something simple. For some reason all I could see was DRULDD - I was being blind. Thanks!
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8,8: Get to the flag above the arrow by using the previous flags as checkpoint (easy part done). When you revive: DLDLLLURRULDLUDLUDRDLU (now you should have pushed the stone into the small hole in the middle of the field and the rest is trivial.
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I'm stuck in 6.11. I have 5 stars and 19 kittens but for some reason I just can't figure this room out. I can get to the arrow mazes and see how to get through the one on the right - but only with 6 moves, not 5.
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5,9 DLURU, then DLR ULU frees the cats in the trap. There's more to this level, but you can take a crack at the rest yourself.
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4,5. First chamber: LUULD to push the dead cat onto the pink flag and get your second cat. LLDL to send the first cat into the trap and then push it out over the ice into the flag on the second chamber, making it alive again. LUURD to get the dead cat above you onto the flag (2 cats alive in 2nd chamber). URDLD to push dead cat to the left and reset the counter. LURUL to push the dead cat into the first trap. LDDL to push the 2nd and then 3rd cat into the traps, which puts one of them on the pink flag (now 1 cat alive past the second chamber). Go to the pink flag in the 3rd chamber, then DRRUL to bring a second cat back. DLLUR to bring a third cat back. If you want to exit to the north you just push up now. If you want to get to the teleporter, you need to space the cats a bit: UURRUL will spread them, then seven downs with a quick right-left to reset the counter, down, left, and more downs until you're through (DDDDD DDRLD LDDDD DDD).
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I really liked the game, but it will be impossible for me to finish it. My colorblindness makes it impossible to see which tiles are ice and which ones are not. Sad, really. The concept of the game is great.
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2,7. Activate the pink flag. Push the grey cat to be diagonally down and right from that flag, return to the pink flag. DDULU to return to flag. Now push the cat to touch the flag, you have 2 cats. One falls down the pit, the other pushes into the pit, now you're at the checkpoint beyond the pit.
Do not push up for the next part except when you have a cat on both the flag and the left <> splitter. You get one cat through the splitter mess, down onto the belts, then get a second cat through it the same way. Your first cat should be free to advance.
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8,3 Go to the blue flag, hit down once (or an odd number of times), work your way to the boulder and you'r synced to pass. For the next part, push the rock to the conveyer, go back to the flag, waste 2 steps going back and forth, then walk north. 6,11 pass the bounder situation on the right side with careful pushing, and the belts also on the right side. I think its down right left down down. This needs a faq because all these have been answered in comments.
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Very well done! Excellent puzzles that stump me but not enough to make me rage quit. Fun with just the right amount of brain work. 5/5 Hope it gets a badge soon!
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I must be stupid. There is nothing but me moving to flags to get my moves back so I can move to another flag. I've been to every square I can get to with my 5 unregenerated moves. Doesn't seem like a game to me. Just me moving around
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Its cool when a Developer responds to so many comments, I am waiting for the game to load so I thought I would leave one and hope I get lucky ;)
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It would be nice if someone who's beaten the game would do a walk-through for us StuckSteve's!! Thanks in advance!!! Great game!!!
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5,9. Once you get the six kittens out and have 1 past that pit, respawn and have the active pink flag be the one to the lower left of your other available flag. Jump in front of the bounders at the ast moment, and let the corpse be pushed over the pit.
*Unrelated*, I just noticed there's a base teleport option. Neat.
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Did room 7,8 change? I remember just walking past it no problem wondering "why would anyone bother with that rock pushing thing" and on a replay discovered a puzzle was required to pass the room. Maybe it was broken before?
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8,9 isn't hard. For the first rock section, push the top and bottom rocks, then move the middle one out of the way. For the second section, push the top and bottom then slide the entire middle section up. Then push in the top one that's still pushable and again slide the front row up. Repeat once more and you have a clone of the first puzzle. Watch your stpe count at this last segment though.
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Great game, mechanics are easy to learn, while still being challenging enough to stay fresh (10, 6 had me tearing my hair out.)
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Great game: neither too easy nor too hard. Different mechanics to keep things interesting.
That's what I hoped to play on Kongregate.