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Fully automated sawmills. Invincible trees. Coin eating snails (and they don't even get fat!). In what kind of a fascinating world we live.
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Hey there! Would it be possible to rescind upgrades in a future update? As much as I love having a bunch of snails gather my coins for me, I would also very much like to see my coins pile up super high :D
I would to! But through testing I can say that it creates a looooot of lag, especially for low end laptops and PCs. Don't worry though, more cool stuff to come!
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This game would be a great section for a larger game. Let's say your ultimate goal was a king managing a kingdom. You could have this as your 'gathering lumber' part, make similar, but with different tweaks, ways to get food, ore etc. Then just have it culminate in juggling all these different games working toward an endgame goal :D
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So, I play games while watching shows. So when I had the music muted, I genuinely wanted it muted. Not just when I wasn't fighting a boss. I thought "Climb" was going to be an ascension sort of thing, not a launch into a boss battle with music significantly louder than my video player (which was also at full volume).
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hmm suggestion, more trees ( of varying values), and each tree degrades with chopping, so you have to run back and forth as the trees regrow
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nice game!
A little too short, but you can add more content later :)
Some recommendations here:
1. Tooltip: Show a tooltip that give explanation about what exactly some upgrades do
2. Tip about you can move on the game, I know it appears on the Instructions, but if you have them in game would be better imo.
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Might want to make a pop up for the chainsaw upgrade. Let people know that once you have it you can't click to chop anymore and let them choose whether they want that or not.
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Love the game, a bit short though. Would love to see more upgrades, particularly more weapons. Maybe like ax, then ax +2 or maybe something like steel ax then titanium ax. Or something like more trees or hiring monkeys to chop the other trees. Just a suggestion, thanks for the game wasted a bit of time.
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just some suggestions. maybe we can cut the tree down? then maybe we can plant more trees? maybe have a predator that either attacks us or our snails? maybe have some sort of protection we can buy from said predator? maybe predator can be a owl or bird of some sort. or a squirrel that steals coins.
The more I'm developing the game, the more open I am to combat. It's an idle game but it's taking a more active direction so it's good you're letting me know your thoughts on it, thank you very much :)
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The game is so cool but it will be cool if you add some feature such as levels but levels sometimes go glitch so better make it good with out lag well this get is simple but is so cool :D
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Can someone give me the name of the end song I don't feel like going through the game again just for a song + Maybe add a diamond cost to go against the boss again with multiple bosses.
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I think the chainsaw is too op. you should have it to where you get something like woodpeckers to generate coins and have the snails only pick them up. then i would turn up the price for the chainsaw and make more upgrades to buy with diamonds. like an interactive background or something. But this is only my opinion if you don't like it just say so
It's good feedback and everyone's comment counts! The game seems to be taking a more active direction so it's sort of an idle/combat game? I'll take this into account though, thanks :)
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I think we need more speed upgrades for snails. currently, in end game, the game lags every so often because of so many gems on screen. Great game though. Short but sweet.
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You know what would be cool. I would like each snail to have a name and I want to know how much money each has gathered for me.
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not sure if this is intentional, but it seems that if you upgrade snail speed and then buy another snail, the new snail is slower.
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Just some update thoughts. Lumberjacks for help, upgrading tree size or multiple trees, player size (muscles), upgradeable player beard (so it's legit). Dogs instead of snails? Trained Falcons for catching coins while they bounce.
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ideas for 1.3: longer music, or a perfect music loop, bigger game! maybe a mine that you can enter on it to get better ores for your axe?, a upgraded that take out snails shell, making it faster!!!
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Possibly adding a secondary worker that does the idle with the primary doing the clicking and perks or bonus upgrades (like a dual saw that you could click in timed intervals to give you harvesting bonuses utilizing both characters). It would be kind of funny to have a bird or raccoon or some creature that comes out and pauses your ability to click for a while if you click too long on the tree, or steals back some of your "coins" if you over click.
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I really like the game so far. It's very simple but shows potential. A few things. First, get rid of the "clear save" on the main screen- or at least add a secondary warning. I clicked it to see if there were reset perks as most idle game have some... and it deleted my game without a secondary warning. Also a hover over for upgrades would be nice so I can see what I am getting before I purchase and/or slow down the upgrade popup after you purchase an item. The popup shows for less than I second- I had to upgrade several times to catch the last part of the sentence to see what the upgrade did. Lastly, more axe upgrade content leading up to the chainsaw makes sense or better axes and more diverse horse power chain saws that idle better than the others.