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dont u just love the game u kill a zombie with 7 pistol rounds but kill a civilian with one round wtf i went to road of the dead
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AAAWWWW, that's so cool! It actually checks for holidays! Right now, it's 02/14, and it says "VALENTINE'S DAY" in the top right corner! <3
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*exiting an alley-way, ran straight on the late end of a proximity mine layout*... DIANE!! DON'T DIE ON ME! *car slowly decelerates... hitting a pair of rails* DIAAANE!! DIAAAAAAAAANE!!! *red screen* ... ... ... ... ... ... ... *DIANE'S THOUGHNESS 8=>9*
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Love this game, completed it a while back and replaying it now. Still have a sticky keys bug, which im thinking is not client side since this is a completely new build.
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Damn... They had the next game set up to be like a decision type game, talking about recapturing a city, too bad they never made a third game.
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did they rebalance the game? it seems to be a LOT easier to re-kill things than it used to be, especially with the shotgun and pistol (it actually took longer to kill a zombie with the shotgun than any other weapon in the game with the autoshotgun taking a close 2nd worst, and that's not even counting the terrible reload rates on both of them.)
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Okay zombies, I understand you're cool and all... But is it necessary to look like the zombie dudes from Madness Combat?
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If anyone cares: The reason why they devoted so many reasources to killing The main char in the first game is that the infection was contained in the city for right now. If the main char was infected the zombie virus could spread (But it spread anyways so...)
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can't:
1 - aim
2- steer
3 understand how to win the game if i can't shoot anything or avoid damage.
Game appears to freeze alot, at least for me
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so not only do I have to avoid landmines that don't affect zombies, spike strips (!?!?!?!) , all those abandoned cars in the middle of the street etc etc , I have to also keep my mind on the f****ng bombers as well !! the story mode is infuriatingly hard at some points , if you add the bug with the keys in it .
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replying 2314567:
me shooting an assault rifle from Diane in 100m range: took me the whole mag
me using pistol to shoot a human 100m meter: perfekt accuracy, one shot one kill ( also a default headshot too)
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Game seems to lock up like not freeze but controls lock up quite often when you get towards 5-7k range in a single run
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Just want to tell you all, the Easy badge worked, though it's not show progress, and it accumulates every run, not get 100 killed in one run
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Badges do work, the BoD doesn't show progress, but it'll award it. If your steering gets messed up, press P and wait a second
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Diane: Alright, get into this police station, you'll be safe.
Civilian: Hold up, didn't that guy say they're nuking the city and the chopper is like 5 minutes away
Cocheta: "Don't worry about all that. You'll be fine!"
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I have to say, this is extremely impressive as a free flash game. We've come such a long way! I love this series, love it.The creators did a brilliant job, even if I don't play very well!
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There are statistics shown after you die, including one for how many zombies you've hit with your car. Use that to check progress. The easy badge, Blunt Force Trauma, is also an in game achievement; just refresh after you get that and you should get the kong botd too. Hope this helps!
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6613/7000, other badges acquired October 2013, I guess I finally gave up on the hard badge. I do remember it being ridiculously difficult...
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Achievements don't work. Played this dumb thing for 15 minutes and I still have no progress toward my goal. Critically, though, it's not finished: there's no "health" meters that I see, "Lost Guns" to play the game makes no sense, I have no idea why I'd want to "switch drivers" and what's the value of multiple characters other than to make the game seem longer without making it longer, it's terribly buggy (read other comments about headshots working/non-working, and, frankly, the graphics are not the good old-school. 2/5.