Under rating threshold (hideshow)
Perhaps the hard badge wording should read 'Reach 7km without totally losing control of what you're doing because nothing responds to commands and the game keep jumping around like an epileptic on a trampoline'.
Under rating threshold (hideshow)
The last one was engaging but this one is honestly really boring and nothing but grinding to get past a huge story in Lost Guns that never varies, only increases the amount of zombies and mutants.
Under rating threshold (hideshow)
ugh this game lag's even with the lowest possible quality
it looks like a fun game and its probably just my laptop but if there's any other way to reduce quality to get more fps it would be nice...
Under rating threshold (hideshow)
i'm facing a invincible zombie. lol, finished the whole clip of my submachine gun and LMG. hope you guys can look into this bug.
Under rating threshold (hideshow)
When I get to the "Northside Cemetery" part, the game feels like someone has control of the "play" and "pause" on a video player. Which is especially bad since there are mutants and "Alpha" mutants as well as the occasional soldier zombie. I'm shooting at one zombie but takes me 2 more seconds to confirm if it's gone or dead, and 2 seconds is enough for the other zombie to decide to have me for lunch. Might be due to the fact that "Northside Cemetery" has a fog background. And I was already playing it with low graphics and disabled zombie tints. That's just how bad my laptop is. :(
Under rating threshold (hideshow)
To anyone who is having problems with the game slowing down, becoming unresponsive, ect. Make sure your flash player is updated. It made a huge difference for me and it eliminated most of the lag.
Under rating threshold (hideshow)
Great Game, but, why do we need spike strips to kill zombies again? Was this to keep people from driving out of the city because of some quarantine? This is a serious question, not trying to be a smart-anus.
Under rating threshold (hideshow)
I think it would be good if there was exp(54/100) or something shown for different skills so we know how close we are to it gaining another level.
Under rating threshold (hideshow)
yeah they changed the game a lot...call me simplistic but I kinda like the original a lot better. There's almost too much going on to think about in this one, and it's so big that the lag and bugs drive me a little crazy...
Under rating threshold (hideshow)
the game has much smoother performance on Newgrounds.com, don't blame the developer. Just refresh after every checkpoint and the loading speed should be back to where it should be.
Under rating threshold (hideshow)
I find it funny how the Advertisement for ROTD2 on the front page of Kongregate shows a scene from the first one. Lol
Under rating threshold (hideshow)
excessive lag at times. identical zombies taking drastically different amounts of head shots to kill. disproportionally large penalty for killing humans vs gain for killing zombies... especially when 3/4 the time its their own fault and the other 1/4 its basically unavoidable given the circumstances. what would be an otherwise fantastic game is at the moment a 2/5
Under rating threshold (hideshow)
I'm not sure if there's a delay, or if this is a bug, but I've encountered, on numerous occasions, a gas truck in my path, of which I'd pump several clips of whatever into, without detonation. I'd then attempt to drive around, then be killed by the truck's blast, even if I'm well enough out of the blast radius.
Under rating threshold (hideshow)
I have lost count of how many times I've died because the game stopped responding to my actions when I was in the most trouble - losing 10 seconds because the game makes you spend 5 seconds at empty space after taking down 1 enemy, and then overshoot when trying to change aim to the other, ruins your chances at survival.
Under rating threshold (hideshow)
Unless in an alley way, you can completely pull off to the side and stop the car untill the airstrikes pass, this is really usefull for when there are five of them at a time.
Under rating threshold (hideshow)
I personally liked the first Road of the Dead better, the upgrade system seemed better. It's a little annoying to have to stop your drive to upgrade, while it was easier to just upgrade once you die.
Under rating threshold (hideshow)
The premise is entertaining, but it's too repetitive, gameplay aspects are too distorted (like the ineffectiveness of weapons), and the reward system needs real work.
Under rating threshold (hideshow)
Pretty cool, my only complaint thus far is that the characters are overly vocal. Diane yells at Cocheta to hurry up during every repair phase. It would be nice too if the game just played the story parts once upon entering the area instead of every retry. The people shouldn't say something every time you drop them off also.
Under rating threshold (hideshow)
Once you've fully upgraded your arsenal, the soldiers in FUBAR can be shot before they engage you. It becomes easy, especially if you have full meds.
Under rating threshold (hideshow)
So much lag I can't play more than 50% of story....
Less detail on stuff, I could even live with you not animating zombies and just use 8bit colours. =P
Under rating threshold (hideshow)
that lag and key queue when it gets intense or multiple enemies. combined with it forgetting some weapon purchases... really makes it a beta at best and not worth your time.