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rjdjdaw

Jul. 23, 2012

Under rating threshold (show) i grew up constantly imagining lines along the ground coming from the corners of objects. now i knew it was all just to prepare me for this...

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(32)

bsc24

Jul. 16, 2012

Under rating threshold (show) maybe in the sequel having things that reflect the signal around corners and areas that the towers cant be placed into to add to the challenge, really great game though 5/5

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(6)

bsc24

Jul. 16, 2012

Under rating threshold (show) i love the moments where i am like "WHERE IS THAT LAST 1%????????"

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(15)

OmegaDoom

Jul. 16, 2012

Under rating threshold (show) oh lol, though i see now i was at the second last level. anyway, i enjoyed it.

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(3)

OmegaDoom

Jul. 16, 2012

Under rating threshold (show) despite being set up us the bomb, i'm really liking it. very simple, easy and fun to do, and yet somewhat challenging too.

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(3)

X_3_R_0

Jul. 16, 2012

Under rating threshold (show) Who ever designed these cities deserves nothing less than a life of incarceration.

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(4)

monokof

Jul. 15, 2012

Under rating threshold (show) hey,terrible cell phone places can learn a thing or 2 about this game

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(4)

billisgod42o

Jul. 15, 2012

Under rating threshold (show) also...if you get 99% and you still have 1 beacon left.....let people use it before giving them a completed lvl at 99% instead of 100

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(1)

Remark1500

Jul. 15, 2012

Under rating threshold (show) interesting idea, but gets boring fairly quickly. Good concept, keep going, you got something there.

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(1)

dnl007

Jul. 15, 2012

Under rating threshold (show) there should be a button to click to see what area isnt covered.... there have been many a time i was at 99% and i was like "WHICH PART ISNT COVERED ALL I SEE IS LIGHT!"

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(1)

conmaster121

Jul. 14, 2012

Under rating threshold (show) as well as all the other comments said ,another item like some maps you have to block other radio towers with interference radios and others were you have to complete the already put down covrage towers!

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(0)

4rken

Jul. 01, 2012

Under rating threshold (show) Can you get 100% on level 30??

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(-1)

king4558

Jul. 01, 2012

Under rating threshold (show) (Why can't all cell service be this good) I agree!!!!!!!!!!!!!!!

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(0)

Bartbarian

Jul. 01, 2012

Under rating threshold (show) tip: don't see it the problem as 'cover all surface-area' but 'all wall-area line-of-sight to transmitter'. way easier.

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(0)

Bartbarian

Jul. 01, 2012

Under rating threshold (show) clever idea, nice for a version 1. lots of options to make it really fun for v2

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(1)

RafaleM

Jun. 30, 2012

Under rating threshold (show) Cool! But the levels are just too easy, only a few ones were a bit difficult, you shoul try to add more difficulty and maybe introduce new concepts along the game.

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(4)

karlwithak

Jun. 06, 2012

Under rating threshold (show)

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(-15)

KrazyIvan96

May. 30, 2012

Under rating threshold (show) Very nice concept. Though perhaps a more difficult sequel is in order?

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(4)

typodestoyer9001

May. 29, 2012

Under rating threshold (show) 5/5. The drag/drop vs. click/delete didn't seem to be TOO much of an issue to me - for the most part, if I knew where I wanted things, I didn't need it, and if I didn't know, click-delete actually helped - and it was a fun and interesting puzzle game.

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(4)

DV5000

May. 05, 2012

Under rating threshold (show) + if you had to get a 100 on every level there was no matter what even if you had to play around for an half hour

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(-1)

Kiefler

Apr. 17, 2012

Under rating threshold (show) Okay, 3rd feature: a "finished" button after the last level. You're get the exact same menu you always see at the end of the level, and you're left with an "oh well, what do I click now" feeling?

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(6)

Kiefler

Apr. 17, 2012

Under rating threshold (show) Good concept, and I don't mind the graphics. Here are 2 features I would like to see: retry button on the menu (even if you passed, to get a better score) and a clearer indication (first level tutorial anyone?) that you can delete the cell towers and re-place them.

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(4)

Gizmo161uk

Apr. 17, 2012

Under rating threshold (show) Like a lot of people a drag and drop option would be better than a click and delete and also could the colours be a bit bolder of where is covered as they aren't very distinguishable from the back ground for me, I don't know if its the same for anyone else. I do like the concept and would love to see it built upon in a sequel.

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(7)

TheMouseTrap

Mar. 30, 2012

Under rating threshold (show) I honestly hate the graphics, and the clicking and deleting was tedious. good concept

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(-2)

borgulz

Mar. 29, 2012

Under rating threshold (show) lvl 31: BLOOD FOR THE BLOOD GOD !

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(2)

chellumin

Mar. 25, 2012

Under rating threshold (show) Great game, just enough challenge to be engaging, but not quite brain-busting.

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(1)

Darkgon01

Mar. 12, 2012

Under rating threshold (show) The music makes me feel nostalgic.

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(1)

Ufnal

Mar. 10, 2012

Under rating threshold (show) Way too easy, more than a few times I've managed to finish a level without using all the transmitters... Nice idea, though.

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(0)

Modulus365

Mar. 09, 2012

Under rating threshold (show) Nice game, but the colors should be a little clearer and easier to see.

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(2)

silverscrap

Mar. 07, 2012

Under rating threshold (show) great game a little more challenging lvls would be nice but other than that 5/5

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(0)

Rallik

Feb. 17, 2012

Under rating threshold (show) Cool game! Pls make some harder levels! ;)

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(1)

TastyWheat

Feb. 10, 2012

Under rating threshold (show) Not as difficult as I had hoped and not as in depth. I second other sentiments that more elements should be added like interference so the signal doesn't reach as far.

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(0)

RadiantPhoenix

Jan. 31, 2012

Under rating threshold (show) The last two levels cook my CPU.

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(0)

destz

Dec. 30, 2011

Under rating threshold (show) as a general tip for most levels, if you place a tower in opposite corners,(e.g bottom left, top right) it would get most of the maps covered

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(6)

AnteChristo

Dec. 30, 2011

Under rating threshold (show) Corners are always a good spot

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(1)

ploki122

Dec. 13, 2011

Under rating threshold (show) I liked this, but it was kind of a pain trying to figure out where that 0.1% missing area was on like 5 of the levels... 4/5

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(3)

Leothyr

Dec. 11, 2011

Under rating threshold (show) Excellent game.

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(1)

skitszo

Dec. 06, 2011

Under rating threshold (show) boring.... 2/5

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(-1)

wuiyang

Nov. 30, 2011

Under rating threshold (show) i get all 100%, some level are 99% cuz some angle is blocked, but i tired i can get all 100%

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(1)

akiko01

Nov. 29, 2011

Under rating threshold (show) I really like this, 4/5.

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(0)

trolling4lols

Nov. 28, 2011

Under rating threshold (show) too easy odf a game idc wut other people think but i give it a 3/5

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(-2)

logan6585

Nov. 26, 2011

Under rating threshold (show) Its easy to beat but it get frustrating when I have 99% but I can't see what was wrong with the signals

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(4)

ginokami

Nov. 22, 2011

Under rating threshold (show) love the game but i only had one lvl that took me longer then a minute to figure out, most of them i got it the first time i placed the tower, some lvls i even finished with extra towers that could be placed. I might suggest making the lvls require deeper thought to figure out. Knowing angles makes this easy. maybe add a moving block? so that your required to wait out the signal to see if it works. a story line might be nice but not needed for a original styled game like this. all in all 4 stars, only because there is always room for improvement :)

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(2)

Khandov

Nov. 20, 2011

Under rating threshold (show) Good game, but too short and easy. Hope there will be more challenging sequel.

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(1)

darkrai1357

Nov. 19, 2011

Under rating threshold (show) Woot 100% completion on all

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(2)

Twiton

Nov. 19, 2011

Under rating threshold (show) I still have terible signal...

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(2)

srmrox

Nov. 19, 2011

Under rating threshold (show) Great new idea!

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(0)

darkwolf532

Nov. 18, 2011

Under rating threshold (show)

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(-17)

MikeRosoft

Nov. 18, 2011

Under rating threshold (show) I was going for perfect solutions in each level - when I get 99+ % coverage, it should be easier to see which area is not covered.

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(4)

DeNiro

Nov. 18, 2011

Under rating threshold (show) Took like five minutes to complete. Was fun :)

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(0)

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