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Kind of awkward the first time you play. Too much info on the screen. Had a zombie jump on my hood and all of a sudden the game is telling me to press 1, 2, shift, space. I had no idea what was happening.
fair point, There's no zombies spawning for the first 300 meters to help with that to give you time to look at the tutorials, but most people speed through it too fast. So yeah I agree, something to be improved in future games.
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If you ever create a sequel, one thing that would make the whole repair in the middle system better (great addition, by the way!) would be to have a car "damage meter" of sorts. When you're repairing the bumpers, for instance, you only have to repair whatever percentage you lost, or, if you only lose 2 tires instead of 4, halving the time it takes to replace them. Great game, with huge improvements over the last one, though. I can't wait to see what you make next!
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Part 2 Of The Game Road Of The Dead
Im Playing That Game Since We Have Our Own Computer
Part 2's More Awesome Two Army Trying to Escape
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It's games like this that make me think my PC sucks.
Oh well, back to playing a 'normal' game on high settings with 40 fps...
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there is too much stuff layered on top of each other; sounds, background imagery, etc. You guys need to allow to disable superflous sounds and imageeffects (flashing turn lights, signal horns, the background smoke, etc)!
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Minimizing or changing tabs sometimes helps force Flash do a garbage collection, but I still don't have a reliable technique.
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I just noticed something: The voices for Diane and Cochetta come out of either speaker depending on where they sit. It's the little things like these that I really appreciate in a game.
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Guys, I absolutely ADORE the frickin saga, and this game is AWESOME! But.... MUTE BUTTONS, PLEASE! The music and Fx are amazing, as always, but some of us wanna play safe ;)
(Specially at work)
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I wish you could see your upgrades like you did on the previous game. Such as seeing more car armor as you upgraded, different sounding engine as it was upgraded, that kind of stuff.
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I loved the first game, but I have to say I am a bit disappointed with the number of things that didn't work well. 1) occassional loss of steering, 2) videos jamming, 3) unclear were the section is for designing your own maps, 4) one of the least clear buttons for starting the main storyline of a game
Fair enough on complaint 1, although I've gone entire playthroughs never having it happen. But its kinda annoying when it does. 2.? 3. kongregate can't support the editor features so you have to play on another site to use it, out of our hands. 4. seriously? .. if its not obvious the tooltip tells you so whatever.
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Okay, it still has the lag at later levels AND as you play.
And now, I have discovered going to another tab as you die can break the restart/quit/select driver death menu.
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So the most difficult part of this game is at 56%. I had to grind the vehicle, a driver, and gunner to full and then grind for a lucky run. 4000 yards with no garage meant being careful about mines and jets.
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Only thing I would like to change is adding a mute option for just the sounds, not the voices. I want to hear the story, but not gunfire.
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One of the best games here at Kongregate. I have to admire the amount of effort put on variating enemies, environment and how they are affected by players actions. Also great replay value. 5/5.
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There shoud be a note, that mounted guns/launcher are only used once and disappear after being killed. So I spared myself 2500 RIPs for that mounted launcher, just to see him vanishing. :( Else this is an addicting game like the first one! :)
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@harness, you have to hit and hold F for the horn when civilians are close, it will suck them in the car like a vacuum lol
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What's the proper way to save civillians? I mean, i stop near them in order for them to enter the car but sometimes they go in, sometimes they just run away... am i doing something wrong?
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It's a great game, no doubt about that. But towards the end the lag makes it nigh-unplayable, especially when you lag into a position where the lag force-ends your game (i.e. you're so lagged your gun won't properly aim towards the zombie on your hood in time so its kill timer hits 0 and you die an unfair death).
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One of my favorites, but why can't I have more points for 15-20 combos? With previous version the combo kills gave more and more points! :(
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The game was decent at the beginning, but towards the end the flaws really manifest themselves. Clingers take up WAY too much of the screen and you can't see jack. At least have some sort of radar either by default or purchasable. Mines are nearly impossible to avoid with the amount of crap that can be on the screen at once. Some sort of health bar for you and/or the car would be nice as well. Also, if you switch to pistol while picking up ammo at the last second before it completes, and auto reloads all your other guns.