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umm i figured ou how to beat the game get the chainsaw a bunch of snails and a good coin type go to sleep next day you win
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All idle game developers need to learn one very important thing from this game: Idle games are a HELLUVA lot more fun when objects spew all over the place, and that's honestly my favorite thing about this game. Other than that the music is awesome and it has a very simple game play. Easily a 5/5 for me I can't wait till the update comes out for mining!
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I do find it a bit disappointing that my clicking no longer works when I have an auto saw. I figured clicking would compound the money.
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I really enjoyed this game so thank you for taking the time to make such a piece of entertainment! The boss fight at the end added some kind of action to an idle game, making it extremely unique which was a great touch. What I noticed about your expansion is that you build your logging empire, then take those diamonds and use them in the next mining empire, so to speak. This idea would be very great, and my last statement is from another commenter, saying that you could build a kingdom, one step at a time. 6/5 and I hope that this becomes a game to be sung throughout the ages! ;)
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I can't explain WHY I thoroughly enjoy the fact that the "coins" *whatever form they're in* have physics interacting with each other, but I do enjoy it!
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Diamonds seem to be locked @ 499 :( Bit short though for an idle game. Fun while it lasted, didnt see the bossfight coming ^_^
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I don't think all that many people realize that you can actually move to pick up coins, maybe put a WASD image in the corner of the screen.
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Suggestion: The snail varient rate is great, but the sawmills end up clumped together, themselves. They should alternate between being built on the left side and the right side.
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I really think we should be able to buy at least 1 more snail. At max snails and snail speed (and everything else except coin value), the coins sometimes still group together in a large clump that lags my computer until I or a snail come and collect it. One more snail should be able to prevent gaps large enough for that to occur.
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One problem:
When fighting the boss, the "normal" music and the boss fight music overlap.
Which sounds really annoying as a result!
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The gems you earn from clicking should be indicated differently, because after getting the chainsaw i never click again. i couldn't tell the difference in the output of gems so i wan't sure if it was even worth clicking for them.
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So in the buy section, there's something called coin value and it costs 10 dollars, but it's locked. What is it supposed to be for?