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I give up with level 5. I think there should be an easy mode, with lives, or checkpoints. Too hard for me, but a great game, and a great heroine! love her.
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I have noticed an unavoidable combination (at least for me). Arrows from behind followed by a farmer. I crouch to dodge the arrows, and then there is no time to hurl a javelin to the farmer.
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A Game with so few buttons shouldn't be this difficult ;-) The more I played the game and tried to beat it the more I enjoyed it.
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Amazing game. My only quibble would be that the block action is too short. It frequently happens that I hit the block action after the arrow warning is called but she puts her shield down and gets shot. Sometimes I can quickly tap the block button again, but why can't she just hold the shield up until I release the button?
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@Cheesemabob Jumping doesn't fail. Every button press works for me. It's either that your keyboard itself isn't registering the keystrokes, or your computer is too slow for flash to get them properly at it's speed
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I give it a three for boobs, other than that it's kinda repetitive. And the armor only having an aesthetic purpose is kind of insulting.
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Yeah so the jumping action fails to execute often. It's not challenging to defeat the hoplites, it's just annoying that you can't jump...
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game is clearly too hard, but it would not be difficult to fix. All of the actions of the protagonist trigger animations. Instead, some of them should trigger positions. For example, the 'shield defense' should be kept up for as long as the key remains pressed. The 'duck' action should also activate on key press and end on key release. Also, the horsemen arrive just too quickly. It's impossible to stop them if coming out of another close obstacle. With these fixes the game would be good, as it is it's just unacceptably hard.
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I like how the hoplites just die regardless of you succeeding or failing, which means that they're basically sending their soldiers on a suicide mission.
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Personally, I find this rather dull. The extra layers create unnecessary eyestrain on a genre that already has such issues, the storytelling method is lifted from Sands of Time (not a bad thing, just noting), and I'm getting tired of being killed by animation time and not reaction time. Bland.
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Awesome game, the only thing I would do to improve it is: when pressing back (block), let me just stay blocked as long as I hold the key down, same goes for down (ducking). It just makes more sense this way. Great atmosphere and good concept (story), thanks! Definitely a favorite
That stat tracks people who beat level 5, not just reached it. And it was only recently added to the high scores, so it's only showing people who recently completed level 5.
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in the beginning of story : "One day, when her wound is healing, she simply decided to go home". That things sells me
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The narrator is quite possibly the worst storyteller I've ever encountered. He keeps thinking Hippolyta dies, then backtracks and starts over from the beginning again...
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Simple, yet hard gameplay. Great music, sound effects and voice acting. Badge for completing level 5 should definitely be Impossible, Greg. 5/5 BTW.
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This game remembers me the stage where you run mounted in a bird in The Lion King SNES. Ah, the hellish memories. 5/5
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Plenty of classic arcade fun here. It would be nice to have a progress bar for the levels, though its absence does keep the tension up about how far you have to go.
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Protip: Buy the chest armor as soon as possible. Completely removes the hardest obstacle. Staring at her boobs.
But seriously, great game; easy to learn, fluid, and even some humor, albeit violent at times. 5/5!
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Love the art design, and I'm surprised to see a game that has a female character that's topless (in this case, half-topless), but doesn't emphasize it, make it a big deal, nor give it massive sex appeal. You don't see that in many games, and this one did it very well.