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hockey masks were a bad idea. makes the story even harder because you waste so much ammo on them compared to before the Halloween update. Should have made it a costume change only, not an armor mod...
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Gestr, it shows you how far to the next stage at the bottom. It tells you on the starting screen how far to completion you are in story in a %. What more do you possibly need?
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It really annoys me when games give you no indication at all of how close you are to completion.
Some of us want to know if it's going to take hours to complete a game or not, so we can plan the rest of our lives accordingly. In general it usually incentivizes you to finish if you have a better idea of how close you are.
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the game gets overloaded with commands way too easily, I know there's a pause workaround, but pausing every like 6 seconds really kills the game's pacing and flow.
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Looks really cool but VERY frustrating trying to control things. Gunshots seem super weak, zombies survive being run into much too well, and when they get onto the hood it's a nightmare trying to shoot them off. Frustration ended my game play after 20 minutes. :-( Also there's no way to turn down the sound, which is way too loud.
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I've travelled 7km in FUBAR mode twice! and each time after i die the game stops on destroyed vehicle and nothing happens...very sad after so many tries...
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Not going to lie; the original was one of my favorite games on Kongregate, and this sequel is a huge disappointment, being worse in practically every regard.
The first game was all about going fast and avoiding zombies. The sequel, while having far more features, is all about stopping and starting to pick up civilians, get more weapons, drop civilians off at church, avoid crazy meandering civilians (who take off way too much RP, by the way), etc. It makes the game static and boring. And while a minor complaint, the dialogue is pretty awful, too.
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First thing I just want to say. The civilians are supposed to run away from the horn. The horn should not be attracting more humans to the hood of my car than zombies. Secondly, along with everyone else, if I put a shotgun to your face, you are dead son. Real dead.
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This game seems to get incredibly laggy after a while, and since I can't clear my cache without losing my save that's... kind of a problem.
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Every once in a while, the steering just "locks up." This is incredibly frustrating when there's a long checkpoint.
If it weren't for that horrendous glitch (which makes the last legs of the journey almost impossible), I'd give it 5*. But glitches that make the game that much more difficult are a real obstacle. This game is brilliant; I'm astonished there aren't tons of 'drive & gun' flash games out there.
Yeah, the developer had a really hard time fixing it. The problem is that Flash has issues queuing up all the game's commands. If you pause the game for a bit, the queue should resolve itself and the steering should work again.
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After my first run I give it a 4/5. Might change it after I play a little more but this game looks promising. Thank you very much for making the sequel.
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Being able to use a gun more in this game really added to playing it, liked that I could shoot fire hydrants and mines. The music was really good too, especially the strings when you are on the highway.
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Fudge! When your game forced the "how much do you want to store" prompt on me, I set it to unlimited and said "never ask again". It told me setting it below unlimited would delete all my files, so I hit "okay", because I never want to set it below unlimited, so I never want to get asked again... So it forced it down to 0 and deleted all my files on all my games. >.<
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Great game but for some reasion I'll get hit with some kind of lag that prevents me from aiming correctly and shooting while the zombie's attack timer goes regularly. Other then that I love it.