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once again, completely bankrupt because of the high price of tea...and i need to buy 510 chests of it in year 9?! rediculous! expecially when ALL ports are high risk by then!
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Only had to play two games to earn all of the achievements. The first one I was getting used to the controls and lost with a score of 4 million, and the second time I beat the game and got 110 million. It honestly isn't too hard as long as you spam the buy button whenever the price of either commodity drops and buy tea whenever you have excess money.
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Score seems to be calculated as follows: number of opium crates sold * number of tea crates sold * number of years the game lasted. If you win the game, you get a small bonus that seems to be a function of your leftover silver multiplied by 7 or so.
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Interesting little trading game. A bit o luck involved, but got all 3 badges in my 2nd game. Keep your "get out of jail free card" for a $99 mutli-crate city. Also you gotta take risks mid-game when ya have a full fleet of ships. Send to risky $99's and you'll still succeed more often than not.
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1. Very difficult learning curve.
2. We're just giving tea away? Is this some sort of non-profit opium selling after school program?
3. Custom purchase size button. Seriously. You don't make huge profits on stock markets by buying 30 shares at a time.
4. Awesome game. Good to see a game about the Opium War - not the most virtuous time in the history of the west.
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Lol, on my 4th-ish try... The prices were just low the entire game, and I was always about 400 tea ahead. The first 5-ish risky ports in a row all ended successfully... I ended up getting 122million points... 99.99999% luck based hard badge!
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Beat the game get 100mill, lose 2 months before get 60mill, so if you get near the end you should be able to get it as long as you continuously buy/sell and never pay a bribe always give up your ship.
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Your Mail For Today:
You have 30 minutes to moved your ship
You have 10 minutes to move your ship
Your ship has been impounded
You have 30 minutes to move your cube
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FYI- Score is almost entirely dependent upon volume of opium sold. It's (10)(crates tea)(crates opium), plus a pretty insignificant bonus if you "win." You won't ship any more than 1680 crates of tea, and it doesn't really matter how much money you've got at the end, so just focus on shipping as much as you can, especially at the end when money and riskiness aren't as much of an issue. Between that and eliotAxor's suggestion to hold off on completing tea shipments until the last second, the hard badge seems pretty manageable.
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apparently i had 80+ million points the first time i played it so i just got the achievement. Great to be one of the 164 who have it
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Lame... I did well until the last shipment where the tea prices stayed in the 90s until the meter was about 50%. Once the prices went down a little bit, i continuously bought tea throughout the entire 50% of the meter, and could not buy like 600 crates in time...........
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Interesting idea, piss poor execution imo. The tea quantities needed rise too quickly since you can only buy 30 at a time (not to mention you make no money from it) and there is no way to lower the risk levels via bribery etc to avoid getting busted either, not to mention that the pacing of the game is TERRIBLE for trading game, quick and chaotic is meant for RTS and FPS etc.
@Moziles, if I wanted history lessons I'd go back to high school or watch The History Channel. Not to mention for a "history" game it has some ridiculously glaring omissions.
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part 2 last tip and this one is tricky to do right I know but if you can pull it off right you will not lose. the redder the land the more money you make right well try to sell at red ports enough to make money but not enough to turn them into risky ports. oh and last ting remember the bribe card and the big deals well on time a risky port was buying 90 crates of opium for 99 so I went of course got caught but I had my handy dandy bribe card and made a fortune.
pleas rate up both parts
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part 1
ice well I beaten it with about the most money I got ever.
and I got some pro tips for ya first do not give the British their tea as fast as you can give them all but like 5 crates and hold them till your just about to lose then give it to them if you give them the tea right away they will just come back sooner for more so if you let them wait you get more time to get a little extra cash. secant buy lots of opium when ever its under 30 this is a good deal do not pass it up. 3rd so you have lots of opium "like 200 crates" and you want to sell it well hears how to sell it and make lots of money, first wait and look for a port that buying at around 99-80 for something like 80 cases this is big and 4 or 5 deals like this can set you up good.
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It's supposed to be (almost) impossible to win. This is a history game, showing how the Opium Wars started, and whatever you do, you end up starting a war. That's the whole point. Amazed at the number of idiots who keep complaining it's difficult!
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Horribly laid out game. You can't call a game good that doesn't provide you with an opportunity to beat it. 1/5. Fix the trading scheme so that there is actually some kind of slim chance you will actually beat the game.
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The games not actually a no win scenario as many people thought. You simply have to expect to make massive losses in the last two years. Don't spend too much time thinking about each trade, set yourself a limit. I set a 50 silver plus minimum on selling and 40 or below for buying. Any time they came up I clicked them. By the time I got to year 8 I had about 40000 silver and a fairly big stock. Sadly I barely beat the game without enough silver to buy a turnip... but hey, a wins a win!
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I presume this game is a no win scenario in accordance to history? So the fact that Tea is strictly a money sink is a good way of making sure no one defies history I guess, but it makes for a frustrating game. Don't get me wrong, I love the game. Just don't like not being able to win.
A few suggestions that might make it better: 1.) Make it so not all ports are open to you from the get go. You either unlock them or buy them to open them up for trade. 2.) Give us a bonus to delivering Tea on time, etc. 3.) Make the game based on time and not happiness of "The Empire", so it follows history without making it feel like we failed and can't possibly win. Or maybe I just haven't figured out how to beat it yet. But still great game. 4/5.
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ok, seriously, there needs to be an option to sell your ships.
I have 11 dolars, and there is no way i can buy any opium with that.
it means just waiting until you get the option to, and thats bogus.
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Since Tea is a cost only with no profit, you're forced to include that in your deals. This means that Tea, which spends most the game hovering around 40 per crate, adds that cost to the opium you buy. If you buy opium at 50, you HAVE to sell the opium at 90 per crate just to break even.
This wouldn't be so bad if the "Risky" ports were ACTUALLY risky. While playing, I was never once able to trade at a "Risky" port without losing a ship and all its opium. If a port is "Risky" it should be possible to trade there, with a CHANCE that your ship will be impounded. I wasted many good opportunities simply because ALL of the possible deals were on "Risky" ports, and, of course, all the really good deals show up on these "Risky" ports.
So, the game needs to balance the cost between tea and opium or at least give some incentive to buying the tea aside from another ship that'll sit unused as all the ports become "Risky". And said ports need to be accessible, but...you know..."Risky".
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((700 000 000 000 / 365) / 9) / 15 000 000 = 14,2059868 says Google.
Again. This is for every person, including babys. And this is only the player, I assume I have some competition. I like tea, too. But this is madness and Sparta was in Greece.
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@mantil
that sounds bout right for we brithish take tea-time very sriusly and i think that you got your statistic wrong its 15 cups per day lol.
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A quick calculation: The screen at the end of my game said that I alone shipped about 700 billion cups of tea to England in the 9 years I traded. I looked up a few statistics and the population of England seemed to be about 15 Million in 1850. So the average Englishman/-woman/-child consumed about 14 CUPS OF TEA PER DAY. FOR NINE YEARS. Since I surely had some competitioners, we are talking about a serious addiction here. Tsk.
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I dont think its the right reason for selling opium to China,but China at that time was really unsensible.In spite of this,selling opium is not justical.As a Chinese,I dont have a good mood to play the game.
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Holy crap, the market rose 700% in the three minutes it took me to tell my supplier I wanted 90 bales of tea. I don't think this era is for me. Those British don't even have telephones, much less internet, to start those prices hiking up like that.